PvP Why PvP is not popular in Elite Dangerous?

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ALGOMATIC

Banned
*tilts head*

it's a game buddy. it's meant to be fun not an exacting model of reality. it's clearly fun for a lot of people, why break it for a few?



As it will continue to be whatever else gets introduced. It's not going to magically go away if they get cookies. That's not how it works - people know this.

Give PvP a real purpose and people will stop mining salt. Maybe not everyone, but many will.
 
*tilts head*

it's a game buddy. it's meant to be fun not an exacting model of reality. it's clearly fun for a lot of people, why break it for a few?



As it will continue to be whatever else gets introduced. It's not going to magically go away if they get cookies. That's not how it works - people know this.

Really? While it migth decrease when new meanings to pvp are introduced, I think it will only increase if there will be no additional meanings added, cause of influence of people with "reasonings" like yours, with all your "fun" and "everyone (except)" stuff.
 
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Really? While it migth decrease when new meanings to pvp are introduced, I think it will only increase if there will be no additional meanings added, cause of influence of people with "reasonings" like yours, with all your "fun" and "everyone (except)" stuff.

Come up with a scheme then. Post a suggestion that would bring the appropriate meaning to PvP.
 
Really? While it migth decrease when new meanings to pvp are introduced, I think it will only increase if there will be no additional meanings added, cause of influence of people with "reasonings" like yours, with all your "fun" and "everyone (except)" stuff.

I haven't said any "'fun' and 'everyone (except)'" stuff - do you mean to address that to me? I've simply been pointing out the design of the game and why it is that way, and maybe a little aside on the relative numbers impacted by suggested changes.

Most of the PvP people do already they pretend they're acting out meanings, they will just have those meanings and carry on.
 
Come up with a scheme then. Post a suggestion that would bring the appropriate meaning to PvP.

Oh, but I just did. Scroll a couple of pages, I am on mobile so it is a bit hard for me to place a link. This is not a suggestion, it is a justification of old notion of player ownership. With pvp role outlined in it.

And I might add that player-driven society became as it is in EvE intentionally and fully in that regard. As in case of IRL as well. Meaning, it is not because player-driven societies end up like this. It is all about regulating incentives.

On the other hand, any type of artificial creation of every aspect on such scale, will result in forever unfinished disfunctional mess.
 

ALGOMATIC

Banned
I haven't said any "'fun' and 'everyone (except)'" stuff - do you mean to address that to me? I've simply been pointing out the design of the game and why it is that way, and maybe a little aside on the relative numbers impacted by suggested changes.

Most of the PvP people do already they pretend they're acting out meanings, they will just have those meanings and carry on.

Wait, wait, care to elaborate on "most of the PvP people acting out meanings". What meanings? What do they pretend?
 
I guess you like the current state of pvp, where its used to mine salt from pve players.

I don't mind tbh, I'm not complaining about how it is, people can play how they want. It could offer more choices (or make it more meaningful), but it works for me. I honestly think more 'salt' comes from the ones attacking than the ones being attacked. Some get worked up when they are killed 'for no reason', but it seems to me to be damaging the PvP 'brand image' more than the image of the game or the devs. If you succeed in anything by mining salt it will be a pyrrhic victory at best.
 
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I haven't said any "'fun' and 'everyone (except)'" stuff - do you mean to address that to me? I've simply been pointing out the design of the game and why it is that way, and maybe a little aside on the relative numbers impacted by suggested changes.

Most of the PvP people do already they pretend they're acting out meanings, they will just have those meanings and carry on.

Most? Even at current state, anti PK PvP is more represented that PK, which are on par with pirates, despite PvP pirating being almost impossible.
Are you sure that nothing clouds your reasoning? Maybe let those APK do their job and have fun while doing it?
 
Most? Even at current state, anti PK PvP is more represented that PK, which are on par with pirates, despite PvP pirating being almost impossible.
Are you sure that nothing clouds your reasoning? Maybe let those APK do their job and have fun while doing it?

Interesting, is there any way to measure this? Or is the group of players you are talking about so small it is possible to know what all of them are currently doing?

How many players are we talking about here?
 
Pretending that they're blockading a system, that they're mass murderers or terrorists, that they care about the CG etc

What's the problem with that? In lieu of Fdev implementing PvP gameplay, role play and salt mining is all there is. Like Algomatic said, if Fdev implemented something interesting, salt mining would go way down.

Power Play in Open only would transform this game as one example.
 
