Hi everyone,
The Galaxy servers will be down from 2PM GMT for up to 30 minutes to allow us to update to Elite: Dangerous 1.2.05. See the full list of changes below:
- Fix crash when sending a wing invite
- Fix issue with starports being too far in deep space from their parent body
- Increase hardware detection timeout to prevent crash on start
- Fix stability issue when cancelling a wing invite
- Fix for crash in physics system for ship hulls
- Smaller ships now better at smuggling - Decrease chance for being scanned if you are in a low conspicuous rated ship – such as a Sidewinder
- Target leads for projectile weapons missing in any other firegroup than 1 fixed
- System Map now opens on correct star system
- Fixed keyboard problem on Report Player Screen
- Fix star visuals
- Fix timeout issue with some wing invites not arriving
- Added Pratchett's Disc starport
- Network fix to make sure that a disconnected machine is also released
- When listing modules - No longer show power priority on unpowered modules and make sure we show that priority for newly-bought module correctly
- Fix broken Russian text for dormant bounties
- Fix enabling wing beacon enabling voice comms as well
- Fixed: the Onion Head paint job had no icon in the outfitting menu
- Fix some errors in commodity descriptions
Server side changelog
- Fix friends location incorrectly showing 'Main Menu' when in a private group
- Fix data not propagating to wing members when scanning a body without a detailed surface scanner
- Fix a disconnect when entering outfitting screen
Edit (next day additions):
- Fix for Commanders unable to claim rewards from completed Community Goals because the goals were not being displayed at the Station's bulletin board
- Fix for incorrect reward ranks for completed Community Goals
Thanks again.
The Galaxy servers will be down from 2PM GMT for up to 30 minutes to allow us to update to Elite: Dangerous 1.2.05. See the full list of changes below:
- Fix crash when sending a wing invite
- Fix issue with starports being too far in deep space from their parent body
- Increase hardware detection timeout to prevent crash on start
- Fix stability issue when cancelling a wing invite
- Fix for crash in physics system for ship hulls
- Smaller ships now better at smuggling - Decrease chance for being scanned if you are in a low conspicuous rated ship – such as a Sidewinder
- Target leads for projectile weapons missing in any other firegroup than 1 fixed
- System Map now opens on correct star system
- Fixed keyboard problem on Report Player Screen
- Fix star visuals
- Fix timeout issue with some wing invites not arriving
- Added Pratchett's Disc starport
- Network fix to make sure that a disconnected machine is also released
- When listing modules - No longer show power priority on unpowered modules and make sure we show that priority for newly-bought module correctly
- Fix broken Russian text for dormant bounties
- Fix enabling wing beacon enabling voice comms as well
- Fixed: the Onion Head paint job had no icon in the outfitting menu
- Fix some errors in commodity descriptions
Server side changelog
- Fix friends location incorrectly showing 'Main Menu' when in a private group
- Fix data not propagating to wing members when scanning a body without a detailed surface scanner
- Fix a disconnect when entering outfitting screen
Edit (next day additions):
- Fix for Commanders unable to claim rewards from completed Community Goals because the goals were not being displayed at the Station's bulletin board
- Fix for incorrect reward ranks for completed Community Goals
Thanks again.
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