Hey, don't get me wrong. I have one and I love it. But their genesis and the way they've become what they are was a crapshow. They are what they are and Frontier deserve all the forum posts asking for short jump times and longer range and less upkeep and ....
I'm not convinced that the particular genesis and evolution of FCs we have is directly responsible for that. If it had been done any other way, then I'm sure that some people would have found something else to complain about. If the minimum jump time had been left at two hours(?), people would have moaned about that. If FCs had remained a squadron-only asset, people would have complained about that too.
Of course I have my own gripes about how FCs are currently implemented. One thing I'd like to see is the ability set up a multi-jump route instead of having to manually set each individual jump. I'm sure if that ability was ever given to FC operators, then we'd get threads about that as well.
I'm not very experienced with MMO-like games (Elite Dangerous is my only one so far), but I suspect that every such game has aspects which players endlessly argue over and make posts about. It seems to be inevitable to me, given that everyone has differing tastes and expectations, and gameplay mods are impossible.
This trip was the 1st time used FC to actually go any real distance. As has been pointed out BAD IDEA. Have had this GAME for 10 years now and still playing, for the most part BRILLANT. Hindsight is a wonderful concept, I just wish i had stayed where i was.
My one friend tells me to get a life and go exploring.
I wouldn't say that long-distance FC travel is necessarily a bad idea, it's just that one has to be prepared to manage expectations, as well as alter one's approach given the nature of what the game allows one to do. I thought it was pretty cool to take my FC out into some random spot in deep space, and use it as a base camp. I think next time what I will do while moving my FC into position, is to fly one of my exploration ships in between jump points. That will at least give me something to do, instead of just sitting bored stiff in the captain's chair.