Oh, is that all you want?
It's only been shown countless times.
Steam stats?
Bwahahahahahahahahaha!
A sub-group of a sub-group of one of the four platforms.
Nope.
Oh, is that all you want?
It's only been shown countless times.
Steam stats?
Bwahahahahahahahahaha!
A sub-group of a sub-group of one of the four platforms.
Nope.
Ah, I get it.
You still can't read.
That sub-group of a sub-group accounts for 1.3 of the 2.7 million copies of ED sold.
In the world of facts. That's what we call a statistically significant sample size.
Ah, I get it.
You still can't read.
That sub-group of a sub-group accounts for 1.3 of the 2.7 million copies of ED sold.
In the world of facts. That's what we call a statistically significant sample size.
You may call it that. I know what I'd call it.
Which, at the end of the day- is still considered nothing but an "educated guess" at best.
Also, using only a fraction of data to make an assumption on any group which is divided by demographics (PC vs Consoles, for example) is also going to be flawed.
No one knows for sure but FD- and they ain't telling.
Which, at the end of the day- is still considered nothing but an "educated guess" at best.
Also, using only a fraction of data to make an assumption on any group which is divided by demographics (PC vs Consoles, for example) is also going to be flawed.
No one knows for sure but FD- and they ain't telling.
Indeed. Anyone who thinks Steam stats are indicative of anything other than 'the number of people launching Elite from the Steam launcher' is...well, 'misguided' would be the polite term.
Easier to consign it to the round file than disprove it.
What's more, FDev shot themselves in the foot with the changes to the economy and player progression.
With a shotgun.
Majority of the ship skins are for small ships, but most players who DO end up buying microtransactions skip over the small ships in a matter of days or even hours.
They don't spend any time in them, so why would they buy skins for them? Over half of the microtransactions on the store are being ignored except by those players who're getting tired of their Anaconda after 400 hours and want to fly around something small for the novelty. Then they MIGHT customize a smaller ship.
Large ships are viewed as the "end game" and players can rush them in less than a week easily. With their perception that that is their goal, they spend the vast majority of their time in those ships. That narrows down the number of skins that are actually being sold to them to an absolute minimum.
The lack of meaningful progression in the game is financially choking it to death.
I've just purchased the Vulture ship kit and community paint job and I have the big 3 (or is it 4 or 5 now) vette, cutter and conda. Oh and I mainly fly the cobra MK3, to which I also have the spike kit and some paints.
Not sure where you're getting you facts from but you'd be surprised how many players, especially long term players who have the big ships, still use and buy cosmetics for the small ships. Just saying.
So it IS Religion then. Thanks for clarifying.
When you can pick your nose up off of the floor in front of your altar to David Braben long enough to look around you, there are some poignant and relevant topics I'd like to discuss with you about the state of the game and what it means for your future enjoyment of it.
You've also been playing the game for almost a year and a half. Perhaps longer if you waited to join the forums.
You, sir, just supported my "theory".
I joined the forums along time after I started playing ED. Not sure what you're getting at tbh??
On topic. No I hope ED doesn't turn into Minecraft in space.
For the tenth time, no one wants Elite to be Minecraft in space, no one has ever said that.![]()
For the tenth time, no one wants Elite to be Minecraft in space, no one has ever said that.![]()
I found the answer right in your post. [yesnod]This is something that's bothered me since I started playing. Why bother to build a galaxy with 400 billion stars and life sized planets if all you can do is look at them? building moon bases or mines on a planets surface seems obvious to me in a game like this. I have several theories about this.
1, They don't want their game to become Eve online. FD are so scared of having certain players become god like, as they do in Eve, so they cap our potential, refuse to let us build anything that could potentially make us too powerful. If this is the case, that's like going to Legoland, but only being allowed to look at the sculptures and ride the teacup ride.
2, They technically can't do it. Having so many people changing the galaxy around on a daily basis would actually cause the game to crash. If this is true, then congrats to FD on painting the prettiest picture of a galaxy in game history.
I found the answer right in your post. [yesnod]
"1, They don't want their game to become Eve online."
Question answered. [up]
Yes they are.....for free too. [haha]Although last time I heard people were still playing Eve online....