What sort of design would you like for Alliance ships?

I'd like to see an open collaboration between FD and Concept Ships, to vote for a top ten.

That said, I'm really liking the hodge-podge and rebuilds ideas.

Alliance ships could even be basically standard old hulls that come with a random variety of replaced parts. That really depends how FD did the ships' skeletons and attachment points. I presume a lot of this would be acting essentially the same way turrets do now, but with spines, dishes, pods and the like constantly "deployed" and visible.
 
While I like the designs presented herein independently of Alliance ships, I think for the Alliance, Frontier needs to look at ships in fiction like Serenity and the Millenium Falcon. Design them for a purpose first, and an aesthetic second. Build the ships around their purpose and let their overall design flow from there, as opposed to building a look and assigning it a function. Alliance ships should be serviceable first and pleasing to the eye should be pretty far down the list of priorities.
 
Let's go into Eve Online mode.


No, no, no, no, no, no, no, no, NO! Let's have nothing to do with that cesspit- even the good is bad over there. Let's go our own way...

Firefox - use thicker fuselage at the back though.

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I'd like to see variations on that theme for fighting ships, but radically different trading designs, showcasing the massive diversity and healthy competition that is the Alliances' greatest strength and weakness. Some Chriss Foss, curvy, bulbous and very elegant, some boxy, covered in tubing and boiler plate, Nostromo style.

I don't know, Alliance has the largest cultural diversity and "access" to thargoid capital ships "gifted" to them after saving the thargoid race. You'd think there'd be some influence here.

It's been something that has largely disappointing me about all futuristic space fantasy. They all do a terrible job at developing cultural diversity. Even Star Trek. Firefly was the closest, though still disappointing... you could argue it's because Serenity largely stays on the edge of civilized space. Programmers and game makers, I suspect, generally don't hire culturally diverse writing staffs. If they have the resources, they should take a page from Google and hire humanities and anthropologists from many ethnic and cultural backgrounds, but i suppose that's usually outside the budget of giant tech companies.

It's probably got more to do with target audiences and, recently, politics. Traditionally producers go for the biggest audience- Roddenberry latched onto the emerging freedom movement in America, (imho he helped shape a much better society by doing so) but the big draw was everyone got a little of what they wanted- handsome, culturally diverse crew members being a big part of that. However, the cultural diversity was very American- European, Japanese, African-American. When they needed a bad guy 'Kahn' was Indian, a huge demographic largely ignored by the franchise down the years. Likewise there are very few Chinese characters. Their Alien races have very European mythologies- the Romanesque Romulans and Vulcans, the Viking/Germanic Klingons etc. There is/was little attempt to incorporate the mythologies of other cultures into their rubber masked ETs.
Originally that was a fairly understandable oversight; today it's more likely to be deliberately avoiding upsetting the perpetually offended 'social justice' crowd. Get a 'poc' wrong ('person of colour' is a term they are terribly fond of, presumably because it sidesteps having to say black, red, brown, yellow and run the risk of getting accused of umpteen '-ists' by their fellow sjws) and you'll walk into a full blown internet schnitzstorm. Female characters are becoming one dimensional- strong godess figures allowed to beat the snot out of males twice their size, never revealing any character flaws or weaknesses. The bad guys are becoming just as one dimensional, with only middle aged white men truly acceptable to all sides of the myriad of sjw cliques.
As much as I loved the series, Battlestar Galactica is likely to be the future mould for some of the blandest sci-fi since the 50s. The bad guy (John Cavil) is a middle aged white dude, the herione (Helo) spends most of his time looking after the kids, the rest of it crying on/providing a shoulder for others to cry on, the hero is a female fighter jock who gets to out-drink, out fight and have sex with any male member of the cast that takes her fancy. (Love Katee's Starbuck! :D) BSG was incredibly well written, acted and executed. I suspect the 'next big thing' will be none of the above, but the TV execs will want to buy into those tropes.
Don't expect well written and acted, culturally diverse characters. Don't expect much depth to the portrayal of the main cast. Do expect constant nods to whatever the more vocal factions on social media are crying about this week... :rolleyes:
 
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It's probably got more to do with target audiences and, recently, politics. Traditionally producers go for the biggest audience- Roddenberry latched onto the emerging freedom movement in America, (imho he helped shape a much better society by doing so) but the big draw was everyone got a little of what they wanted- handsome, culturally diverse crew members being a big part of that. However, the cultural diversity was very American- European, Japanese, African-American. When they needed a bad guy 'Kahn' was Indian, a huge demographic largely ignored by the franchise down the years. Likewise there are very few Chinese characters. Their Alien races have very European mythologies- the Romanesque Romulans and Vulcans, the Viking/Germanic Klingons etc. There is/was little attempt to incorporate the mythologies of other cultures into their rubber masked ETs.
Originally that was a fairly understandable oversight; today it's more likely to be deliberately avoiding upsetting the perpetually offended 'social justice' crowd. Get a 'poc' wrong ('person of colour' is a term they are terribly fond of, presumably because it sidesteps having to say black, red, brown, yellow and run the risk of getting accused of umpteen '-ists' by their fellow sjws) and you'll walk into a full blown internet schnitzstorm. Female characters are becoming one dimensional- strong godess figures allowed to beat the snot out of males twice their size, never revealing any character flaws or weaknesses. The bad guys are becoming just as one dimensional, with only middle aged white men truly acceptable to all sides of the myriad of sjw cliques.
As much as I loved the series, Battlestar Galactica is likely to be the future mould for some of the blandest sci-fi since the 50s. The bad guy (John Cavil) is a middle aged white dude, the herione (Helo) spends most of his time looking after the kids, the rest of it crying on/providing a shoulder for others to cry on, the hero is a female fighter jock who gets to out-drink, out fight and have sex with any male member of the cast that takes her fancy. (Love Katee's Starbuck! :D) BSG was incredibly well written, acted and executed. I suspect the 'next big thing' will be none of the above, but the TV execs will want to buy into those tropes.
Don't expect well written and acted, culturally diverse characters. Don't expect much depth to the portrayal of the main cast. Do expect constant nods to whatever the more vocal factions on social media are crying about this week... :rolleyes:

