first, a rally car with a co-driver has no advantage as having a backseat driver does nothing but distract an actual driver. So it would actually be a detriment, not a benefit.
- Next, it's very easy to think of benefits that aren't straight up buffs. The gunner for instance has the ability to prioritize targets and actually hit them; hitting being something vanilla game turrets are not capable of.
-I agree, it could very well be that they know their coding isn't good enough. I mean they have monumental issues with just 2 people instancing properly as it is.
-paying for another account just for those 2 pips would be exactly pay to win, and in my own opinion bloody and a waste of money.
-What is should do would be individualistic but for me you have shield,weapon, thruster, and power management that should be shared between the players. Example: someone on systems would controle how the sys energy is used, either to make the shield tougher or recharge it faster or maybe give it a specific resistance. That alone would be infinitely better than the lazy cop-out they're proposing.
-as for you last point, see my previous. Fact is that just administering additional magical power out of nowhere is the bare minimum of effort here. There are many ways it can be improved, one of which I stated above. What we have here required no thought beyond "we should put in multicrew" and it shows.