Hi Folks 
I'm Outside the Core / Bubble systems and mining Tritium for fuel. In some ways it's relaxing, in other ways it gets pretty boring to tell the truth.
I don't know if this subject has been discussed before, or if it has discussed in more depth.
What I would like to know is why Frontier Developers decided to create this hmmm
...how do describe this....mini game?
Was it simply to be a credit sink for those players with millions or billions of credits?....or was it simply to create a more complicated and involved feature for the Carrier ownership.
It seems to me that if the Carrier fuel was the same as for the other ships in the game surely (if designed right), Hydrogen (collection) could have been just as (if not more) interesting and readily available to use in place of Tritium.
Most Stations?...have Hydrogen for sale, but have any players traded it?
It seems weird to me that my ship (not Carrier) runs on a fuel that I can buy through the restock / repair facility at stations (and of course 'scoop') but I can't store the same item, Hydrogen, (bought as a commodity) in my ships inventory to use as fuel later on, when my main tank runs out.
Using Hydrogen from my Cargo hold to use as fuel could be transferred to my main tank, using a 'converter module' for example. The same (or enlarged version) could be fitted also to a Carrier.
The Main Question, and this could probably be explained only by the Developers is why was the switch made from Hydrogen to Tritium for Carrier fuel in the first place?
Another question presents itself in this context would be how many players would swap the present mechanic of Tritium mining for a Hydrogen mechanic as I've roughly described ...what do you all think?
Would it take some of the tedium away from fuel collection for Carriers?...(I'm also wondering what fuel is going to be used for ships like the long awaited Panther, Boa & other as yet unknown 'large' ships) btw.
On another note, thinking of Colonia here, would the change from Tritium to Hydrogen destroy any Tritium based gameplay that is / was 'fun'?
Jack.
I'm Outside the Core / Bubble systems and mining Tritium for fuel. In some ways it's relaxing, in other ways it gets pretty boring to tell the truth.
I don't know if this subject has been discussed before, or if it has discussed in more depth.
What I would like to know is why Frontier Developers decided to create this hmmm

Was it simply to be a credit sink for those players with millions or billions of credits?....or was it simply to create a more complicated and involved feature for the Carrier ownership.
It seems to me that if the Carrier fuel was the same as for the other ships in the game surely (if designed right), Hydrogen (collection) could have been just as (if not more) interesting and readily available to use in place of Tritium.
Most Stations?...have Hydrogen for sale, but have any players traded it?
It seems weird to me that my ship (not Carrier) runs on a fuel that I can buy through the restock / repair facility at stations (and of course 'scoop') but I can't store the same item, Hydrogen, (bought as a commodity) in my ships inventory to use as fuel later on, when my main tank runs out.
Using Hydrogen from my Cargo hold to use as fuel could be transferred to my main tank, using a 'converter module' for example. The same (or enlarged version) could be fitted also to a Carrier.

The Main Question, and this could probably be explained only by the Developers is why was the switch made from Hydrogen to Tritium for Carrier fuel in the first place?
Another question presents itself in this context would be how many players would swap the present mechanic of Tritium mining for a Hydrogen mechanic as I've roughly described ...what do you all think?
Would it take some of the tedium away from fuel collection for Carriers?...(I'm also wondering what fuel is going to be used for ships like the long awaited Panther, Boa & other as yet unknown 'large' ships) btw.
On another note, thinking of Colonia here, would the change from Tritium to Hydrogen destroy any Tritium based gameplay that is / was 'fun'?
Jack.