Why Not Play Another Game?

Folks should check out the show over at Sea of Thieves if you think ED has it bad :)

I can't even post in that forum, yet I have eaten over 100lbs of popcorn enjoying the soap opera.

It's NMS all over again hahahaha.

ED forums are a summers breeze in comparison.
 
I believe they should give us a list of certainties. The things which definitely will happen eventually and what definitely won't happen eventually. Alot of my frustration is the promises made and the bait dangle that occurs while waiting for each new update. If atmospheric landing isn't coming say... if it definitely is, say it definitely is. Every promise feels like a carrot dangle delaying tactic and so my personal frustration.

Tells us whats happening. Not what you want wish or will try. Whats coming and where does it end up.

David Braben has already stated that there is ongoing development on space legs and atmospheric planets a few years ago. Of course it could all be lies though.

Personally I think they are working on it, but it is such a huge job to do it and do it well that we won't see planets with running liquid nad life it on for a while. Also space legs is such a huge job, just think of the ton of different interiors they need to make up for the different economy types, the different types of government etc.

It is a massive job to do and then they need to design gameplay to go with it. People need to be patient for these thing if they come at all.

Folks should check out the show over at Sea of Thieves if you think ED has it bad :)

I can't even post in that forum, yet I have eaten over 100lbs of popcorn enjoying the soap opera.

It's NMS all over again hahahaha.

ED forums are a summers breeze in comparison.

I agree. I have read some of it. While I like the idea of Sea of Thieves, it sounds like it needs a whole lot more to get it going. Sounds even more barebones then what ED was when it came out.
 
I don't need a concrete date. Its what we've come to expect and isn't about to change. A tangible "we are working on this" roadmap would help alot. No atmospheric free roam sorry. No space legs sorry again. It shows a degree of respect which I think is lacking in the overall communication. Games are coming out incomplete everywhere now on the premise that they will be completed en route. Thats the deal. If we aren't getting something let us know without maybe's and vice versa. Its very personal but I think this dangling is tacky
 
You have a link? I'm curious now :cool:

https://www.seaofthieves.com/forum/

That's the main forum lobby. I think General / game discussion is quite entertaining for a game that's only been out a week or so.

The cyclic hammerings of topics are fun..

Game sucks, nothing to do other than grief, because that's all RARE has left us with, griefing is LITERALLY the only fun thing to do > griefing is killing the game > nothing to do AT ALL > Stop with the griefing already > PvP sucks > OMG all PC players are hackers and cheaters > Where's PvE only mode > this is a PvP GAME ONLY..

Haha it's too funny.

I know ED has had its moments, but, tbh, we do have it much much better.

Just about to get a Taylor Street Barista coffee, and a doughnut and head back in for some more drama.

Cheers!
 
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That’s cool that he stated that about atmospheric worlds. I didn’t know he did. Can you link the article or post? Edit: whoops just noticed the source link nevermind. Thanks for posting.
 
Bears repeating, again and again and again (@OP beautifully said and agree 10000%).


Pretty sure Fdevs expectations and plans for the game didn't include endlessly repetitive chores (some call it grind & some call it fun*), and RNG up the wazoo - pretty sure they just wanted to build a working galaxy simulator with life and BGS that players could interact (and have fun*) with.

* Subjective

I disagree...after 4 years, this seems to be EXACTLY what they desired to build...how many more years are people going to wait because their 'expectations of the games potential' says the game should have more? They have nibbled around the edges to repair some of the worst RNG (See Engineers), but they have done nothing to change the way the game fundamentally plays.

As far as the BGS and 'living galaxy'...their whole premise is that simplistic processes can simulate more complex systems. As people that play games...we figure out the simple quickly....and get bored even faster.
 
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To the OP: I love Elite too and want it to be the best it can be. But at some point you have to realize that it is what it is. If you can enjoy it for what it is, great play the hell out of it but if you're caught up in what it could be you're only ever going to be disappointed that it doesn't measure up to the game in your imagination you want to be playing.

I believe they should give us a list of certainties. The things which definitely will happen eventually and what definitely won't happen eventually. A lot of my frustration is the promises made and the bait dangle that occurs while waiting for each new update. If atmospheric landing isn't coming say... if it definitely is, say it definitely is. Every promise feels like a carrot dangle delaying tactic and so my personal frustration.

Tells us whats happening. Not what you want wish or will try. Whats coming and where does it end up.

I said in the latest "give us spacelegs!" thread that I think FD would be insane to discuss general, long term plans with the community as it would only lead to hype, disappointment and accusations of lies and broken promises should things not measure up to expectations or have to be dropped for whatever reasons. They're doing it right by only talking about stuff they know they can definitely deliver in the near future. If that's not enough then ... Why not play another game?
 
I don't know if anyone has proposed this before, but did you give the X-series a try? Way less sim-y flight model and shooting but it has a great amount of depth, ways to play and you can also pilot an amount of ships from small fighters to two kilometer dreadnaughts. It's all about mystery, exploring a universe and property management and clever trading. I propose you start with X3: terran conflict.

I agree though, elite is the only game like elite and in 2018 that's an achievement by itself already. But coming into a game expecting it to be like another is already quite harsh, because you already got a game that fills this role. If I have a multicannon I won't buy a pulse laser expecting it to be a multicannon.
 
Which is probably quite a significant negative for Elite Players (what with it being a Space Flight/Combat game)

They're really good for being a galactic mogul, station management and such. It's a good recommendation for anyone hankering after station ownership.
 
