Newcomer / Intro What's your first impressions of Elite Dangerous? Post in here and tell us

.

  • .

    Votes: 10 33.3%
  • .

    Votes: 20 66.7%

  • Total voters
    30
Hello Commanders !!! o7

Newbie here. Just started playing for 3 days.

First impressions.

1. Oh Gosh It's Fxxxing BEAUTIFUL! At least on my poor graphics card....
2. The sound effects man!!!!!!!!!
3. Got blown up by InlineSix..... apparently he's gone crazy...
4. Trying to complete a massacre smuggers of xxx faction in system xxx. Note: CAN'T FIND MISSION TARGET..:(... any tips?

and hi guys. :):D
 
Question: on three different 1-2-1 combat scenarios, the pirate ship was infront of me BUT firing suddenly stared from behind me as though there was another ship behind me. Anyone know what kindof weapon was being used? its very effective at taking out shields and I would like to know what's being used against me
 
Question: on three different 1-2-1 combat scenarios, the pirate ship was infront of me BUT firing suddenly stared from behind me as though there was another ship behind me. Anyone know what kindof weapon was being used? its very effective at taking out shields and I would like to know what's being used against me

Sound like the guy might have a ship launched fighter which is attacking you from behind.
 
I remember doing the tutorial and smashing my ship on the landing pad over and over and thinking: "Oh my god this is the toughest game I've ever played... I'm gonna LOVE THIS!"

Shortly after I thought: "Wait... This is the new user experience? A bunch of disconnected tutorials and an impossible Advanced Combat fight designed to be 100% impossible for non-pros, despite nothing anywhere saying it isn't for newbs? Uh oh..."

If I hadn't been the type to really love a challenge (and if I hadn't paid so damn much for the game) I might have backed out before even getting into it. I really did want some hand-holding at the beginning, a basic "Oh you're new! Here are a bunch of missions designed for newbies to give you a sense of the game."

Anyway I got through the initial phase and just loved the game more and more and more as I played but... I have to say that first bit where I didn't understand anything about the galaxy, about factions, about what I was supposed to be doing (or more specifically: that there wasn't something I was supposed to be doing that I was missing!) I might have quit in frustration in those early days.

Thank goodness for Reddit and a really, really positive and newbie-friendly community!
 
I remember doing the tutorial and smashing my ship on the landing pad over and over and thinking: "Oh my god this is the toughest game I've ever played... I'm gonna LOVE THIS!"

Shortly after I thought: "Wait... This is the new user experience? A bunch of disconnected tutorials and an impossible Advanced Combat fight designed to be 100% impossible for non-pros, despite nothing anywhere saying it isn't for newbs? Uh oh..."

If I hadn't been the type to really love a challenge (and if I hadn't paid so damn much for the game) I might have backed out before even getting into it. I really did want some hand-holding at the beginning, a basic "Oh you're new! Here are a bunch of missions designed for newbies to give you a sense of the game."

Anyway I got through the initial phase and just loved the game more and more and more as I played but... I have to say that first bit where I didn't understand anything about the galaxy, about factions, about what I was supposed to be doing (or more specifically: that there wasn't something I was supposed to be doing that I was missing!) I might have quit in frustration in those early days.

Thank goodness for Reddit and a really, really positive and newbie-friendly community!

Sorry, no hand holding here. Here's a ship, 1000 credits and a couple of rocks to put in your pockets for luck. Now into the deep end with you:D. But don't feel alone. We all had the same experience. If you haven't crashed into a landing pad or splatted against the wall of a station; at least once each, you're just not doing it right.
 
Very good, but it lack a story, a real story like in the majority of the games, take Star Trek Online for example, you have a storyline to guide new players, and learn them how the game is functioning... Of course I hope ED will never become a cash machine like STO is (each time paying for new ship is rebarbative, and make a lot of players run away), but at least there is a story, a campaign mode.
This is the main problem in ED (for me)...
 
I remember doing the tutorial and smashing my ship on the landing pad over and over and thinking: "Oh my god this is the toughest game I've ever played... I'm gonna LOVE THIS!"

