Why the shields STILL don't recharge when docked?!

"forever".

I do not think that word means what you think it means ;)

Perhaps you were looking for "a disproportionate amount of time I am unwilling to wait".

Also, in your average game-play week, how often are you doing this?

What's the real issue here?

Duuude! I thought you died; good to see you again.
 
Okay worked it out.

Shields are like tablets or phones. Dont matter how many amps you have available, they can only be charged back up at a fixed rate... Except for SCBs which are magical!
 
And the funniest thing is that sometimes when you log out, while docked in a station, for a few REALTIME hours with like 50% shields left, when you come back in... You're STILL at 50% shields left !
What an amazing and realistic feature !

Oh, but it goes further than THAT!

You take a mission? Well, that mission timer is going to tick away! And god forbid you try Power Play and end up taking a break or simply have less time to play ED (more offline time) - there goes that rank. At least it's a miracle thing we don't run out of fuel when logged off... :/
 
From a realistic standpoint, it's because your ship is docked. Not plugged in siphoning power from the station because you want your shields up a bit faster.

We already have instant shield-cell recharge, repair, refuel, refit, ecc.
The realism point is nil in this argument.

As you said, it's just annoying and with no balance reasons.
 
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BTW: While the whole thing about shields happened to me because I was changing modules, consider a case where you're flying a bigger ship, get into a fight, and barely escape with your life...

You manage to get to a station... relief. You can fix your ship up, refuel, rearm... wait, why are the shields still recharging?
 
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I did a test some months ago to illustrate this needless annoyance and of course the work a rounds are well know,but I implore you Mr (time thief:)) Brooks, Give us our time back, make the shield recharge part of the instant repair cost equal to SCB's if you have too, Pleeeeees.
Shields Zero.jpg

On the flip side I had a run in with 2 Anaconda's, I was doing relatively Ok until like an idiot when I was switching SCB's I switched one on before disabling the spent one and brought my whole power system down:eek:, I got away like this.
Shield Recharge.jpg

Like everyone else I turn off SB's let things take there course, I parked outside the station to complete the recharge, SB's on use SCB's to finish recharge, Time used about 5/6 mins and I am totally Ok with that.

When docked as usual refuel and repair (75% hull damage) less than one second.

Its time to share the waste of time pain with everyone not just the victimised big ship/shield owners.

So we need wait times for all.

10 seconds per % of hull damage repair
10 seconds per ton of fuel loaded
02 seconds per ton of cargo on and the same off
20 seconds per ton of fuel scooped (scrap all classes of scoops and replace with one fits all) don't want those pesky explorers to escape:).

Well I could go on and on but as you may have guessed:D I don't advocate anything that needlessly leaves me tweed-ling my thumbs if I don't use work a rounds.

Good Luck out there CMDR's (off to watch a 1st round FA cup match on TV while my shields recharge:):):).
 
As someone stated earlier, the realism factor begs the question: why would they insta-charge just because you are docked? The gamer in me says "why don't my shield recharge immediately when I'm docked?" I'm personally not bothered by this because I will leave a station whether they are charged or not. If they aren't up, I'm just a bit more cautious. It adds an additional level of gameplay for me. I can definitely understand the frustration, but when I look at the game overall, insta-recharge doesn't happen anywhere else.

I'm not strongly pro/con either side, but just as comment - if it's realism issue, we already have in 21st century the beginnings of no power cord, no connection, 'pad" recharging of electronics.

Given how fast we've advanced in last 20 years in energy tech, I dont see why realistically in 3301 a ship wouldnt just recharge shields via natural energy field or just absorb through the lamding pad similar to recharging my iphone via pad charger.

in 3301, i would think the pad itself would be moot but if all we did was upsize current 21st century tech, then the ladning pad = recharge station with no need for cables or power connections into the ship.
 
I posted numerous threads about this. Shields should be recharged on repair - or another PAID option for shield recharge should be available. Cost? The same as shield cell bank charges needed to fully charge your shields.
Devs - please listen to us.
 
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As the title says! WHAT THE HELL!?

Once more, I went into outfitting, changed a module, which brought my shields down, and now I have the wait forever for them to get back up.

There's absolutely NO gameplay mechanic here, other than to annoy players! Tell me, oh wise men of Frontier, why would you want a player to just wait and do nothing while their shields recharge?

This was the reason I originally went exploring after 1.4 went live - my reasoning was this was something Frontier initially missed, and will be added later. But exploration's taken it's mental toll, and I stopped playing. Now I come back after so much time and I see the game still doesn't respect my time in the slightest. Why the hell should I respect it in return?

You changed a module so the ship is getting reconfigured
 
Well on monday we can check if they have fixed the minor annoying things that should have been already fixed.
10cr, anaconda hud offset, FAS multiple problems, Aa not working etc
 
Other than from a realistic standpoint it would be wholley inaccurate since your ship runs on it's own power and isn't plugged in and drawing power from the station, you mean?

There's no logical argument against instant shield recharge in dock that's based on realism that isn't immediately negated by several unrealistic game mechanics that already exist. Furthermore, it's a fallacy to claim realism for something you have no factual evidence to support. You don't know this is impossible, you are simply telling us it isn't.

Even if instant shield regeneration wasn't possible in the game (it is) then you can still make up a fake real world mechanic to remove the non-fun requirement to sit still doing absolutely nothing for several minutes at a time.

However, it is possible to instantly recharge shields. Shield cell banks exist in the game. So even allowing us to use these while docked and replenish the charges would be more desirable than how it is now.

But considering the op is talking about the scenario of simply changing your shields for another type, it's not unreasonable for them to request that this situation be changed.

And, given everything on your ship can be instantly replenished once docked, it's just as reasonable to ask for shields to be included.

I get it that you believe this is a matter of realism and support your belief by claiming that we're not "plugged in". But we're talking about magic shields that have absolutely zero basis on realism (FD's own admission).

So expect your proposal to be shot down.
 
Waiting for your shields to charge while in a station adds nothing to the game except for waiting. Waiting isn't fun. Why have it then?
 
I find it quite amusing when SCBs can recharge shields in record time but if stations offered a power socket to emulate the same function the godess of realism would suddenly get very very upset?

Especially considering the fact that our ship stays powered when docked but we don't burn any fuel, so guess what?
We are already wired when sitting on the pad, so why not grant us a shield charge?

So with the tired realism argument out of the window it leaves us with a gameplay consideration (as always).
Needless wait times serve no discernable gameplay purpose.
And no, undocking, burning a few cells and immediately redocking afterwards is just a very inelegant workaround.... but already possible so an insta-charge wouldn't even serve as a balancing mechanic.

I can't see any sound argument against it (realism/gameplay/enjoyment/balance).
Except of being notoriously contrarian for some or another reason.
 
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Docked ship is definitely connected to "external power". Just try to set 0 pips to sys, power cycle shield and see what happens.
No reason not to have "increased shield recharge rate" while docked. Probably not instant, but fast...
 
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