Which Krait would you take? MKII vs Phantom

Updated with data from Wiki

The MKII has the firepower advantage, with the Phantom losing a large hard-point and SLF capability. For combat purposes, the MKII appears to be the better choice. Quite simply, it can deliver more pain to the enemy.

The Phantom has the same number of internals as the MkII but she's a smaller ship and therefore has smaller internals. Compared to the MKII, she loses one Class 6 and one Class 5 slots, but she gains an additional Class 4 and Class 2 slots. With a Class 3 Shield Generator, the Phantom can carry 144T of cargo, compared to the 220T of the MKII. For traders, there are much cheaper options, like the Federal Dropship - which can also carry 144T of cargo for under half the price of a Phantom.

However, compared to the MkII the Phantom is a little smaller, a little faster, a little lighter (280T Hull Mass vs 320T for the MkII). The weight reduction results in a slightly better jump range, meaning that an engineered Phantom should be able to beat the 57Ly jump range for an engineered MKII (well, mine at least).

While not challenging the jump range offered by specialised exploration vessels like the Diamondback Explorer and Asp Explorer - or the magical Anaconda - the Phantom, and indeed her sightly bigger sister, are nevertheless excellent choices for exploration. Neither Krait offers the deep space baskerablity and potential jump range that the mythical and much desired Imperial Explorer would offer, but for now, they'll do.

However, there's one aspect of the Phantom which Explorers should be aware of - the reduced fuel tank size. 16T compared to the 32T of the MkII. Scoop fast, and Scoop often.

Like her bigger sister, the Phantom is Robust Exploration Certified® - meaning she's capable of carrying all of the vital exploration tools and then some: Fuel Scoop, AFMU(s), SRVs, DSS and FSD Booster. The MKII has the bonus of a Fighter Bay. Bear in mind that the smaller slot sizes of the Phantom compared to the MKII may have an slight impact on outfitting the Phantom for exploration purposes.

All ships from Chapter 4 onwards will have a internal slot for the Full System Scanner module (which replaces all Chapter 3 Discovery scanners), freeing up a spare slot, no matter what your profession is, Kraits included.

The MKII offers excellent value for 42M CR. The Phantom? Yours for 37M CR.

Which Krait will you take? Up to you. But both are more useful than the Asp Scout, and prettier than an Asp Explorer. :p
 
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How long is a piece of string?

Until someone has played with the ship, even in Corolis then any comments are just pure speculation.
 
Which Krait will you take? Up to you. But both are more useful than the Asp Scout, and prettier than an Asp Explorer. :p

I need to know the speed/boost of Phantom with A grade engines, full engineered to dirty 5 + drag. If Phantom is not fast as Fer de Lance, for me would be useless. But if is fast as hell, that would put her in my list of blockade runners/tourist top ships, with Clipper and Orca, all great ships.

Mk II has enough jump capabilities, and also an slf hangar for sighseeing and get fun in the loooong journeys. I'm dissappointed with the lack of slf hangar, on Phantom. Speed will be the key for me in the choice.

In 3.3, I'm more in the Saud Kruger ships side ;)
 
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A piece of string is about yay long.

I'd take the mk 2 because when I go exploring sometimes I like to get out of the ship and fly around in a fighter. That isn't an option on the phantom.
 
Anyone know the hull weight on the Phantom? Assuming she still has a class 5 FSD, knowing the hull weight might be able to give us an estimate of her max jump range potential.
 
I've had bad experience (3 rebuy screens...) In the krait, even though I was not helped by my long absence from the game and my rusty fingers.

I'm afraid i might have taken the krait for what it was not.
I won't make that mistake with the phantom, its role seems more precise to me.
 
With the FSD boosters, the MKII (and other ED ships) are already great alternative explorer ships to the aspx before the changes. Myself, I'd probably stick to the MK II since I like always having an SLF. Just guessing without knowing the stats yet, maybe the phantom could be more like the "piraty" Krait of old ;maybe they could make it so it can "land" and secure on asteroids camouflaged for an ambush like in the old lore stories. A good one-off hit'n'run raider.
 
I think I'll stick to MKII. Reason? I prefer the looks (Phantom appears more high-end-ish, which is not entirely to my liking. Plus, I have zero interest in pew-pew, so gunz/maneuverability/speed/SLF make no difference to me).

...

On the other hand... I do miss my T6.
 
Uhm no?

Krait Phantom: Top speed of 256m/s and a boost speed of 358m/s

Mamba: Top speed of 316m/s and a boost speed of 387m/s

I've seen the specs... The engineered one in the vid was faster. The Mamba didn't pass 500, the Phantom went way over.
 
Found it! Looks like they updated the Wiki.

http://elite-dangerous.wikia.com/wiki/Krait_Phantom

One thing of note, though, and it's a really big concern: 16T fuel tank. This HAS to be a mistake. No one is interested in exploring with a ship this size and a fuel tank this small.

Heading back to Rohini in my mkII to do exactly this, actually. With a 5a scoop and non-stupid route planning, I haven’t gone below 3/4 of a tank in 15k ly.

Also planning on dumping the 3a shields and passenger cabins because having ‘only’ 46ly range is irritating.
 
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I'll go with whatever is faster. Flying something with the firepower and speed of the Krait is a real novelty. If the new Krait is slower or less maneuverable it's a dealbreaker for me.
 
Found it! Looks like they updated the Wiki.

http://elite-dangerous.wikia.com/wiki/Krait_Phantom

One thing of note, though, and it's a really big concern: 16T fuel tank. This HAS to be a mistake. No one is interested in exploring with a ship this size and a fuel tank this small.

16T? Yuck.

Looks like the Phantom also loses a Class 6 and a Class 5 internal compared to the MKII. But she gains an additional Class 4 and Class 2 slot.

As I expected then. Smaller ship. Smaller slots.
 
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16T? Yuck.

Looks like the Phantom also loses a Class 6 and a Class 5 internal compared to the MKII. But she gains an additional Class 4 and Class 2 slot.

Yeah, if the stats shown on the Wiki are accurate, I'm thinking the Krait Phantom is sacrificing too much. Half sized fuel tank, much smaller optional internals, less hardpoints, no SLF. For 37 million base cost? That can't be right. She appears only slightly better than the Asp Explorer (except for the fuel tank), except that the AspE costs less than that *A rated*!

What a disappointment. I thought we FINALLY had our mid range explorer (to fill that massive void between the Asp and Anaconda), but nooooope.
 
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