Shortly after I thought: "Wait... This is the new user experience? A bunch of disconnected tutorials and an impossible Advanced Combat fight designed to be 100% impossible for non-pros, despite nothing anywhere saying it isn't for newbs? Uh oh..."

If I hadn't been the type to really love a challenge (and if I hadn't paid so damn much for the game) I might have backed out before even getting into it. I really did want some hand-holding at the beginning, a basic "Oh you're new! Here are a bunch of missions designed for newbies to give you a sense of the game."

Anyway I got through the initial phase and just loved the game more and more and more as I played but... I have to say that first bit where I didn't understand anything about the galaxy, about factions, about what I was supposed to be doing (or more specifically: that there wasn't something I was supposed to be doing that I was missing!) I might have quit in frustration in those early days.

Thank goodness for Reddit and a really, really positive and newbie-friendly community!

Come on, paying so damn much ? Are you Picsou ?
The price of the game is correct in comparison to other games (STO, Destiny, Division, Dragon age inquisition, the poor poor Mass Effect Andromeda destroyed by Electronic arts), have a look on Star Trek Online I paid 160 Euro for my lifetime + All ships I have got 100 Euro + all the "surprise cash box" I opened 100 Euro... this is the game the most expansive I ever know... In French I would say STO is a good game (I am a Star Trek fan) but it is 'une arnaque pour les pigeons' a pigeon scam (but if you are smart you can earn the same result than me without paying a dollar - only by playing, earning dilithium, and converting dilithium in the game money)...
 
Very good, but it lack a story, a real story like in the majority of the games, take Star Trek Online for example, you have a storyline to guide new players, and learn them how the game is functioning... Of course I hope ED will never become a cash machine like STO is (each time paying for new ship is rebarbative, and make a lot of players run away), but at least there is a story, a campaign mode.
This is the main problem in ED (for me)...

You miss the point of E D then. There is no "story-line", no scripted nonsense to take you to cut-screen videos of talking {infant feline word banned by the BB censor}cats. The player is not cast as a great hero, a centre-piece to a quest - you are an insignificant cog in a huge amorphous machine. You are just one little commander, fresh out of pilot's school, ink still wet on your pilot's licence, given the loan of a fully-kitted out independent space-ship and a bit of pocket money - now go out and survive.

E D basically simulates you being in actual fact someone in that position in a future Galaxy. There is no storyline for you to follow, just as there is no storyline in your real life. Have you the imagination to fit with that? If not then the game is not for you, if you have then:

Can you survive? Can you prosper?

Enjoy....

[alien]
 
Last edited:
E D basically simulates you being in actual fact someone in that position in a future Galaxy. There is no storyline for you to follow, just as there is no storyline in your real life.

[alien]

Good points, however, The more I play the more that I am seeing that there definitely IS a story in this game. A very intricate, dynamic story. The difference is how the narrative is presented that is throwing people off. Like you mention, you aren't thrust intonthe middle of the story as a central cog. If you want to know what's going on, get out there and find out. You have some reading and thinking to do. I'm finding Power Play a facinating system. Complicated? Absolutely. But the story is there, in your missions and Galnet entries. However, and you allude to this as well, it is up to you to insert yourself and BE someone in that story. It's a big galaxy and it will take some work, but I've found the rewards so worth it. And no talking cats.
 
...............The more I play the more that I am seeing that there definitely IS a story in this game. ..............

Oh yes there is an obvious story (stories) going on, broad story-arcs and one overarching issue development (Aliens). For sure a player can get involved and help move-along minor factions and even to a lesser degree the powerplay "powers" - there are occasional spurts of intense player activity that influence outcomes in Community Goals.

My point was that there isn't a game-design story-line that a player has to follow to produce a game outcome or (heaven forbid) "win the game". There are of courset cut-scenes, which are typified by the Thargoid Hyperdictions, but these are general overall teasers for emergent conditions in the galaxy, not player rewards or "aims".
 
