Anyone use fpsVR?
It's a neat little tool that let's you see your GPU and CPU frametimes, your framerates, whether or no you're reprojecting, and other tidbits of info. It helps you fine tune your game by reducing bottlenecks. It's on Steam and doesn't cost very much.
But I didn't make this tool so and the developer isn't paying me for free advertising. So let me get to the meat of this post.
The window overlay they use is small and neat. It sits a little over your throttle and tilts towards your view.
This is what in-game VR panels should look like. And they should we should be able to interact with them with the controllers, or other VR input devices like LeapMotion.
FD needs to give VR more attention. A lot of people bought VR headsets because ED supports VR and they wanted the full experience. All these CMDR's should not be abandoned like some of ED's gameplay.
We are people, not bottom lines. And FD has made a promise to us.
FD please give VR in ED more attention. I suspect more people would commit to VR if the game in VR were to be made more enticing.
It's a neat little tool that let's you see your GPU and CPU frametimes, your framerates, whether or no you're reprojecting, and other tidbits of info. It helps you fine tune your game by reducing bottlenecks. It's on Steam and doesn't cost very much.
But I didn't make this tool so and the developer isn't paying me for free advertising. So let me get to the meat of this post.
The window overlay they use is small and neat. It sits a little over your throttle and tilts towards your view.
This is what in-game VR panels should look like. And they should we should be able to interact with them with the controllers, or other VR input devices like LeapMotion.
FD needs to give VR more attention. A lot of people bought VR headsets because ED supports VR and they wanted the full experience. All these CMDR's should not be abandoned like some of ED's gameplay.
We are people, not bottom lines. And FD has made a promise to us.
FD please give VR in ED more attention. I suspect more people would commit to VR if the game in VR were to be made more enticing.