Not one argument can be made against adding clan features. Simple and useful and no it won't affect the other players, one bit.
Riiight... because it doesn't change the individual's experience in games like Eve, WoW, etc either, right?
Not one argument can be made against adding clan features. Simple and useful and no it won't affect the other players, one bit.
I honestly don't understand. If you don't care for the additional social part of the game then you are most likely playing in private group or solo anyhow so you have the gameplay experience you desire.
Why should that be a blocker for people in open play, or private groups for that matter, to have social features that encourage collaboration between more players than the current 4 ?
Because some are content with the current state of the game with the max 4 player wing should that be reason for it to be the be-all-end-all as far as social features for the game should go?
I wouldn't know since I have never played those games. I have played Planetside and that has those features to great success. Instead of being patronising why don't you tell me how would having the ability to link multiple wings, have a clear radar identification of friends and a chat feature impact solo players exactly?Riiight... because it doesn't change the individual's experience in games like Eve, WoW, etc either, right?