Why no 3rd person?

Status
Thread Closed: Not open for further replies.
The only "advantage" would be 3d chase camera WITH the hud elements - that would be also totally silly in Elite. Normal chase, fly by cam with out Hud would be pretty cool.
 
But you're fine with VR and TrackIR which can easily create an unfair advantage and disparity between players?

They're a different issue though and were listed on the tin. You can also easily tell a target's relative position based on the HUD. NPCs at least don't really get out of my sights anyway though.

You see, I'm actually rather particular when it comes to games and things in general. I do my research and get and play the games I want.

If you have a problem with VR and TrackIR, I suggest you address those specifically instead of somehow trying to justify your preference for something by mentioning that you have a problem with something else.
 
Last edited:
They're a different issue though and were listed on the tin. You can also easily tell a target's relative position based on the HUD. NPCs at least don't really get out of my sights anyway though.

You see, I'm actually rather particular when it comes to games and things in general. I do my research and get and play the games I want.

If you have a problem with VR and TrackIR, I suggest you address those specifically instead of somehow trying to justify your preference for something by mentioning that you have a problem with something else.

Never said I had a problem with anything. You said a hypothetical external camera could create an unfair advantage .. I asked if you have a problem with VR and TrackIR which can accomplish the same things as an external camera. You seem easily bristled by an argument I'm not making.
 
Never said I had a problem with anything. You said a hypothetical external camera could create an unfair advantage .. I asked if you have a problem with VR and TrackIR which can accomplish the same things as an external camera. You seem easily bristled by an argument I'm not making.

If they do somehow add an unfair advantage (I don't use them by the way and they also aren't needed to control the POV while piloting the ship if you have the controls set up for it) how does that justify adding something else that likely might?

That point aside, a 3rd person piloting combat view doesn't fit the vision and theme of the game. That a viable 3rd person combat view is not including in the game is one of the reasons I got the game and I suspect it's the same for many others as well.
 
Last edited:
The only "advantage" would be 3d chase camera WITH the hud elements - that would be also totally silly in Elite. Normal chase, fly by cam with out Hud would be pretty cool.

Hrm.. to be fair I don't really see what advantage 3rd person with or without HUD would bring, it's been my experience that in games with both cockpit cam is usually more effective in combat, or theres not really a difference. Especially if the camera is fairly close to the vehicle your driving. Though if there is a HUD in this hypothetical chase cam it should be visually flat, set up similarly to the SRV's turret mode camera. Hypothetically of course. In the end it's down to three things; Game design, balance and preference. By design Elite is an Imurzon based game. Give or take most things seem that way to me anyway. Balance is (IN MY OPINION) mostly moot here, as everyone will have the option.. and as said above it's been my experience that it doesn't present any real advantages in combat. Preference is the real problem and is one that could never be settled as fact, only majority agreement. [hotas]

Edit:
"That point aside, a 3rd person piloting combat view doesn't fit the vision and theme of the game."
Pretty much this.
 
Last edited:
I can see why ppl bring the "unfair advantage" argument based on other games like war thunder - yes you can quickly pick to see behind you and so on - in Elite it would be irrelevant because we have as I said all seeing radar already. I can track my enemy with out even looking pout side the pit - I bet I would still kill stuff with out transparent glass in my Cobra - radar + gimbal weapons is all you need.
 
Last edited:
I didn't think of that actually. Having the chase cam only, without the ability to mouselook or headtrack/VR head movement, would be the "balanced" way. I don't know if I could fly a ship without a "windscreen" much less in combat. :p
 
The advantage would be so insignificant that maybe even with the hud it would really not make much of a difference, I dont even know, its soo early in the morning and I need my coffee lol
Anyway to the OP - FD made a deliberate design decision to not include this type of view, we will have to stick to debug cam. But I remember something about camera drones in the past - it could be interesting.
 
The advantage would be so insignificant that maybe even with the hud it would really not make much of a difference, I dont even know, its soo early in the morning and I need my coffee lol
Anyway to the OP - FD made a deliberate design decision to not include this type of view, we will have to stick to debug cam. But I remember something about camera drones in the past - it could be interesting.