"Abuse"...ah you crack me up :D

And considering everything I've stated is out of personal first hand experience, I'll thank you to not mock it.

Hello Major Tom, Earth here. I did *not* abuse anyone, nor have I ever in this forum.

Wow. You SERIOUSLY have NO short term memory do you? Or do you regularly delude yourself and forget things just so you can feel good?

No, that doesn’t cut it with me. I’m not the type to ever just roll over and accept what is without at least trying to better it. I get that you enjoy the game and that’s great, but I don’t understand why you have such a problem with other criticizing the game if you just accept what comes anyway.

I’m not a professional writer but I do enjoy it and I think it’s absolutely imperative for others to be hypercritical of my works especially before I’ve completed them. It’s a definite punch to the gut sometimes but in the end I’m usually better for it. I don’t see ED as some abstract peice of work that’s left to interpretation. It has a purpose, a vision, and at one point a plan. I would hope FD is professional enough to take even the heaviest criticisms and learn from them.

I'm not a professional writer ether and it only takes me a few seconds to tear apart a post I take issue with, pick out the bits I take umbrage with, and spin up a reply in 5 minutes. The longer more articulate the posts, the more time it takes but rarely do I spend more then 30 minutes doing so.

I have spent 18 months on this forum and have read all these topics we are talking about already. Hell even after a year of absence, nothing has changed. This is probably the 16th topic I've seen about how people need to accept the 'criticism' levied at the game. And all this after numberless topics of said criticism.

I mean for god's sake, this is the third topic THIS WEEK I've had to point out the issues I take with 'critics'. Or at least I would believe so because there's been so many they're starting to run together in one giant blur.

A good deal of these 'critics' aren't. They sit back and harp on how much they hate the game because it doesn't do X or isn't like game Y. They want to have their pet ideas J, K, and L, implemented because 'it would make game better'.

I take problem with this because I don't want Elite to do what game Y does. Otherwise I'd go play game Y instead. Pet ideas J and K are already in the game. But because Elite doesn't hold your hand and point them out do you, you'll miss it. (And don't expect me to agree to hand holding. After YEARS of nothing but linear themepark games and sandbox-lite open world games, having a game that is true sandbox and lets me explore things for myself to figure out how they work is... well I don't think the word I want to use is proper for this forum.)

Pet idea L, is such a horrific unimaginable mess that not only are elements of it already in the game but the other ones clash so harshly with how Elite operates that it would destroy the elements already present in Elite Dangerous.

Almost two years of the same white noise offering nothing new and even after a year of absence, it's like I never left.

I don't even feel the desire to criticize the game. The game has enough 'critics' already and one more isn't going to magically make Elite the game everyone wants it to be. Hell Elite already is the game I want it to be. A game about piloting a spaceship and exploring the galaxy. Seeing strange new worlds. Meeting new people. And killing them. Everything else? Bonus Gravy.

I don't offer many new suggestions because I don't want to add to the sea of garbage that most 'suggestions' are. I want to take the time to carefully think about what could help Elite Dangerous and design a concept that doesn't interfere with how the game works and is original enough that it doesn't exist in any form. And try to think about ways it could be abused and how to overcome that before I submit it.

One idea was the the Mayday System.

It was buried instantly by four pages of "Whaaaa! Elite Dangerous is too hard because of the new C&P! I quit!" posts.

So maybe you can see why I'm a little jaded.

....but they have done nothing to change the way the game fundamentally plays.

Counterpoint, Engineers and the new C&P system.

However by making such sweeping changed to the fundamentals have caused so much whine and salt you'd think people didn't WANT changes to the fundamentals. Terminator NPCs after 2.1 gave NPC's Engineered bits. (To this day the Dangerous, Deadly, and Elite ranked NPC's STILL have some of those terminator changes.) And a new more complex C&P that enforce consequences.
 
Agreed.

OP is spot on. As for Braben, fdev have not even begun work on the game he promised, beyond the flight/sound model. They just took the money his promises earned and used it to develop a free to play/mobile style grind with a flight model.

The current conspiracy theory is they spent it on dinosaurs.
 
I disagree...after 4 years, this seems to be EXACTLY what they desired to build...how many more years are people going to wait because their 'expectations of the games potential' says the game should have more? They have nibbled around the edges to repair some of the worst RNG (See Engineers), but they have done nothing to change the way the game fundamentally plays.

As far as the BGS and 'living galaxy'...their whole premise is that simplistic processes can simulate more complex systems. As people that play games...we figure out the simple quickly....and get bored even faster.

I think the main issue is that they don't have the tools to create the stuff we want in game at the moment. The missions system seems to be limited to missions and follow on missions. I really hope that they are working on making the mission system more flexible so that they can make mini quest type missions for stuff like the guardian ruins and the thargoid bases instead of doing the same thing again and again to get the reward.
 
No Man's Sky post the 1.38 update/DLC is pretty fun now. I've put over 1000 hours into it myself.

Unlike ED, it has a lot of the game mechanics missing from ED, including base building, atmospheric planets, flora and fauna and some other stuff worth pursuing.

When the Atlas Rises update came out I literally spent 3 months away from ED playing NMS instead. Definitely worth giving a second chance, and there was recently announced the biggest update in the game's history on the way this summer. (NMS Next)

Subnautica is another fun game. Not space based, but similar underwater exploration focused gameplay.
 
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