Patch Notes Update Wings Update 1.2.03 Incoming

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How about making already sold data count for twice the amount on the rank progression scale exclusively (not in a monetary sense)?

That would ensure everyone is in the right place on the rank progression scale. Rank means a lot to everyone in this game I think :)

There's no words for how much I'd appreciate that!

And would be a mighty quick fix to implement too.
 
Yes, let's wait and see. But this update brings back the fun in Elite for me. And the bounties are "overpowered". Receiving 6m of bounties in one evening seems not too high compared to power trading with rare goods. Therefore, thx FD for this great update! And...the Vulture is a dream!!!

You can probably make 6m CR in tradfing in one evening... but with which ship? A 5 M's ship like a vulture (ASP) or a 20 M's ship like an imperial clipper (T7).

What I want to highlight is you can make 6M CR in one evening with a ship that costs 5M.

In trade, you can hardly do the same with an ASP. And normally it should be the reverse. (I'm not blaming BH, I'm a bounty hunter myself), I just got the impression yesterday it was too easy... and loose taste of erning things
 
The requirements will be increased accordingly, your current ranks will stay the same.

Michael
I'm in two minds about this.

On the one hand, it's good that the requirements will scale to the new increased payouts.

On the other hand, especially given the extraordinary yet freakish nature of how I achieved it, I can't help but feel that my own explorer ELITE status feels even more worthless than it already was. Still, that's why I still explore: to prove to myself, if not to others, that I'm still worthy of that title.
 
Spent all evening on this new update with my friend.

He bought a vulture and earn 6 000 000 CR in one evening by hunting bounties.

This update is very good, and we were waiting for it.

But 6m in one evening with a vulture bought 5m, I think it's a bit too much.

Bounty hunters were clearly disaventaged. But now we can make as money as a mechant who has the unique goal to make money when the hunter wants have fun, gain reputation, become elite, and earn money.

So maybe there is a right middle to find?


Thanks for reading

I agree with this too. Just bought a Vulture (price seems right for a dedicated fighter after I found out it fits in a small landing pad...) and made waaay too much money bounty hunting. Got several ASP's which were absolutely no trouble to take down each worth 150k, what you would get before for an Anaconda...

I always saw bounty hunting as a low profit and high risk job. Always short on cash, with a small and dedicated ship and always in some sort of adventure. When I watch Isinona's videos, that's exactly how I envision the life of a bounty hunter... I'm ok with bounty rewards having been raised, but not to this level.

You can now make almost just as much money bounty hunting than trading. But trading is a horribly boring thing, and it takes tons of grinding, which is a very big downside in itself. At least now on the starting levels, for a new Cmdr it's not worth to trade anymore, as you can make much more money and a lot faster by bounty hunting. I really mean it. One single morning of bounty hunting on a Sidewinder can take you straight to a Viper or Cobra... This breaks progression in my opinion. And for bounty hunting, you're all set with a Cobra or Viper. The Vulture is for me the top bounty hunter ship, but going over it and you're using the wrong tools. The FDL is the ship for the rich kid of the block, and anything bigger and you'll have trouble chasing your targets and (should) have too high maintenance costs. Which brings me to repair costs, but I'll leave this to another discussion (badly damaged 400T Anaconda with repair bill of 18k? :().

Anyway, I do hope they rebalance a bit again. The game just got stupidly easy, and the difficulty was one of my main atractors for this game. The other one the feeling of owning a space ship, and these things should be expensive to maintain, or else you feel as if you were flying a bike...
 
The requirements will be increased accordingly, your current ranks will stay the same.

Michael
If the requirements are going up along with the value are my current gains toward rank now worth half as much?
what I'm getting to by this is are there going to be any retroactive credit towards exploration credits already made? And is the amount I've earned by exploration previously going to match what they are worth currently? Otherwise that next rank is going to take even longer to get.
frankly I don't care if I get the credits but as long as what I've made towards the rank gets scaled accordingly I'll be happy.
 
I haven't gotten into BH-ing in a while since doing cargo runs to max out of my Aspy, so could you write a couple of average prices for wanted Cobras, Pythons and Anacondas? I'm curious.

Thanks in advance.

Of course I will.
Sidewinder : We found an elite at 11 000
Cobra : 10 000 to 34 000
Clipper : 30 000 to 85 000
Federal dropship : 25 000 to 70 000
Python : 70 000 to 130 000
Anaconda : 60 000 to 170 000

Obviously it's not the official figures, that the range of values we get.

We didn't get that much ASP, so I have no figures.
We full hunted in an extraction site.

