Why do people support this game so heavily??

Philip Coutts

Volunteer Moderator
Lots of reasons but a few are:

* Nostalgia, I played a whole lot of the original and Frontier many, many years ago
* Spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaccccccccccceeeeeeee
* I like flying space ships
* The graphics, sound and gameplay are (to me) awesome, yes there are a lot that could be improved but it's the best out there at the moment for me
* The community, since the kickstarter I have met some really excellent folk, some online, some in real life and even some that didn't run away screaming from me!
* The game allows me to do what I want when I want to and more importantly not do the stuff I don't like (yes powerplay I am looking at you...)
* It's elite! and it's got Cobra's and all sorts, wait that's nostalgia again isn't it.
 
Precisely. What I like to call "No Man's Sky Syndrome." Space simmers seem uniquely susceptible to this disorder. I think the ED community got a pretty bad case of it because part of the community came to believe a) David Braben is a demigod who has unlimited resources and talent, and would devote 24/7 to working on a single title, and b) if the original Elite was a great game back in the '80s, well, ED in the 21st Century would be supercalifragilisticexpialidocious because of Moore's Law or some other example of technological exuberance. When I saw a bunch of posts begin with "I haven't played a space game since the last Elite title..." I knew a reality-induced crackup would be coming. :)

Yep ED NMS and star citizen are all examples of backer imagination overtaking reality, I suspect space gamers need imagination to be into the genre which isn't a bad thing in itself. You need to temper it with realism though, this forum is the only place I've ever had to repeatedly explain to adults the difference between an advert and reality.

Buy games for what they are, not what some dude on reddit told you would be in it in three years.
 
Because it's good. Nostalgia. (40+ here) I love space and sci-fi. Ship design. VR. 1:1
 
Last edited:
Precisely. What I like to call "No Man's Sky Syndrome." Space simmers seem uniquely susceptible to this disorder. I think the ED community got a pretty bad case of it because part of the community came to believe a) David Braben is a demigod who has unlimited resources and talent, and would devote 24/7 to working on a single title, and b) if the original Elite was a great game back in the '80s, well, ED in the 21st Century would be supercalifragilisticexpialidocious because of Moore's Law or some other example of technological exuberance. When I saw a bunch of posts begin with "I haven't played a space game since the last Elite title..." I knew a reality-induced crackup would be coming. :)

Being lied straight to the face by the developer, multiple times and in front of cameras is a syndrome now ?
And before anyone else with a talent for "alternative reality" gets funny ideas, i was referring to Sean Murray there, not FD.
 
Last edited:
Being lied straight to the face by the developer, multiple times and in front of cameras is a syndrome now ?
And before anyone else with a talent for "alternative reality" gets funny ideas, i was referring to Sean Murray there, not FD.

If you don't follow the theorycrafting you don't fall for any of that rubbish, or know about it either.

The only NMS fact I know is that journalists got death threats and that lad on twitter said he was going to go round the office with a rifle when they announced a delay.

Maybe Sean Murray was just trying to keep the overinvested crazies with their imaginary game away.
 
Horizon was a rip-off?

Just how many hours of entertainment do you expect to get for £20?

We bring our own goals and ambitions with us. We don't need no stinkin' carrot.
 
- Lack of competition
- Nostalgia factor of the older playerbase.
- Ignorance about how games have evolved since the 80s and having to grind a single puzzle 20 times to access end game gear is, for todays standards, unacceptable and insulting.
 
Precisely. What I like to call "No Man's Sky Syndrome." Space simmers seem uniquely susceptible to this disorder. I think the ED community got a pretty bad case of it because part of the community came to believe a) David Braben is a demigod who has unlimited resources and talent, and would devote 24/7 to working on a single title, and b) if the original Elite was a great game back in the '80s, well, ED in the 21st Century would be supercalifragilisticexpialidocious because of Moore's Law or some other example of technological exuberance. When I saw a bunch of posts begin with "I haven't played a space game since the last Elite title..." I knew a reality-induced crackup would be coming. :)

c) I read the design discussion (or whatever it was called) forum.

The original ideas behind minor factions, NPCs and missions were exactly what I hoping for. That minor factions would have their own agendas, rivalries and characters (even if they were just names and could only communicate by text). So that working with them would create little stories for the player to get involved in.

But they canned all that to give us power play, which went in the opposite direction. Instead of expanding detail on the small scale to make everyone's little efforts meaningful but ultimately unimportant, they went for making everyone pawns in someone else's giant chess game.

