Not if explained from someone who doesn't know what sim makes a sim.
If you need it explained maybe you are not in a position to decide anyway.
Not if explained from someone who doesn't know what sim makes a sim.
Nobody is arguing that Elite Dangerous is a realistic space sim.
You obviously don't know what the term space sim actually means.
"A space flight simulation game is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Many games feature space combat, and some games feature commerce and trading in addition to combat."
https://en.m.wikipedia.org/wiki/Space_flight_simulation_game
-Space simulation should represent space enviroment and physics as close as possible.
-space flight sim or flight sim at all should represent or tend to be realistic as possible in FM.
-Space simulation should represent space enviroment and physics as close as possible.
-space flight sim or flight sim at all should represent or tend to be realistic as possible in FM.
ED lacks in both!
But ppl these days call everything a sim!
It's a game![]()
Yeah Call of duty is mil-sim and gta is sim too for ppl here, seems so!
No point to argue with usual fanboys here, enjoy your sims!
-Space simulation should represent space enviroment and physics as close as possible.
-space flight sim or flight sim at all should represent or tend to be realistic as possible in FM.
Why do you need to be a fanboy to support this argument? Is the whole gaming press made of fanboys of ED?Yeah Call of duty is mil-sim and gta is sim too for ppl here, seems so!
No point to argue with usual fanboys here, enjoy your sims!
Why do you need to be a fanboy to support this argument? Is the whole gaming press made of fanboys of ED?
Yeah Call of duty is mil-sim and gta is sim too for ppl here, seems so!
No point to argue with usual fanboys here, enjoy your sims!
Sure, but where do you draw a line? Like the latest IL-2 has engine management mostly automated. Is not a flight sim because of that? Or is maybe more of a flight-combat-simulator?-Space simulation should represent space enviroment and physics as close as possible.
-space flight sim or flight sim at all should represent or tend to be realistic as possible in FM.
It's always a justification given for certain less entertaining elements of the game. It isn't a space sim. Have you seen what astronauts do? Elite is NOTHING like reality so can we please just get FDev focussing on making an enjoyable and engaging space game?
That's all I had to say really. Feel free to agree or disagree at your own leisure.
Oh, you haven't seen the sim racing community. Endless discussions about physics and what is the best simulation.Like I said, it is usually flight simmers that get hung up over this nonsense.
Not sure I follow, really.
If you want "realism" (based on 21st century standards, at least) then space-flight is 75% mundane drudgery.
I don't mean to be sarcastic but it seems like ED's pretty-much nailed this perfectly.
I absolutely don't mean to be critical of astronauts but the vast majority of the "flying a spaceship" stuff they do is pretty mundane.
After that, they spend their time acting as postmen, mechanics, lab-technicians, data-processors or whatever other roles a mission requires.
It's only when things don't go according to plan that their skill and expertise becomes meaningful.
Which, again, is stuff that's fairly well reflected in ED's gameplay.
Which is hilarious since even the backroom types in F1 racing struggle to accurately model the cars. They get damn close compared to even a few years ago... But its still obviously not real..Oh, you haven't seen the sim racing community. Endless discussions about physics and what is the best simulation.
It's true... And consider, Elite is set in 3304...this isn't a few years or decades into the future, nor even a century or so like Star Trek. This is a whole millennium in the future. Control tech for then will be to us as our tech would be to an ancient Roman or Greek sailor. We'd not even recognise the tech.
If you want realism, then I doubt any apart from reenactors or archaeologists have ever been within half a mile of a cockpit.