Your point of view :
You miss the point of E D then. There is no "story-line", no scripted nonsense to take you to cut-screen videos of talking {infant feline word banned by the BB censor}cats. The player is not cast as a great hero, a centre-piece to a quest - you are an insignificant cog in a huge amorphous machine. You are just one little commander, fresh out of pilot's school, ink still wet on your pilot's licence, given the loan of a fully-kitted out independent space-ship and a bit of pocket money - now go out and survive.

E D basically simulates you being in actual fact someone in that position in a future Galaxy. There is no storyline for you to follow, just as there is no storyline in your real life. Have you the imagination to fit with that? If not then the game is not for you, if you have then:

Can you survive? Can you prosper?

Enjoy....

[alien]

My point of view :
It lack a story (I will not re-write my post)

Respect it as I respect your point of view.
Enjoy
:rolleyes:

I know a lot of games where you are not the hero, and just a poor loser at the beginning of the game but with true a story (you make your choices get a story defined by your choices...), (scripted or not), that is my feeling...
I play a game like a read a book (or watch a movie) but where I am the hero ..:p
but that's me./
 
Last edited:
Seemed like a lot at first, especially since i was told prior it was a game with a steep learning curve. Haven't died in a while after 4 weeks only because I've avoided conflict quite a bit because I'm only average when it comes to combat :/ I'm an avid explorer but do enjoy the occasional bout against an opponent who isn't impossible to kill. Only played solo so far and with 1 friend in a pvt group (although they don't get online much) but would enjoy playing with some like minded ppl who are laid back and not bent on killing all things that move! I mean, who wouldn't like like to team up with a friend to do whatever they want! It's a whole galaxy to explore so it's not like a lot is gunna get done any time soon. Easily one of those games where you could be playing for years and still not get everything done!
 
Seemed like a lot at first, especially since i was told prior it was a game with a steep learning curve. Haven't died in a while after 4 weeks only because I've avoided conflict quite a bit because I'm only average when it comes to combat :/ I'm an avid explorer but do enjoy the occasional bout against an opponent who isn't impossible to kill. Only played solo so far and with 1 friend in a pvt group (although they don't get online much) but would enjoy playing with some like minded ppl who are laid back and not bent on killing all things that move! I mean, who wouldn't like like to team up with a friend to do whatever they want! It's a whole galaxy to explore so it's not like a lot is gunna get done any time soon. Easily one of those games where you could be playing for years and still not get everything done!

Do you mean exploring with a friend ? Like going to Colonia with a friend ? and fight a bit in conflict zone, of giving a fair retribution to pirates ?
I could be your wing mate (if you are on PS4)... And if you mean fighting in conflict zone and giving a fair retribution to pirates I am your cmd too...
 
Last edited:
My friend and I only explored a little at first because he was new to the game. I am on PS4 actually so it'd be swell to have someone to fly with in wing because we all know we have a better chance of killing a pirate etc if we aren't alone! Have tried conflict zones a couple times but was owned in no time as I'm not a pro yet nor do I have a powerful ship yet. Not to mention getting shot in back by the numerous ships in the area lol. My PSN account name is same as forum name, feel free to add and see how we go flying together cmdr
 
Seemed like a lot at first, especially since i was told prior it was a game with a steep learning curve. Haven't died in a while after 4 weeks only because I've avoided conflict quite a bit because I'm only average when it comes to combat :/ I'm an avid explorer but do enjoy the occasional bout against an opponent who isn't impossible to kill!

Combat was tough for me at first too. I only have played solo for a little over a month, but I am finding bounty hunting to be extremely exciting a rewarding. I'm flying a cobra mkIII with a lot of upgrades, (thanks Coriolis). The things I've learned are to pick your targets carefully. I got lucky and used system security to take down a wanted elite and scored a 200,000k bounty (big for me). Grind down sheilds with beam/pulse lasers then let them have it with projectiles. I'm not taking on a python one on one and I'm running when I'm hopelessly outnumbered. Hull/module reinforcements are a blessing. Now all of this is probably common knowlege, but it has completely changed the game for me. We'll see what happens when I fly among flesh and blood, but for now, I'm really digging combat.

