Why build one of the largest game maps in history and refuse to let anyone build anything?

Speculation only here, based on very rudimentary server knowledge, but I think they tied themselves in knots during the design phase when they opted to go the cheap (i.e. no ongoing fee) version of always online, with no main galaxy servers, being limited to a transaction, authentication and comms server only (i think?)

Similar to sm0815's comment, In addition to the common problems involved with peer-to-peer rather than client-server architecture, (leading to the currently experienced drop outs, ghost ships and the like) there is not much ability to handle a massive, modifiable and persistent galaxy, as there is nowhere to store it and retrieve the galaxy from. pretty sure apart from the relatively small quantity of hand-placed and static assets your computer generates the galaxy on-the-fly from the galaxy seed

Because there are a few score backers who despise eve so badly, they will object to even the rumour of player owned structures. Like hotel california, this is a really old argument that has been argued to death many times already. As much as I would love to see such a thing, others liken it to elites version of the apocalypse...I could even name some the main critics but that would ruin the surprise ^

Do you mean the same people who are dreaming offline mode? Man, you don’t understand what the true love is. They love the game so desperately that can’t imagine that servers will be turned off one day and they will lose their alter live. They love the game with the love of Miss Emily from *A Rose for Emily* and they prefer the game dead and herbarized on bookshelf to own it forever. They just don’t want your sh*t in their personal Universe. Some call them *white knights*, but *black widows* suits them more.

Well put on both accounts. Elite has these few, yet loud hardcore backer that probably donate a lot of their money to protect their solo game experience.

FD's obsession with creating endless mission grinds will kill this game. Every new feature they have added has been exactly that. They have shown no ability to create anything sandbox oriented in this game.

The thargoids are just going to be the first installation of a raiding system. I bought into this game because it was advertised as a sandbox. Yet, there are 0 sandbox elements in the game. WoW gives players more freedom and interaction.

What I dont understand about FDs mentallity is why they need to appease these people. These "black widows" will love anything they do. They have a solo mode already and are totally content with the pointless mission grinds. It shouls only take a tiny amount of company resources to appease this group.

But , maybe if they actually made their game a sandbox as advertised they wouldnt have to give it away for $7.50.

I cant tell you how many buddies I got involved with Elite that quit after a month becaise there was nothing to do. People are sick of quest grinds. This same content model is available in every single MMO on the market.
 
Well put on both accounts. Elite has these few, yet loud hardcore backer that probably donate a lot of their money to protect their solo game experience.

So early into 2018 and yet we have a fantastic contender for 'Tinfoil Hat Of The Year' post.
 
This is something that's bothered me since I started playing. Why bother to build a galaxy with 400 billion stars and life sized planets if all you can do is look at them? building moon bases or mines on a planets surface seems obvious to me in a game like this. I have several theories about this.

1, They don't want their game to become Eve online. FD are so scared of having certain players become god like, as they do in Eve, so they cap our potential, refuse to let us build anything that could potentially make us too powerful. If this is the case, that's like going to Legoland, but only being allowed to look at the sculptures and ride the teacup ride.

2, They technically can't do it. Having so many people changing the galaxy around on a daily basis would actually cause the game to crash. If this is true, then congrats to FD on painting the prettiest picture of a galaxy in game history.

Better yet why create yet another thread for a question that has been asked and answered multiple times over the years.

Just because you might not like the answer doesnt mean you should keep asking it.

There are plenty of building games. I've grown out of lego.

I want to fly! In space!!!

I wasnt even sure it was possible to grow out of lego.
 
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Thats actually half their argument against...stop syaing things like that...ye know that they wont like it and tell ye if ye dont like how the game doesnt allow it, then go elsewhere. Thats the numero uno number one excuse used to shut an argument down these days ^

Thats because they dont have an actual argument. Their game is hanging by a thread and their current content structure is whats killing it. Yet, they are so terrified that another human might interact with them that they spend their time to come on the forums and defend (not for the sake of improvement or to help FD save their game), but to insure their internet safe space remains intact..

These ED snowflakes are wrong. They know it, but are more terrified that their safe space will be invaded that theh would rather watch the game burn than have anything change.
 
I honestly think FD would make a fortune if they released a separate tool specifically for building things.
Let people design Outposts, Stations, Asteroid Bases, Surface Installations, Race Tracks, etc. and then charge a micro transaction to place it in game.

The issues might be down to verifying the objects and then specific issues like terrain cutting - we already see issues with that for FDs own objects.

This would create a game that is just complete mayhem.

I don't want Minecraft in space.

I want the Elite universe and feel in this game. Seeing pink unicorn racetracks on random planets, and giant phallic space stations or even worse buildings that are placed or shaped to form some kind of racist, bigot, political or otherwise offensive message, e.g. buildings laid out to shape a swastika, or space stations in the shape of salutes... no, just plain no.

I have zero need to see these things in Elite.

If I want that nonsense and so-called creativity in games I will simply go play Minecraft, Space Engineers, Medieval Engineers or any number of other voxel based building games on the market.

As far as building goes the only thing I really want or need to see in this game is deployable equipment, such as surface miners (placeable on planets, moons or asteroids).
 
