If trading/mining/even smuggling is trivial and risk-free, it feels like a huge affront when someone comes along and pirates/blasts you. What the... that's my time! How dare you!
But if traders/miners were given proper protection in high-security systems and were facing proper risks in low-security systems, I think things would be different. Player pirates would just be an addition to an already existant risk environment - probably more unpredictable and dangerous than pirate NPC's, but the same type of risk!
Here's a reward for playing in open - being able to team up and cover each other's backs. That should be the reward for playing in wings, by the way - trade dividends should not exist, because they should not be a necessary feature.
But if traders/miners were given proper protection in high-security systems and were facing proper risks in low-security systems, I think things would be different. Player pirates would just be an addition to an already existant risk environment - probably more unpredictable and dangerous than pirate NPC's, but the same type of risk!
Here's a reward for playing in open - being able to team up and cover each other's backs. That should be the reward for playing in wings, by the way - trade dividends should not exist, because they should not be a necessary feature.