Modes Why does PvP in open even exist ???

Robert Maynard

Volunteer Moderator
That's all?

Start and End to it right there?

Pretty much.

Other points:
  • It's not specifically encouraged (as opposed to actively discouraged) in that player ships don't drop materials or cargo on destruction;
  • A target can leave an engagement at 15 seconds notice, should they choose to;
  • It's not designed to be dominant in the game in that there are three game modes all affecting a single shared galaxy state;
  • It's entirely optional as players can choose which game mode they wish to play in on a session-by-session basis (subject to even being able to play in multi-player).
 
There's hardly a difference between harmless AI and "Elite" AI. Also I mentioned "Probably" about the PvP players, I was hoping that somebody would understand that it did not mean all PvP players but I guess I am yet again wrong on everything. Go figure


I know you didn't mean all PVP players, but sadly the ones who go after non PVP players are the issue a lot of times.
 
So basically PvP players do in Open as they see fit?

That was the general idea.

That is why I put "griefers" (the quote marks) - because 99% of the time, the complaints are about legitimate gameplay.
Because killing someone for no reason, is part of the game.
 
I know you didn't mean all PVP players, but sadly the ones who go after non PVP players are the issue a lot of times.

Mouse I do mean, all.

Being one of many. Is being part of it.



So basically: PvP players do in Open as they see fit?
 

Robert Maynard

Volunteer Moderator
So basically: PvP players do in Open as they see fit?

That depends on whether they meet other players - more likely in some places than others - with regard to PvP.

The premise basically holds for all players, not just PvP players, until they meet another player who may, or may not, wish to interact with them, whether they want to, or not.
 
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That depends on whether they meet other players - more likely in some places than others.

The premise basically holds for all players, not just PvP players, until they meet another player who may, or may not, wish to interact with them, whether they want to, or not.

Let us focus on Open.

Weather or not is out of question. Mode matters.
We discuss PvP in Open.
 
Discuss, as per title.
Why does PvP in OPEN even exist?

Take a multiplayer setting, add to that a pitch of weapons, add to that some humans and a bit of 'murderous' human nature... let it cook for a bit, and what you get is a lovely stew of PvP.

Is PvP already implanted?
Yes

Why not so?

Where is PvP focus in Open?
Potentially everywhere.

If PvP is not, why allow it in the fist place?
It is allowed, because it is allowed and therefore it is allowed.

Is PvP in Open an abuse?
I'd say it is allowed.

At last, you can (be) hardly allowed to create a play stile out off of threaten involuntary players?
Or can you?
Yes you can. I am not discussing the ethics of certain forms of PvP, I don't like PvP myself at all and I would never use fellow cmdrs as my content, but when you are in Open, then it should be understood you implicitly accept the possibilities of Open, which includes PvP actions by other players.
If you do not want that, then you should avoid certain hot spots, or you should stay out of Open.

Are PvP players abused in Elite Dangerous Open mode?
To be, and not to have any right to be there?
I am not sure I understand...
No, PvP players are not abused.
PvP players have of course a right to be in Open.
Those who do not want to risk PvP confrontations should stay out of Open. You can go Solo or Private Group.

I never play in Open anymore, ever since Wings got implemented. I am a soloist and would not stand a chance whatsoever against a PvP wing.
And since the engineers were added to the mix I intend to never do Open again. I do not want to compete with PvP engineered ships, because I do not over-engineer my ships to keep up with PvP-ers. I only engineer some stuff, and only partially.
I love the addition of the engineers by the way, but engineered ships make PvP confrontations much more dangerous for the 'victims'.
 
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Robert Maynard

Volunteer Moderator
Let us focus on Open.

Weather or not is out of question. Mode matters.
We discuss PvP in Open.

I was discussing Open - merely suggesting that all players do as they see fit in Open - until they meet another player - then the outcome is not certain.
 
So basically PvP players do in Open as they see fit?


Combaters can do as they see fit, Traders can do as they see fit, explorers can do as they see fit. None of them are structured and neither is PVP. If you want PVP to be structured, which I have seen asked before, then you can do that. You can give it meaning beyond how many see it now.
 
So basically PvP players do in Open as they see fit?

Yes, within certain limits, if Fdev can prevent it. Cheating, real griefing (whatever that is) is something FDev doesn't want.
In general you can see Open as the big bad world that is out there. Criminals do not ask permission to kill you.
 
So PVP in Open is everything, except Power play and BGS manipulation?
No


PvP in open is just PvP in open. Nothing special about it. Don't want to fight others? Just either leave the system or switch modes. If you do wish to engage hostilities with them, then you can.
 
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