Why not just close open play fdev?

It might help you avoid buying games that "dismantle, alienate, frustrate and abuse their costumers" in your opinion.

For example I dislike 3rd person games, I deal with this world shattering issue by not buying them.
I'm bemused by the idea that not letting someone explode others counts as "abuse". And if anyone is getting dismantled by this game I wonder what fearsome computer peripherals they have?
 
People can play in solo mode, but It's not good for a true MMO experience. There are countless examples of real MMOs that don't have a solo mode and it works out, it creates more cooperation, team play. A real MMO is by design not a solo-game. It's about encouraging Massively Multiplayer experiences Online. ED is not a true MMO though. It's a hybrid single-player with multiplayer features.

That's the whole point - if I wanted an MMO exclusive experience from this game, I wouldn't have bought it because that is not what it offers. It's never been what it offers and the best information we have from the developers is that it never will be.

Which begs the question 'why do people get so exercised about me and others playing the game in a way that was specifically intended from day one?'
 
That's the whole point - if I wanted an MMO exclusive experience from this game, I wouldn't have bought it because that is not what it offers. It's never been what it offers and the best information we have from the developers is that it never will be.

More people would've bought and played ED if it offered a true deep sandbox, massively multiplayer experience. So the loss of a few players would not be a big deal.

E: D would not have gone past Kickstarter if it was pitched as open only game.

I'm certain it would, because people like MMOs its a very popular genre.

Areas of the game world can be solo-player friendly. That doesn't require them to play in a separate mode from other players.

Anyway, it is what it is. They have enough feedback about it.
 
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Robert Maynard

Volunteer Moderator
More people would've bought and played ED if it offered a true deep sandbox, massively multiplayer experience. So the loss of a few players would not be a big deal.
If the game hadn't contained the three game modes then it might not have achieved its funding target - in which case there'd be no game to be discussing.

.... and alternative timelines can only be speculated on - with all of the assumptions (and pitfalls of making assumptions) that that entails
 
More people would've bought and played ED if it offered a true deep sandbox, massively multiplayer experience. So the loss of a few players would not be a big deal.

It's not a big deal anyway, to me at least. That's also the point. I didn't sign anything making me responsible for someone else's gameplay experience when I bought the game. To me (and I suspect others who play predominantly in solo) I bought a game that can be played as a solo experience and I got exactly what it said on the tin. Lucky me eh?

We're approaching six years after release, over 3 million accounts sold across three platforms, with a major update planned for next year, so it seems to be struggling along OK.
 
The necro on this thread has provided me with a huge amount of fun - I'm glad it came back from the hinterlands 😹

As an aside, the game provides huge entertainment for me too, but then - I am in Colonia and in the middle of some of the best player created entertainment to come this way for well over a year!
 
Solo contradicts Open Mode.
Funny? Yes. But utterly stupid if you are looking for coherence inside your game. Smart? No. Stupid? To create a game mode to dismantle, alienate, frustrate and abuse your costumers. Questions?

How do you abuse someone who wears costumes?
I think you may have issues with the acting unions, especially when making such ludicrous unfounded claims...
 

Robert Maynard

Volunteer Moderator
I know you will keep on defending Frontier, but a lot of people think a solo mode is not good. This discussion can go on forever.
They don't need defending in this discussion - they consciously chose not to make their game revolve around PvP and have stuck to that premise for over seven years.

Some people certainly think that solo mode is not good - as has been obvious for years. What proportion of the player-base that represents is unknown.
 
They don't need defending in this discussion - they consciously chose not to make their game revolve around PvP and have stuck to that premise for over seven years.

Some people certainly think that solo mode is not good - as has been obvious for years. What proportion of the player-base that represents is unknown.
Indeed so - and the opportunity for excellent cooperative gameplay within a closed group isn't to be sneered at either (y)
 
Elite contradict it self in all game modes. Period.
An utterly pretentious, Anmaßend arrogant, experiment.
We are suffering. An entirely split player base.
Logic simply implies.
 
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