Pretty much title.
I'm probably a minority here in that I build pretty massive parks so my performance is usually slower than average, but the processing time it takes to switch between the building and scenery tabs seem to be getting worse and worse, especially when needing to switch regularly and often in one project. It's not a massive problem to have to continually keep switching but it is an inconvenience.
I'd like to see these lists homogenised into one at some point seeing as as time as gone on, the distinction that was once there that split them is getting blurrier and blurrier and the inconsistencies get messier with every patch. Some objects in the buildings tab should by logic be in scenery, and vice verca - to me at least there isn't much of a difference between the two anymore beyond that the building tab exclusively only has the gridded objects.
I'm probably a minority here in that I build pretty massive parks so my performance is usually slower than average, but the processing time it takes to switch between the building and scenery tabs seem to be getting worse and worse, especially when needing to switch regularly and often in one project. It's not a massive problem to have to continually keep switching but it is an inconvenience.
I'd like to see these lists homogenised into one at some point seeing as as time as gone on, the distinction that was once there that split them is getting blurrier and blurrier and the inconsistencies get messier with every patch. Some objects in the buildings tab should by logic be in scenery, and vice verca - to me at least there isn't much of a difference between the two anymore beyond that the building tab exclusively only has the gridded objects.