I'd be happy with some sort of camera lock on as some pointed out. As an alternative to mouse look.. click or hold this button and you can focus on your target while still being in the cockpit making maneuvering so much nicer.. Many flight sims do this already. Unless that feature is there already and I've been missing it this whole time.
 
I suspect that they do really want players to feel as though they're the pilot in this game and it might even be one of the reasons why we only get one character per account, even though Frontier could likely sell additional character slots. I can respect them for sticking to their vision, even if not everyone prefers it. For a while I wanted a hardcore mode that characters could be optionally made in and locked to that were totally separate from other characters. Without that though, I find I am more immersed in the game as though I'm the one playing it, not some character that I can so easily disassociate myself from.
 
It's never been about issues with "advantages".

The reason why we are experiencing the game from first person only is the same reason why we are playing Mirrors Edge from first person. Could they have done 3rd person in Mirrors Edge? Of course! It would have been the expected approach even due to it being a "3D platformer", but it wouldn't had been the Mirrors Edge we know.
 
It's never been about issues with "advantages".

The reason why we are experiencing the game from first person only is the same reason why we are playing Mirrors Edge from first person. Could they have done 3rd person in Mirrors Edge? Of course! It would have been the expected approach even due to it being a "3D platformer", but it wouldn't had been the Mirrors Edge we know.
The lack of an external view in ED is one of the reasons why it doesn't feel like an Elite game to me, as it was present in the two Elite games before it. What's the point in having great graphics, and cosmetic mods for your ship, if you can't stick it on autopilot and take it all in from an external view like we could in the Elite games of 20 years ago?
 
The lack of an external view in ED is one of the reasons why it doesn't feel like an Elite game to me, as it was present in the two Elite games before it. What's the point in having great graphics, and cosmetic mods for your ship, if you can't stick it on autopilot and take it all in from an external view like we could in the Elite games of 20 years ago?

Yeah but you didn't get one 30 years ago in Elite :p
 
I've said numerous times that a 3rd person view only available when you have your weapons stowed would solve a great deal of 'controversy'. But noooo.

We have access to all this bling (paintjobs, ship kits) and charismatic Youtubers but 'nooo, 3rd person is evil'.

Baffled.
 
So many hostile responses on this forum. I get it. You're extremely passionate about your game, but chill out.

Every flight sim I've ever played used 1st and 3rd person perspectives. Being able to view your entire ship does have it's advantages, but so does flying from the cockpit. I would prefer 3rd person if I had the choice, unless I was in VR.

This is an old debate. And I think it is a scandal that we not have the view in the 3rd person. This view would bring us the perspective of extraordinary vision
 
I understand the whole immersion factor playing from the cockpit, but why is there no 3rd person view option?

I doubt it's because of a design flaw, or the inability to provide a playable 3rd person perspective(seeing as there is an option to view your ship from that angle while in flight). I just don't understand why I can't play in 3rd person. Other than it would make fighting and landing a lot easier. We wouldn't want that, now would we...:p

I would love to see the outside camera view to be improved (more range and flexibility). And I would LOVE TO SEE a FLYBY camera mode with 3, 4 or 5 different flyby settings. That would be awesome!

I posted and posted many many posts in favour of the external camera. And when we finally got it, everyone was super mega happy. Finally, you could take cool screenshots of your cool ship and make awesomeness with the camera. FDev refused for a long time, now they see how cool it is and even ask people for cool screenshots.

The some would happen with a flyby cam. Image you in a wing flying by and making some cool airshow manouvers.
 
The lack of an external view in ED is one of the reasons why it doesn't feel like an Elite game to me, as it was present in the two Elite games before it. What's the point in having great graphics, and cosmetic mods for your ship, if you can't stick it on autopilot and take it all in from an external view like we could in the Elite games of 20 years ago?

You already can go to external view as long as you don't want to control your ship. If the debug view could be improved is a different topic (I think you would get a lot of support for it).

First person only was a very early design decision which is not going to change. People bought a first person only game, some people like it first person only and this is reason enough to not change it. The other reason is that FDEV doesn't want it to be 3rd person. Why? Because it's their game and they don't want it. If you look around you'll find more games that are restricted to one view, basically 95% of all existing games. The reason for this is that it makes it much easier to let people experience the game like the developers intended. If you want a different experience you'll need to find a different game.
 
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom