For real, why do i have to install vJoy & EDVRC to play your game with motion controllers and huzzle around for 3 days in a row just to make it work on Quest 2?
These days VR Motion Controller implementation is so damn easy to make, the groundwork of it is already there, you just need to implement these fkn controllers, a throttle and a gear. What is so difficult on it that you didn´t implement that for your game? I really don´t get it. You´ve implemented VR support but the cheapest version of it someone can develop, that´s kind of a shame i would say. Just get your s togther, hire a dev that can code it and it will be done in less than 2 weeks, up and working. I can do that if you want and pay a good price, or do it yourself, but do it!!!!! It´s aweful to play it without motion controllers in VR and the EDVRC Mod is too difficult for players to manage and get it working.
These days VR Motion Controller implementation is so damn easy to make, the groundwork of it is already there, you just need to implement these fkn controllers, a throttle and a gear. What is so difficult on it that you didn´t implement that for your game? I really don´t get it. You´ve implemented VR support but the cheapest version of it someone can develop, that´s kind of a shame i would say. Just get your s togther, hire a dev that can code it and it will be done in less than 2 weeks, up and working. I can do that if you want and pay a good price, or do it yourself, but do it!!!!! It´s aweful to play it without motion controllers in VR and the EDVRC Mod is too difficult for players to manage and get it working.
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