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Because Elite is not about building things, simply put.
I appreciate that everyone has different visions of the game but luckily, in my opinion anyways, it's FDs vision that drives the game.
I for one am glad the game is what it is :)
 
Thats because they dont have an actual argument. Their game is hanging by a thread and their current content structure is whats killing it. Yet, they are so terrified that another human might interact with them that they spend their time to come on the forums and defend (not for the sake of improvement or to help FD save their game), but to insure their internet safe space remains intact..
From what I can tell, the game doesn't need saving. It needs improving, which looks like it will be happening this year and continuing.

These ED snowflakes are wrong. They know it, but are more terrified that their safe space will be invaded that theh would rather watch the game burn than have anything change.
Which snowflakes are these?
 
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Funny how some people think that if smth is to be implemented into the game it will be mandatory for all players.

What is "smth"? John Smith? The Smiths? Smother? Some Other? So Moth? Some Thigh? Smooth?

What is mandatory? I don't remember anything being discussed as being mandatory. But a new major aspect to the game will take time & money to deliver - other things would surely get delayed as a consequence.

So surely there is a valid opinion whether anyone in the community agrees or disagrees with this being the right priority?

I claim no authority. Just an opinion. The world and FDev may agree "building" is the next priority. I don't care for Space-Legs (which many would advocate should be next), but do have a soft spot for atmospheric landings.

But I would happily keep the focus on keep making this the best space-flying game in the world. Mock me all you like.
 
Elite could have player buildings in it.

As long as it doesn't make money or resources. Rather providing QoL functionality like your own repair facility, refueling and limited outfitting (so you can engineer at home).

And lots of vanity items. Preferable to be build in game rather than bought at the store.
 
I don't really get why people keep bringing up the size of the world as some kind of argument that shows the game needs building-stuff. The size of the gameworld and the gameplay taking place in it are two diffrent things, the Idea that there is some sort of "Games with Size A need gameplay X and game with Size B need Gameplay Y" and so on is really weird.
Don't get me wrong, there are definitly good reasons for why one can think building should be in the game, doesn't even need to be very complex ("because I would like it" is really already enough) but the size of the gameworld isn't one.

As for why it isn't in the game its I would guess because the FD does not want do make that kind of game. Discussion of what is better aside, a Game about building all sort of stuff would be a very diffrent game. And if that is not the game they want to make then that is not the game they want to make.
Nothing inhertly wrong with that.
 
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I'm not interested in being denied access to area "x" unless I do "y" for player group "z".

Space is for everyone to enjoy.

Really? Youre serious? This is literally rhe PVE model in a nutshell. I cant even tall to engineer x until i unlock y from ai group z. Really... wow.
 
I don't really get why people keep bringing up the size of the world as some kind of argument that shows the game needs building-stuff. The size of the gameworld and the gameplay taking place in it are two diffrent things, the Idea that there is some sort of "Games with Size A need gameplay X and game with Size B need Gameplay Y" and so on is really weird.
Don't get me wrong, there are definitly good reasons for why one can think building should be in the game, doesn't even need to be very complex ("because I would like it" is really already enough) but the size of the gameworld isn't one.

As for why it isn't in the game its I would guess because the FD does not want do make that kind of game. Discussion of what is better aside, a Game about building all sort of stuff would be a very diffrent game. And if that is not the game they want to make then that is not the game they want to make.
Nothing inhertly wrong with that.

This is obvious. The size of tbe gameworld gives a huge empty canvas for guilds to create large control zones without interfering with sololites. It gives small groups and individuals a high pct chance to hide their assets and controlled territories in low traffic pockets.

The snowflakes can still have their solo grind without feeling like the social players have overrun their space.

The size of the game, in its current state is exactly.what makes ED feel boring. Everything js the same all over this massive galaxy.

The size is maybe the single biggest reason that ED needs to become a sandbox.
 
What is "smth"? John Smith? The Smiths? Smother? Some Other? So Moth? Some Thigh? Smooth?

What is mandatory? I don't remember anything being discussed as being mandatory. But a new major aspect to the game will take time & money to deliver - other things would surely get delayed as a consequence.

So surely there is a valid opinion whether anyone in the community agrees or disagrees with this being the right priority?

I claim no authority. Just an opinion. The world and FDev may agree "building" is the next priority. I don't care for Space-Legs (which many would advocate should be next), but do have a soft spot for atmospheric landings.

But I would happily keep the focus on keep making this the best space-flying game in the world. Mock me all you like.

"smth" = something

Elite could have player buildings in it.

As long as it doesn't make money or resources. Rather providing QoL functionality like your own repair facility, refueling and limited outfitting (so you can engineer at home).

And lots of vanity items. Preferable to be build in game rather than bought at the store.

Space toilet, don't forget the space toilet!!!
 
Which doesn't involve player groups​.

I have great news for you. FD has already put your gameplay style in ED. Its called solo mode! Also, if you make a friend, you can enjoy the galaxy together without any pesky, non-consensual interaction with peons in private mode.

Why are you spending your time on the forum? Lonely out there in space?
 
I have great news for you. FD has already put your gameplay style in ED. Its called solo mode! Also, if you make a friend, you can enjoy the galaxy together without any pesky, non-consensual interaction with peons in private mode.

Why are you spending your time on the forum? Lonely out there in space?

More to the point, why are you? You appear to want Eve. Go play Eve.

Bye now.
 
Because we will end up with every moon in the bubble decorated with male sexual organs.

I see no problem with this, as long as there is an equal number of bewbs and female genitals to compliment.

There's only 7 billion sets of them on the planet. I don't know about you but I can't wake up in the morning without seeing one or the other, generally both.
 
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