What I can say also is we make a pretty good chain of hunt, lot of traffic.

That's how we made 6M in one evening yesterday night.

- - - - - Additional Content Posted / Auto Merge - - - - -

You can make that much in a couple of hours trading an average route, the best rares routes will make 6 mil an hour, combat is still nowhere close to trading. This a move in the right direction , but it is still not there yet.

Edit. I should probably rephrase the above, on reflection it sounded too harsh, "it is a step in the right direction, but there is still room for some improvement, mostly in relation to bounty scaling with harder, larger targets"

Same thing, you can certainly do it in trading but with what kind of trade ship? An ASP? A T7 or more?
All we did above has been done with a vulture that costs 5M.

And again, as a trader has the unique goal to make profit, he should naturally make more money than a BH and not the same.
 
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Of course I will.
Sidewinder : We found an elite at 11 000
Cobra : 10 000 to 34 000
Clipper : 30 000 to 85 000
Federal dropship : 25 000 to 70 000
Python : 70 000 to 130 000
Anaconda : 60 000 to 170 000

That's how we made 6M in one evening yesterday night.

I shot down two ASP's yesterday each worth 150.000... (with KW installed)
 
The requirements will be increased accordingly, your current ranks will stay the same.

Michael

+1 wanting clarification.

I am at 8.5M credits from Exploration, and believe I needed about 9M for RANGER rank. You telling me I now need another 9.5M instead of 0.5M to rank up? 2x earnings doesn't make much difference here. That would make me very unhappy (for the first time ever with E:D!).

thanks
wavestar
 
My god, that the price of a viper with good stuff...

Yes, and this is the reason I thought they had raised bounty hunting waaay too high. Seeing the prices you posted though, makes me think I might have hit a bug? They weren't even Elite... Your values seem much more sensible.
 
Of course I will.
Sidewinder : We found an elite at 11 000
Cobra : 10 000 to 34 000
Clipper : 30 000 to 85 000
Federal dropship : 25 000 to 70 000
Python : 70 000 to 130 000
Anaconda : 60 000 to 170 000

Thanks for the price list!
It does look like only Cobras' prices increased slightly, since I ghosted several Anys for 150k a couple of weeks ago, and that was prior to this new update (without using KWS in that time).

We didn't get that much ASP, so I have no figures.
As far as I can tell, ASPs appear much frequently at metallic extraction sites, but it also depends what hour you do patrols.
For example: I've never met Condas and Cobras until 19:00-20:00 GMT, doesn't matter where I was (ES, NB, etc.)
But sometimes there was something I called "Anacondas' Night", what that's mean you will figure out :).

One way or another collecting 6 mil bh in a night is impressing, props for that!
 
+1 wanting clarification.

I am at 8.5M credits from Exploration, and believe I needed about 9M for RANGER rank. You telling me I now need another 9.5M instead of 0.5M to rank up? 2x earnings doesn't make much difference here. That would make me very unhappy (for the first time ever with E:D!).

Same here :(

For the first time I don't want to play anymore until it's settled. The higher your progress before the worse it is. If it sticks with no rectification I'm thankful I wasn't 99% of the way to Elite.

I raised a bug here for some official clarification or rectification. - https://forums.frontier.co.uk/showthread.php?t=125591
 
I doubt the ranks are raised factoring income. It's probably more about what you scan or not. It's probably similar to combat, where rank is not about the money you make, but the type of kill, like ship and target rank.
 
Sorry to keep being a pest, but I have a few quick questions to ask. First, can someone explain how you can tell the strength of the USS's are from that image you get when you lock onto it? Second, can someone tell me if all salvaged cargo is still illegal? Third, what are Trade Dividends in the Contact screen? Lastly, can the developers tell me if it is ever going to be possible for PC's to form wings with NPC's? Thanks in advance :).
 
Sorry to keep being a pest, but I have a few quick questions to ask. First, can someone explain how you can tell the strength of the USS's are from that image you get when you lock onto it?

You don't - There was the suggestion of some clever scanning mechanic/system would give you an idea of what/how much was at the location (eg: the amount of activity in a scanning/signal wave). Instead simply the discription of it tells you. eg: "Weak" or "Strong".

Popped into "Strong" one last night to find about 8 enemies attacking us...
 
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I'm about 3 jumps away from an inhabited system with just over 1 mill (old prices), been seeing comments about crashes when selling, how common is this? Anyone managed to sell all data after this patch?
where do you see your current cost of explorations? or do you calc it ypurself, approximately?
 
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