That's sort of it though, isn't it? 2300 years from now, most of the current culture should be ancient, and replaced with new cultures from new worlds, economy, environment, temperature, agriculture of new worlds, and only faintly colored by ancestral roots. anthropologists study old culture, or rather reverse engineers what ancient cultures might have been from geography, politics, past weather/climate, and artifacts, and they would have the best tools to imagine new futuristic cultures from solar systems planetary composition, rotation of planets, temperature, politics, distance to resources and other civilizations, etc, etc. then humanities people can fill in the gaps. They're just so much room (and resources with globalization and telecommunication) to make things so much more interesting and it always just falls short. I get it though that this always falls off the priority list... it's just a little disappointing.

To bring this back to topic... Unfortunately, the current ship designs just look like 1 or 2 people designed them all.
 

El Dragoon!

Banned
Assuming that there will be Alliance-specific ships in the future, what sort of design would you like them to have?

The Federation has angular, blocky designs that evoke Apache helicopters.

The Empire has that overdesigned iPod look where there are no hard angles and everything is white and organic, as if they cloned Luigi Colani.

So the Alliance can't be either. It has to be visually distinct. And maybe issues with creating a visually distinct look is what keeps us from having Alliance ships?

I would love the Alliance to have a very functional, modular design involving a lot of cylindrical and spherical modules (like the Mantis transport of yore), so that it looks a bit more like current NASA or ESA spacecraft. I wouldn't mind if bits would look like they were insulated with tinfoil. That way you'd avoid stepping on the toes of the blocky federal style and/or the organic, overdesigned Empire style.

What do you think?

wow, anther ignorant post about alliance ships, lol if anything were getting alliance/thargoid weapons/equipment


little know fact, alliance isn't a military, but its the only organization that signed a peace treaty, with the thargoids
 
wow, anther ignorant post about alliance ships, lol if anything were getting alliance/thargoid weapons/equipment


little know fact, alliance isn't a military, but its the only organization that signed a peace treaty, with the thargoids

The Alliance didn't push the Empire and the Federation back through peace treaties at first either.
 
wow, anther ignorant post about alliance ships, lol if anything were getting alliance/thargoid weapons/equipment


little know fact, alliance isn't a military, but its the only organization that signed a peace treaty, with the thargoids
User signature checks out.
 
I added this as an after thought to a previous post, but i'll move it here: Curves and arches are functionally and architecturally more robust and durable. When's the last time you saw a boxed shaped car?

I think it depends on the approach and how many ship variants they produce. if it's a few, they might want to stick to the greatest common denominator, but if they produce many (or if they have many lead engineers) you'd think that each designer would add his/her special flavor to it.
Fair point but consider the fact that box-shaped isn't aerodynamic, meaning box-shaped cars would do very poorly from an efficiency standpoint, not to mention if they hit a pedestrian the poor guy is as good as dead, whereas with the current design, fuel efficiency is improved and the pedestrians chances of survival are improved as the natural flow of the car reduces impact damage; indeed, Volvo released a bonnet design that lifts the driver-end of the bonnet up, protecting the driver as well as aiding the pedestrian over the car (and probably head on into a truck).

Curves and arches are functional and architecturally more robust and durable, is that in space as well? Or is that just Earth's gravity pushing down, making it robust?
That said, humans generally have a propensity to make luxury vehicles sleek and curved; with military vehicles being box-shaped (except where applicable, of course).

I suppose it doesn't matter either way, FD will release Alliance ships in whatever design they choose; which could be utterly tangential to what is being discussed. xD
 
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oh my god, come on already? Enough with bring back old ships, how about something fresh and new? I get it the old games where amazing, but lets try something fresh ?

Why throw away the established ships from the Alliance?

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wow, anther ignorant post about alliance ships, lol if anything were getting alliance/thargoid weapons/equipment


little know fact, alliance isn't a military, but its the only organization that signed a peace treaty, with the thargoids

Rather a rude statement, and presumptuous as well
 
http://images.akamai.steamuserconte...254/5163EB6BA363563DE835A26241B10233E2A3E16C/

like to see this in.

7 Gatling turrets

2 missile turrets

and 8 hardpoints engines are able to rotate on the end and if necicary can break off and become their own fighter/giant missile if the main ship is damaged beyond repair or needs cover while running away.

did i say it had two personal fighters with 1 Gatling and rocket launcher on the butt?

only downside is no cargo and cant mine its own fuel but it deals with rouge players and bugs/dogs nicely.
 
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