Yes
Even at current state, anti PK PvP is more represented that PK, which are on par with pirates, despite PvP pirating being almost impossible.
Are you sure that nothing clouds your reasoning? Maybe let those APK do their job and have fun while doing it?
This is irrelevant to what I said. Are you confused? I'm not trying to stop them doing their job nor complaining about them so I've no idea what you think you're addressing here.

What's the problem with that? In lieu of Fdev implementing PvP gameplay, role play and salt mining is all there is. Like Algomatic said, if Fdev implemented something interesting, salt mining would go way down.

Power Play in Open only would transform this game as one example.

I didn't say there was a problem with that Jason, you're slacking. At least attack things I actually say.

I just don't believe that would automatically follow at all. Plenty of other games offer all sorts of content along those lines - there's still plenty of griefing and salt mining.
 
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Yes

This is irrelevant to what I said. Are you confused? I'm not trying to stop them doing their job nor complaining about them so I've no idea what you think you're addressing here.



I didn't say there was a problem with that Jason, you're slacking. At least attack things I actually say.

I just don't believe that would automatically follow at all. Plenty of other games offer all sorts of content along those lines - there's still plenty of griefing and salt mining.

....

Can you just state what do you want to state? I still do not get what your point is.
 
I didn't say there was a problem with that Jason, you're slacking. At least attack things I actually say.

I just don't believe that would automatically follow at all. Plenty of other games offer all sorts of content along those lines - there's still plenty of griefing and salt mining.

I wasn't attacking, but rather asking for clarification. As to the second part, it would certainly transform how I play.
 
....

Can you just state what do you want to state? I still do not get what your point is.

I did, then you said something irrelevant. I'm just disagreeing that not adding dedicated pvp content will result in an increase in ganking and trouble and that adding reasons in game for it will reduce it. People can already play that way if they want - they choose not to.
 
Give PvP a real purpose and people will stop mining salt. Maybe not everyone, but many will.
I think you are incredibly naïve if you truly believe that, for ED it will make practically zero difference wrt diminishing certain idiotic PvP behaviours - idiots will be idiots whatever toys you give them, it is just the nature of their idiocity that might change.

In fact it will more than likely increase certain disdainful behaviours.
 
I did, then you said something irrelevant. I'm just disagreeing that not adding dedicated pvp content will result in an increase in ganking and trouble and that adding reasons in game for it will reduce it. People can already play that way if they want - they choose not to.

I think you are incredibly naïve if you truly believe that, for ED it will make practically zero difference wrt diminishing certain idiotic PvP behaviours - idiots will be idiots whatever toys you give them, it is just the nature of their idiocity that might change.

In fact it will more than likely increase certain disdainful behaviours.

Some people never will stop griefing, as gaining salt is their goal. Some will, as they will get better things to do. I myself having trouble trouble keeping my hardpoints retracted while I spot another turret god with docking computer onboard after brief attention to your unwise as it gets "reasoning".

And, on player groups, their behavior around outsiders is always determined by how they gain their profit, and how they lose it. When there is nothing to be lost or gained, protectiveness takes over hospitality. Society in EvE looks as it is by intent and is created by "laws" in form of game design. It is really funny of you to speak about naivete.

And judging by Braben calling PP defection reasons justifiable, I have my doubts whether or not picture he had was clear and undistorted...
 
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ALGOMATIC

Banned
Pretending that they're blockading a system, that they're mass murderers or terrorists, that they care about the CG etc

Exactly, and you know why they dont care? Because the game fails to provide that needed content, so they use excuses for pvp.

I dont need excuses, I just mine salt, try and stop me.
 

ALGOMATIC

Banned
I think you are incredibly naïve if you truly believe that, for ED it will make practically zero difference wrt diminishing certain idiotic PvP behaviours - idiots will be idiots whatever toys you give them, it is just the nature of their idiocity that might change.

In fact it will more than likely increase certain disdainful behaviours.

I guess you think PvP is in a good place at the moment yeah? All this toxicity about being slaughtered in CGs, in eravate, in engineer systems is appealing to you? Been going this way since beta, here is for 4 more years of salt amirite?
 
Exactly, and you know why they dont care? Because the game fails to provide that needed content, so they use excuses for pvp.

I dont need excuses, I just mine salt, try and stop me.

But do you do it for the 'salt' or to get people to try to stop you? The latter I can understand & respect (playing the bad guy is fun), you want to be challenged. The former is just being bitter and taking your frustration out on others, you are only interested in soft targets.
 
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