Very much this, why not 70's inspired designs?
http://news.bbcimg.co.uk/media/images/54312000/jpg/_54312434_foss_21horiz_624.jpg
Moray Starboat confirmed ;-)
I really love your paint schemes.
Very much this, why not 70's inspired designs?
http://news.bbcimg.co.uk/media/images/54312000/jpg/_54312434_foss_21horiz_624.jpg
Let's go into Eve Online mode.
I don't know, Alliance has the largest cultural diversity and "access" to thargoid capital ships "gifted" to them after saving the thargoid race. You'd think there'd be some influence here.
It's been something that has largely disappointing me about all futuristic space fantasy. They all do a terrible job at developing cultural diversity. Even Star Trek. Firefly was the closest, though still disappointing... you could argue it's because Serenity largely stays on the edge of civilized space. Programmers and game makers, I suspect, generally don't hire culturally diverse writing staffs. If they have the resources, they should take a page from Google and hire humanities and anthropologists from many ethnic and cultural backgrounds, but i suppose that's usually outside the budget of giant tech companies.
It's probably got more to do with target audiences and, recently, politics. Traditionally producers go for the biggest audience- Roddenberry latched onto the emerging freedom movement in America, (imho he helped shape a much better society by doing so) but the big draw was everyone got a little of what they wanted- handsome, culturally diverse crew members being a big part of that. However, the cultural diversity was very American- European, Japanese, African-American. When they needed a bad guy 'Kahn' was Indian, a huge demographic largely ignored by the franchise down the years. Likewise there are very few Chinese characters. Their Alien races have very European mythologies- the Romanesque Romulans and Vulcans, the Viking/Germanic Klingons etc. There is/was little attempt to incorporate the mythologies of other cultures into their rubber masked ETs.
Originally that was a fairly understandable oversight; today it's more likely to be deliberately avoiding upsetting the perpetually offended 'social justice' crowd. Get a 'poc' wrong ('person of colour' is a term they are terribly fond of, presumably because it sidesteps having to say black, red, brown, yellow and run the risk of getting accused of umpteen '-ists' by their fellow sjws) and you'll walk into a full blown internet schnitzstorm. Female characters are becoming one dimensional- strong godess figures allowed to beat the snot out of males twice their size, never revealing any character flaws or weaknesses. The bad guys are becoming just as one dimensional, with only middle aged white men truly acceptable to all sides of the myriad of sjw cliques.
As much as I loved the series, Battlestar Galactica is likely to be the future mould for some of the blandest sci-fi since the 50s. The bad guy (John Cavil) is a middle aged white dude, the herione (Helo) spends most of his time looking after the kids, the rest of it crying on/providing a shoulder for others to cry on, the hero is a female fighter jock who gets to out-drink, out fight and have sex with any male member of the cast that takes her fancy. (Love Katee's Starbuck!) BSG was incredibly well written, acted and executed. I suspect the 'next big thing' will be none of the above, but the TV execs will want to buy into those tropes.
Don't expect well written and acted, culturally diverse characters. Don't expect much depth to the portrayal of the main cast. Do expect constant nods to whatever the more vocal factions on social media are crying about this week...![]()
Assuming that there will be Alliance-specific ships in the future, what sort of design would you like them to have?
The Federation has angular, blocky designs that evoke Apache helicopters.
The Empire has that overdesigned iPod look where there are no hard angles and everything is white and organic, as if they cloned Luigi Colani.
So the Alliance can't be either. It has to be visually distinct. And maybe issues with creating a visually distinct look is what keeps us from having Alliance ships?
I would love the Alliance to have a very functional, modular design involving a lot of cylindrical and spherical modules (like the Mantis transport of yore), so that it looks a bit more like current NASA or ESA spacecraft. I wouldn't mind if bits would look like they were insulated with tinfoil. That way you'd avoid stepping on the toes of the blocky federal style and/or the organic, overdesigned Empire style.
What do you think?
wow, anther ignorant post about alliance ships, lol if anything were getting alliance/thargoid weapons/equipment
little know fact, alliance isn't a military, but its the only organization that signed a peace treaty, with the thargoids
I would like to see:
Saker MK IV Fighter (successor of the Saker MK III)
Skeet Cruiser
Wyvern Explorer
Lanner MK II
Mantis Transport
Griffin Carrier
Turner Class Multirole Ship
User signature checks out.wow, anther ignorant post about alliance ships, lol if anything were getting alliance/thargoid weapons/equipment
little know fact, alliance isn't a military, but its the only organization that signed a peace treaty, with the thargoids
Fair point but consider the fact that box-shaped isn't aerodynamic, meaning box-shaped cars would do very poorly from an efficiency standpoint, not to mention if they hit a pedestrian the poor guy is as good as dead, whereas with the current design, fuel efficiency is improved and the pedestrians chances of survival are improved as the natural flow of the car reduces impact damage; indeed, Volvo released a bonnet design that lifts the driver-end of the bonnet up, protecting the driver as well as aiding the pedestrian over the car (and probably head on into a truck).I added this as an after thought to a previous post, but i'll move it here: Curves and arches are functionally and architecturally more robust and durable. When's the last time you saw a boxed shaped car?
I think it depends on the approach and how many ship variants they produce. if it's a few, they might want to stick to the greatest common denominator, but if they produce many (or if they have many lead engineers) you'd think that each designer would add his/her special flavor to it.
oh my god, come on already? Enough with bring back old ships, how about something fresh and new? I get it the old games where amazing, but lets try something fresh ?
wow, anther ignorant post about alliance ships, lol if anything were getting alliance/thargoid weapons/equipment
little know fact, alliance isn't a military, but its the only organization that signed a peace treaty, with the thargoids