Who else DOESN'T hunt thargoid interceptors, and why not?

I've killed swarms of scouts, but left it at that in the vain hope that there'll be some alien diplomacy options in the future.
 
1. This being a game, I don't find the activity as such particularly interesting. It is completely different from other fights in the game, to the point that ship built for AX is basically useless against human ships. I have killed a few dozen scouts and with help one cyclops, and found it rather underwhelming, gameplay-wise.
2. Humans are not the victim here, they are the aggressor. I'd rather not be a bad guy.
 
They leave me alone... I Leave them alone...

Btw, 'goids are innocent

Humans just can't resist killing just for the sake of killing and exploiting everyone and everything that gets in their
 
They should slowly understand us, that we as humans do no share common hatred towards them. Some of us will not attack them and go our own way.
 
I am very glad this content is available.

I have nothing but respect for the players that push the envelop and try to tackle this raid boss with as great a player disadvantage as possible.

I have participated in this content with modest success.

I think it is embarrassing that there is a single type of raid boss in an "mmo" that is 6 years old.

I think it is extremely limited thinking to restrict the effectiveness of the weapons used in the combat to being nearly exclusively effective to this type of combat. This decision deters participation in this type of game play.

I think it is also very odd that an FPS expansion has this segment of the game completely ignored.
 
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