What we need for real immersion

Well we can easily play the hyperbole game the opposite way.

Clearly, nothing whatsoever should get in the way of gameplay and any downtime at all is absolutely unacceptable. And by gameplay, of course, I mean pew-pew.

With that goal in mind, the following arbitrary time sinks will be eliminated entirely:

*Supercruise. You can now teleport directly from station to station, or teleport directly to CZs/RES/Signals/PoIs and back. You can bring cargo with you for instant trading.

*Fuel limits. Your gameplay should never be interrupted by having to return for fuel or fuel scooping.

*Scanning: All scanners work instantly and automatically on everything within sensor range, from KWS to DSS.

*Ammo limits. Same as fuel.

*Repairs. Your hull and modules will now rapidly regenerate when not taking hull damage.

*Ranking. Ranks are simply removed from the game entirely.

There you go. All time sinks terminated with extreme prejudice. Now nothing whatsoever stands in the way of jumping into instant action on demand, right this second.

These are actually great ideas. I want to play that game instead.
 
Weird. So you are passively aggressively trying to to agree with the OP? Just kind of makes you sound even more butthurt and ignorant.

Sorry, no. You need to work on your reading comprehension skills. I'm not agreeing with him, passively, aggressively or otherwise. My comment about Leonidas was a riff on his avatar, which I think stands in stark contrast to his comments.

And to the rest of your comment: yes, a huge segment of the playerbase. You're just fooling yourself if you think Fdev is retooling their thinking based on a "couple hundred" people. Based on Sandro's comments, it's the people in your camp are the one's numbering in the minority. I've got nothing to be "butthurt" about, mister; my side has prevailed by the looks of things. Nothing but smiles over here:)
 
Yes you do represent the Minority. If everyone who played this game were invovled then this would be a different story. Just in the last 2 weeks over 92 thousand players have logged in via steam alone. Yesterday had over 6000 players. The last poll that was done only represented 700 people. The vast majority of the the players dont even involve themselves in the forum. However you choose to make the decisions for them. I am sure you will get your way as 700 children crying constantly is bound to get anyone attention. Around 800,000 copies of this game were sold on steam alone. Even if 2000 people vote on this for or against the transfers, then that only represents .025% of the players. We would need 8000 votes in total just to equal 1% of the player base.

Either way your "camp" of people represents next to nobody. Just like my camp represents next to nobody. The poll means nothing unless you can figure out a way to get 350 000 people to vote on a video game. Unless they get over 400,000 votes for or against then the results of the poll mean nothing.
 
Yes you do represent the Minority. If everyone who played this game were invovled then this would be a different story. Just in the last 2 weeks over 92 thousand players have logged in via steam alone. Yesterday had over 6000 players. The last poll that was done only represented 700 people. The vast majority of the the players dont even involve themselves in the forum. However you choose to make the decisions for them. I am sure you will get your way as 700 children crying constantly is bound to get anyone attention. Around 800,000 copies of this game were sold on steam alone. Even if 2000 people vote on this for or against the transfers, then that only represents .025% of the players. We would need 8000 votes in total just to equal 1% of the player base.

Either way your "camp" of people represents next to nobody. Just like my camp represents next to nobody. The poll means nothing unless you can figure out a way to get 350 000 people to vote on a video game. Unless they get over 400,000 votes for or against then the results of the poll mean nothing.

It doesn't represent absolutely nothing. It is a small sample size, it's true but it is the only sample size that exists. The only thing that might set this small sample size apart from the entire player base is that it is made up of people who read internet posts about the game and care one way or another about ship transfer.

So, it would be wrong to claim that the result definitely expresses the opinion of the player base but it is more likely that it does than it doesn't.
 
Plenty of people play in a self imposed "iron man" mode where they delete their save after death.

Nothing stopping you from putting a self imposed waiting period for ship/module transfers.


The only way to ever achieve 100% true immersion is to uninstall the game after your first death, and never play it again.

Think about it, that's realistic. In real life, you don't get to create a new "avatar" or "save." When you're dead, you're dead, and that's it.

Reincarnation is a thing though :)
 
Uh huh. That about sums it up.

No it doesn't sum anything up at all, what you guys need to understand is that the game world is a character in its own right, and it absolutely has to support the actions of everyone in it. If it doesn't then the whole thing falls apart as pointless and self contradictory, no point playing, end of sports. That's what is meant by ruining immersion.
 
Griefers getting arrested and have to spend real time in space jail staring at all the traders flying past MUAHAHAHAHAAA
 

verminstar

Banned
Griefers getting arrested and have to spend real time in space jail staring at all the traders flying past MUAHAHAHAHAAA

Murderers do time in a cell while anyone loitering gets executed...I think those that makes the laws in this case must have missed their meds ^^
 
Plenty of people play in a self imposed "iron man" mode where they delete their save after death.

Nothing stopping you from putting a self imposed waiting period for ship/module transfers.


The only way to ever achieve 100% true immersion is to uninstall the game after your first death, and never play it again.

Think about it, that's realistic. In real life, you don't get to create a new "avatar" or "save." When you're dead, you're dead, and that's it.

RE IN CAR NATION......just trollin
 

verminstar

Banned
RE IN CAR NATION......just trollin

That would be a very controversial mechanic if yer an atheist who doesn't believe in fairy tales. So in theory, only those of a religious disposition can be reincarnated while anyone who doesn't believe in it has to go and find another game to play because death mean death...the end...kaput ^^

One other little detail...no more updates...ever. Reality can't be patched so why would a sim be patched? Any change whatsoever could break the immersion because such a thing wouldn't be possible without divine intervention, which again brings us back to the atheism aspect.

None of that sound cool? That's because only certain realisms are complained about...that's nothing more than cherry picking and a huge can of worms from both sides ^^
 
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Yes well every other addition that Frontier have added to the game has been claimed by people on the forum to be a game killer.

Yet still the game is here.

OK. So what would happen if Frontier implemented 'realistic' death then? And are we talking a 'compromise' death, such as ironman mode, or a 'really realistic death' where Mike Brookes turns up at your house with an axe. :)
 
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