For me, I think PvP in ED is too hard just to even have competitive gear. If I play Halo, or COD - sure, certain weapons give me an advantage - a better scope, faster rate of fire, suppressed muzzle, grenade launcher - whatever, but no matter what weapon you have, if I get a clean shot at your head with the lowest pistol, or walk up behind you and smack you int her back of the head - you're dead. Skill is a bigger factor than your equipment - though better gear helps.
In ED, if I don't have 2000MJ of shields, reverb cascade rails, high yield engineered shells, long range advanced PA's (etc) and G5 dirty drives, I may as well not turn up. It's not about skill anymore. And, to be honest, a 45 minute shield draining match is not really much fun. I'm not saying the best guys aren't skilled, they most certainly are, but turn up in a mere A-rated FDL, and they are toast, regardless.
We have a good PvP option (CQC), if they would ditch the bonus stuff, it would be even better, but seeing as it's not part of the main game... Why bother?
Would be awesome if wars could only be fought in faction supplied SLF's. You launch from the cap ship and go! Pick your load out poison (much like CQC) and let your skills determine your kills.
Z...