That was a fundamental mistake IMO, and they've never managed to correct for it.
 
I've been on and off of this game over the years but the thing that keeps me coming back is the simple fact that I just like flying the ships around in general. I eventually miss the immersive feeling of just piloting my ships and engaging all of the different systems. Sooner or later I'll find myself logging in even for quick play session. I still like exploring quite a bit and will routinely go on small trips around the bubble. Keeping small goals on the side to work towards help with the longevity too and I try to keep my options open as I fly around. You can always engage in a little combat pretty much anywhere and I find I'm flying into a lot more USSs now with the expanded material storage. I guess I enjoy Elite more for the sim aspects of it all.

Eventually I'll get a little bored, and move on to other games for a little while. No doubt this game also has some big faults as well with it's overall gameplay structure, but hopefully we'll see more improvement in that aspect. Frontier has indicated that this season will focus on core improvements and QOL type stuff. I've got my fingers crossed that exploration gets a serious update in Q4. However, the game mechanics for me are so sound that I find I gravitate back to Elite for some extended play eventually no matter what. I'll probably keep supporting and playing the game until the servers go down.
 
Last edited:
Guys really, always these threads. Aren´t there enough threads to spread salt where you can hang out?
Does everybody need his own thread because ... ?
It´s always the same content, always the same arguments from both sides and both sides have their points.
This is just as repetetive as some parts of the game.

Go here https://forums.frontier.co.uk/forumdisplay.php/76-Suggestions-amp-Feature-Requests and be productive instead of whining and sobbing.
Suggestions & Feature Requests

Where we can be properly ignored? :)
 
But what if imagination is missing in the dev corner ?

It isn't.
At least, not in DB OBE (Noodly appendages be upon him), and he tells the devs what to do. It's his vision, the same one he had in the 1980's, updated to the twentyteens.


I bought my first computer in 1987 (Amstrad PC1512) One of, if not the first game I bought was Elite. I had the choice of classic wireframe or wireframe with coloured panels. I went for the panels.
Of course I played other games. Star Flight and Pool of Radiance spring to mind.
12 years later, I was still playing Elite.
Then I could afford a new computer and Elite wouldn't run on it.

When it was released, ED was Elite - updated to 2014 (or thereabouts). That's what I paid stupid money on kickstarter for. I paid way more money for this game than you probably did (I could be wrong. Are you a kickstarter backer?).
I got my money's worth.
Every release since then adds something. Some things are worth more to me than others.
And of course there are bugs.
I work in IT. there is no such thing as a bug-free program (not any program complicated enough to do something useful).
You need to use your imagination to "get" this game. And as I said to someone in another thread, an attention span longer than 30 minutes.
 
Its very simple really.

This is a really well evolved sandbox, it even supplies spades and buckets (see what I did there?). We, yes we, are the game, not made up content, not feed, not hold yer hand crap. This is us. You do what you want to, whatever and however you want, in whatever mode and any-which style.

This game is utterly down to you.


So I play like this:

I do my own thing
I fly how I want
I set my ship to what I need
I fly open
I defend as best I can
I try very hard not to die
I can be very offensive (weaps, I luv my weaps)
I can be brave
I can be a coward
I hi wake
I lo wake
I FA off
I luv Packhounds, for the view
I luv MC's for the pew
I fly my own way to achieve what I want, the way I want,

I'm one off elite killer and explorer, I am a tradering god and an Admiral to boot sir!

Regards from the deepest,

Sir Twypole Tudor. Lord in my own Lunchtime, begawds!
 
Precisely. What I like to call "No Man's Sky Syndrome." Space simmers seem uniquely susceptible to this disorder. I think the ED community got a pretty bad case of it because part of the community came to believe a) David Braben is a demigod who has unlimited resources and talent, and would devote 24/7 to working on a single title, and b) if the original Elite was a great game back in the '80s, well, ED in the 21st Century would be supercalifragilisticexpialidocious because of Moore's Law or some other example of technological exuberance. When I saw a bunch of posts begin with "I haven't played a space game since the last Elite title..." I knew a reality-induced crackup would be coming. :)
This ( especially the highlighted bit(s) is a very, very.
Arrogant post.
Are you sure you stand by it?
Who are you to diagnose (presumably mental?) disorder? What are your qualifications?
 
Back
Top Bottom