Modes Why do you want me in Open?

Mostly because it is fun to see other commanders. I personally strongly dislike approach that you have to fight with every other player, because it is 'fun'. No, context is fun. If you are trader, and I am pirate, and we both fulfil our roles, it will be fun encounter.
 
Yes, it would make all the difference in the world. I'd actually take an interest again and so would thousands of others.

Doesn't change it being a pointless grind race though does it?

And it remains to be seen how many people take an interest again and if so, for how long.

I can imagine a fair number signing up, excited about it being open only, start doing the fortification and stuff and then go "Oh right, i remember why i quit in the first place". :p
 
I have no idea. You don't see "OPEN PLAY: OVER xx,xxx COMMANDERS" touted around anywhere.

That's because they don't have a factual and provable metric opposed to Mobius PvE which can be proven with the sheer amount of membership alone.

Reddit on the other hand is easily disproven based on the fact that anyone, whether a customer and have bought this game or not can create an account there.

Nuff said.
 
Doesn't change it being a pointless grind race though does it?

And it remains to be seen how many people take an interest again and if so, for how long.

I can imagine a fair number signing up, excited about it being open only, start doing the fortification and stuff and then go "Oh right, i remember why i quit in the first place". :p

It really boils down if you want to role play ED or not. It is perfect RP game, and very terrible game for those who seek some sort of direct competition.

At both sides in solo vs. open discussion people have to realize that neither of them play game that would work perfect for them. Accepting fundamental rules goes a long way. Both sides would have to give something to make game whole and fulfilling it's potential.
 
That's because they don't have a factual and provable metric opposed to Mobius PvE which can be proven with the sheer amount of membership alone.

By "they", do you mean FDev? And you're claiming that the developer has no actual and provable metric on the number of users making use of Open?

Also, how many of the Mobius PvE 50,000 are active? Or does the figure represent an historical number, not necessarily representative of the current active population?

Reddit on the other hand is easily disproven based on the fact that anyone, whether a customer and have bought this game or not can create an account there.

I'm not sure where Reddit came from. Did I mention it?

Nuff said.

Well, my questions are genuine and I'd appreciate genuine responses.
 
Mostly because it is fun to see other commanders. I personally strongly dislike approach that you have to fight with every other player, because it is 'fun'. No, context is fun. If you are trader, and I am pirate, and we both fulfil our roles, it will be fun encounter.
You are right. I have been pirated several times and have enjoyed the ones involving roleplay.
 
Doesn't change it being a pointless grind race though does it?

And it remains to be seen how many people take an interest again and if so, for how long.

I can imagine a fair number signing up, excited about it being open only, start doing the fortification and stuff and then go "Oh right, i remember why i quit in the first place". :p
Most games can be considered "pointless", by some metrics. The challenge, risk, and resulting excitement of doing otherwise grindy activities in open, where you may face legitimate opposition, can make them feel less grindy.

I made this analogy before. Imagine two different versions of soccer: the one we have now, and another where each team is on a separate field. In both versions, the objective is to get as many goals as possible. You could argue it's just one big pointless grind to get goals. Consider which version is more exciting, though- the one where the teams are on the same field, trying to score while also directly opposing each other's attempts to score, or the one where the teams are on separate fields, simply engaged in a race to see who can kick a ball into an unguarded net the most?
 
Having someone else to interact with. It’s a big place and NPCs are trash. The only hope of having some form of a living galaxy is us. I’m usually happy just to get an o7 back honestly.

What he forgets to mention is also the chance to be able to blow you up for the lolz.
 
I play in Open because it is the quickest game mode to go to from the main menu.
As a proponent of the PP in Open thing, I do however think the PP part of the game needs to be fixed in a lot of ways. Making the pvp part of the game (be it pvp combat or pvp hauling or just pvp strategizing) actually restricted to pvp is just a small step on the way to that.
I'm not a huge pvp person either, I've never attacked another player except in defense. In all the MMOs I've played I pretty much stopped at the end game, never doing any pvp.
In fact on the very rare occasion I actually see another player, I simply pay extra attention to them and figure out what they're doing. You can target someone and subtarget their modules to see if they're set up for combat or not, and then treat them appropriately (either avoid them or don't worry).
It adds another dimension to the game, involves more skills and use of instruments, and adds to the feeling of danger and uncertainty.
I've only been interdicted twice in my whole game time, and escaped both times.

I don't "want" you in open. If you don't want to play the pvp part of the game, don't. That makes perfect sense. Stay in solo and enjoy the rest of the game, there's plenty of it.
What doesn't make sense is playing the pvp part of the game by yourself where you don't actually pvp. The devs originally made that possible by mistake and it was dumb ever since.
 
See, I don't understand this ... if you and thousands of others want PP to be played in Open then why aren't you doing it now? You could all be targets for each other then.

I ask myself this when I see the "Open PvE" threads.

Isn't everyone who wants that already in Mobius?
 
Do you have any proof to say otherwise?
These little concepts I like to call "innocent until proven guilty", and, "it's rude to make baseless defamatory accusations."

Imagine a community where it's totally ok to make nasty claims about people, and it's entirely their responsibility to constantly prove their innocence.
 
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Within the context of the recent announcement, people generally only want you in open if you're partaking in powerplay activities, such as undermining their systems, fortifying systems they're trying to undermine, or preparing expansions into systems they'd rather not have your power in.

If those activities function in solo/pg, then powerplay boils down to a pointless grind-race against invisible enemies.

There will still be those "invisible enemies" - Sandro's proposal doesn't eliminate the triumvirate of other barriers to "encounters" - platform, time zone and instancing.

Personally, I think Sandro's suggestion is just a move to get more combat going so as to make the game attractive to people who might buy a shoot-em-up. I really don't see it making a huge difference to PP.
 
There will still be those "invisible enemies" - Sandro's proposal doesn't eliminate the triumvirate of other barriers to "encounters" - platform, time zone and instancing.

Personally, I think Sandro's suggestion is just a move to get more combat going so as to make the game attractive to people who might buy a shoot-em-up. I really don't see it making a huge difference to PP.
While time zones, platforms, and instances may make a given CMDR invisible to another given CMDR, it doesn't make the CMDR invisible to everyone. They can still be directly opposed by other people in their time zone / platform / whatever. This is quite different from solo / PG, where one can ensure that NOBODY can oppose them.
 
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