o7
 
Combat was tough for me at first too. I only have played solo for a little over a month, but I am finding bounty hunting to be extremely exciting a rewarding. I'm flying a cobra mkIII with a lot of upgrades, (thanks Coriolis). The things I've learned are to pick your targets carefully. I got lucky and used system security to take down a wanted elite and scored a 200,000k bounty (big for me). Grind down sheilds with beam/pulse lasers then let them have it with projectiles. I'm not taking on a python one on one and I'm running when I'm hopelessly outnumbered. Hull/module reinforcements are a blessing. Now all of this is probably common knowlege, but it has completely changed the game for me. We'll see what happens when I fly among flesh and blood, but for now, I'm really digging combat.

o7

I fear that when taking on a Pilots Federation member, i.e. a player, you are in for a rude awakening unless she happens to be a total newbie. Fighting humans is different than fighting AI. The AI is good, but they can't adapt nearly as well. We humans think and act on the fly. It's not as bad as some games where it's a totally different style of fighting, but I'd rather take on a Deadly AI than I would a competent player, even though I'm rated competent myself. Heck, the majority of novices could probably take me down, or at least route me and have me running with my tail between my legs.
 
I fear that when taking on a Pilots Federation member, i.e. a player, you are in for a rude awakening unless she happens to be a total newbie. Fighting humans is different than fighting AI. The AI is good, but they can't adapt nearly as well. We humans think and act on the fly. It's not as bad as some games where it's a totally different style of fighting, but I'd rather take on a Deadly AI than I would a competent player, even though I'm rated competent myself. Heck, the majority of novices could probably take me down, or at least route me and have me running with my tail between my legs.

A rude awakening would require a preconceived misperception of the outcome of a given event. I've been playing against "AI" (or what passed for it) and humans for decades. In no case, in any game, was the AI harder to beat than a human, so no, I'm pretty sure that I'll lose more than I'll win at least for a while. The problem is, that in almost every case, and I canmt say this for ED because I havn't had any pvp experience, the outcome of a combat match is based more upon stats and numbers than skill. Who wins? The bigger gun, the better sword, the better armor. Make everyone fly the same ship with the same stats and there is much more parity. Of course, that would be boring. Some games are really good at keeping things balanced and providing variety, but eventually patterns and advantages become clear.
 
First I would like to say that I did play Elite Frontier on my Amiga 2000 (in another life? or just long ago)

Then I moved on as the detail of the graphics was not enough to keep me playing. I did spend many hours though exploring the universe.

Years past by, Flight simulators was on the table and as they got better and better I expanded my collection. Today I only play a few games. Arma 2 & 3 /TOH and DCS flight SIM. Then in 2013 I heard of Star Citizen and as I am a big fan of space and also played the WC/freelancer/privateer games I was hooked.

Being on the SC forums I heard about this ED game and the debates was quite tough. As time went by I started to investigate more into that ED thingy and what it was all about. I went to the site, typical British, (we don't want to make a fuzz, so keep it toned down shall we) Like walking into my Uncles office, clean just what you need and that's it.

I started to read, watch the videos, enrolled to the forum and pledged for the premium Beta package. First I was like :eek: WOW!! then I was like :D YES! I LIKE THIS A LOT! so can I go down to the planet..hmm nope, what about this moon...noope Oh wait there are SPACE STATIONS!!! Oh nO docking yes no no I'm tumbeling nOOOO don't hit turbo inside the station you ^%@#$@#

Finally I got it and now we are just fine. :cool:

So what is my impression so far? well I like it a lot, the "feel" i get is like Blade Runner, with the real Star Wars saga wrapped around it. So please keep it as a dark universe, keep it dangerous, and above all, keep it easy to learn but hard to master. When planetary landing and exploration comes to life I don't know if I ever want to log out :D

Good work so far (JUST LOVE THE FLIGHT MODEL)

Cheers,

I couldn't agree more! My first day today and was just blown away by the sheer detail of it all. Working out how things work is half the fun :)
 
Absorbingly brilliant.

30 hours played or so, and I'm just wrapping my head around the basics of the basics. I know for sure I won't live long enough to do everything that's doable in this game.
 
Back
Top Bottom