Well we can easily play the hyperbole game the opposite way.
Clearly, nothing whatsoever should get in the way of gameplay and any downtime at all is absolutely unacceptable. And by gameplay, of course, I mean pew-pew.
With that goal in mind, the following arbitrary time sinks will be eliminated entirely:
*Supercruise. You can now teleport directly from station to station, or teleport directly to CZs/RES/Signals/PoIs and back. You can bring cargo with you for instant trading.
*Fuel limits. Your gameplay should never be interrupted by having to return for fuel or fuel scooping.
*Scanning: All scanners work instantly and automatically on everything within sensor range, from KWS to DSS.
*Ammo limits. Same as fuel.
*Repairs. Your hull and modules will now rapidly regenerate when not taking hull damage.
*Ranking. Ranks are simply removed from the game entirely.
There you go. All time sinks terminated with extreme prejudice. Now nothing whatsoever stands in the way of jumping into instant action on demand, right this second.
These are actually great ideas. I want to play that game instead.