I have the feeling the "plot" is completely fixed and bolted to combat.
People want content handed to them in the form of some cliche novella of destiny, not real agency.
I have the feeling the "plot" is completely fixed and bolted to combat.
It would be sad to think that even the much anticipated aliens are met with player ennui.
Hey now, are you implying that Thargoid encounters are static, non-dynamic experience with defined triggers as opposed to an inevitable force like a flood or plague set to sweep across known space?
Boy I hope not... I've had my hands full the past couple of years not being impacted in any way by the 12-way clandestine cold war struggle for galactic dominance known as "Powerplay." The threat of a legendary alien threat from beyond witchspace endangering all of humanity and making me actually notice there was an invasion would be too much for me to handle.
Now if you'll excuse me, I've got more important things like farming arsenic and high grade emission USS's to think about.
Well you try getting a tissue sample from a goid in a way that it doesn't see as aggressive.
My Thargoid-give-a-crap-o-meter is reading pretty darn low these days.
Do Thargoids give crap? That's one non-aggressive way to get a sample, of a sort.
My personal assessment? Yes. Aside from 2.1 with landable planets, the entire Season 2 has completely drained my will to play, and left me with zero confidence in FDEV. Actually, it's worse than zero confidence - I have all the confidence in the world that everything they do from here on out will be no more imaginative than Thargoids in a USS or mission chains. The laziest possible implementation.So, on top of all the other gems from 'Season 2" this aliens business has so far proven to be another under-whelming, uninspired, unexciting, readily-ignorable addition to ED?
I have the feeling the "plot" is completely fixed and bolted to combat.
All stuff we got to interact with the Thargoids are new Weapons.
Even the "scanner" resulting in aggressive response and is only for being able to target subsystems.
The probes make them really aggro too... and with (until today) no additional defense, the explorative guys in their small and weak vessels out there have no good chance to collect tissue samples, which don't play a big role anyway.
And as in other threads mentioned, why there are only trade CGs resulting in weapons for the Pew Pew crowd.
I am a fan of the Pew Pew... and I killed a few Thargoids, but there wehre a cool opportunity missed for the first interactions.
We should have got the defenses at first and then a CG just to get tissue samples from them to develop weapons or some kind of that.
But FD are like: "Here you have a subsystem scanner and a rocket launcher, go and have fun with the aliens"
I see this in my Wing. Most of the guys are like: "Na, I don't want to fight them. I wait until we have a scientific approach." ...I have the feeling we are beyond that point of interaction. :S