I've talked with some of those crews anonymously on Space Chat Roulette. it's not that great of a secret...Here's the embarrassing truth - they constructed these mega ships around the cargo they carry, and plain forgot to leave an access way to it, which is why you see these mega ships cruising around, but never landing, docking, or meeting up with any other ships, stations, installations or facilities. They're staffed and crewed by the most dedicated telepresence operators, with the highest of security clearances, to keep The Great Secret.
I am hoping these will open up to us when/if we get space legs. I would hazard a guess that we will be able to get non-faction missions from these places. The same would go for the medical, science, military and the other types of installation.It does seem odd - what's the point of a space bar you can't land at?
That would be awesome indeed.The Farragut and Majestic class ships can launch craft up to Corvette and Cutter size, they don't have any pads. The devs mentioned that they would like to expand on the larger facilities, I'd say eventually we'll be able to dock with them.
“Children of a Greater God” from Frontier First Encounters, by any chance?Nah, it's 3D printing. Why the main stations don't have this tech is beyond me.
When you look closer, you might spot things like those cargo transfer bays I've posted earlier - players can hack those.Yeah, I know, its a game, but its just something that makes me scratch that immersion itch.
I look at those installations (and pad-less megaships) and wonder - how do they get people and supplies on and off them without pads?