What's the next moneymaker?

Hello everyone. Newb here.

Honestly, I find exploration and passenger missions boring, but it's how I funded my vulture. I much prefer combat but I find bounty hunting to be very low on the $/hour ratio. Does anyone know a good system to do some PVE bounty hunting? I currently avoid picking fights with other players because I cannot hold my own quite yet.
 
Hello everyone. Newb here.

Honestly, I find exploration and passenger missions boring, but it's how I funded my vulture. I much prefer combat but I find bounty hunting to be very low on the $/hour ratio. Does anyone know a good system to do some PVE bounty hunting? I currently avoid picking fights with other players because I cannot hold my own quite yet.
I’d recommend BH CGs. That’s a good place for both cash and combat rank. That’s how I built up my bank after blowing most of my money on the T-10 when it came out.
 
Question for devs

Every time people swarm to a particular method of credit grinding, devs say it is too fast and Nerf it. Then everyone concerned with making money fast goes to the next best thing. I understand not wanting people to earn credits too quickly. Can the devs define for us, what is the max credits per hour one could make, assuming optimal ship setup, that would NOT be considered excessive? Because let's face it. Some people will always want to find the most efficient way to make credits, and who can blame them when a cutter costs a billion to buy and outfit, nevermind the rebuy cost. Brings me to another point. For end game players with every ship, one thing that will motivate them to keep playing is pvp. That is my plan, assuming rebuys will be feasible. With end game ships, a rebuy can be 50 mill. Let's say in an intense night of pvp a player has to eat 6 such rebuys, approximately 300 million credits. What is a reasonable amount of time to credit grinding to afford that one night? I have used the searches haiden run, and was getting somewhere around 50 mill per run. So it would take roughly one run per rebuy. Seems fair to me, but I'm just one guy. So how many hours should one have to play to afford these rebuys at high levels of end game play? I person feel 50_100 mill per hour is not unreasonable, even to get to a level where such a quick method is possible takes some time. So yeah, if the devs could let us know the max credits per hour that they consider reasonable, that'd be great. Hopefully it's not an arbitrary choice by just one person, and they take end game players interests in big ship pvp into account. And hey, maybe instead of nerfing every best credit making method, maybe make multiple core gameplay stuff more lucrative so players have a reason to do it (cough mining cough)
 
Hello everyone. Newb here.

Honestly, I find exploration and passenger missions boring, but it's how I funded my vulture. I much prefer combat but I find bounty hunting to be very low on the $/hour ratio. Does anyone know a good system to do some PVE bounty hunting? I currently avoid picking fights with other players because I cannot hold my own quite yet.
Use Zachary Hudson Powerplay and a KWS to get payouts like this. You have to deliver 10,000 units of his supplies to get level 5 (approx 24 short trips in an Anaconda or Cutter, which is a bit boring, but then you get double bounty payouts and you only need to deliver 5,000 units a week thereafter to maintain level 5. You have to hunt in ZH space, so kremainn, Brani, Aphra, Aura, Freng, LTT 15574 Liaedin and Parjanya. the last two are to collect Empire and Alliance bounties from the KWS:

ihVR3Jo.jpg
 
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Plenty of ways to still stack millions, if that's what you want. Ever checked out the skimmer missions. Some pay 9 million for 12 skimmers etc.
 
Use Zachary Hudson Powerplay and a KWS to get payouts like this. You have to deliver 10,000 units of his supplies to get level 5 (approx 24 short trips in an Anaconda or Cutter, which is a bit boring, but then you get double bounty payouts and you only need to deliver 5,000 units a week thereafter to maintain level 5. You have to hunt in ZH space, so kremainn, Brani, Aphra, Aura, Freng, LTT 15574 Liaedin and Parjanya. the last two are to collect Empire and Alliance bounties from the KWS:

https://i.imgur.com/ihVR3Jo.jpg

ALD also gives the same award. However. To maintain the merits it can be quite a counter productive chore, where you could otherwise be working on earnings outwith bounty hunting. That's said the double bounty does pay very well. But seeing those bounties accumulated on that screenshot would suggest you've been playing in a safe environment for days or weeks before cashing them. Be glad your game didn't glitch out like mine the other night where an invisible foe ruins your ship and you can't do anything because it decided to lag out and suddenly crash you into an asteroid. Lol. Boom goes accumulated bounties. 🤣
 
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