Worried

Nah mate, the over the top complaining comes from a loud but small majority who wouldn't be happy whatever.
Remember most players dont use the forums and FDEV know this.
 
FDev has been given more than enough feedback to improve the game. For years, reviewers and players have talked about the lack of depth in the game and yet the Dev's still haven't done anything about it. Same with combat logging. Even ObsidianAnt brought up some issies with the game and he's the most die-hard Elite player I can think of. People call it a "Wallpaper simulator".

If the complaints seem old, its because they've gone unaddressed for the better part of 3 years now.

Do you think this is because:

a) FDEV is staffed by incompetents who can't just make it better.
b) It might actually be quite hard to make a game like this and so some contrivances are going to be a necessary evil.

Tongue less in cheek I think this might be why SC has gone down the rabbit hole, it is actually trying to give everyone the game they 'want' instead of the game thay can actually make.
 
Elite has the potential to be a very long running game, but it will die as soon as some real competition comes along. Right now its only competitors are a pre-alpha vaporware, aging grindfest, and a flopped indie game. Most reviews for Elite Dangerous only praise the graphics and give low marks for the rest. The moment a good Space Sim gets released, Elite will be in jeopardy. And to be honest, SC is a ticking time bomb for that. We don't even know who else is making a space sim right now.

As for the negativity, its coming from the frequent "exploit" nerfs and the relative lack of gameplay. Its unacceptable in 2018 for a game that's been released for 3 years to be this buggy and remain this shallow. When you look at the spread of video games available, this looks REALLY bad.

What compunds the problem further is that FDev haven't said much about the major problems in game, only the minor changes and updates they plan to make. Big topics like gameplay or Combat Logging have been almost completely ignored. Not even a general roadmap for what it should be like. This leaves us with nothing but speculation about where the game is headed, and most gamers don't feel comfortable buying a game with no perceived direction.

The original elite games were the benchmark of judging quality in open universe spaceship games for decades, and the pretenders to the throne never even came close let alone exceeded it. ED is now the new benchmark, it has some faults and not everyone likes it but that's just how games are especially niche games. It's still the undisputed champion of the genre, and probably will be until FDEV start on the sequel.

As for star citizen, they already blew it. Which is a shame competition could have been good for the genre.
 
Frontier does have the advantage of actually knowing who is who within the ED community. Unlike us, they know who are the vocal minorities and who represent the larger community as a whole.

I would venture to say that the silent majority is overall happy and impressed with where ED is headed as of 3.0. Frontier could have just chosen to blow off the toxic rants from the vocal minority, but instead they choose to engage with them and make them feel important.

That is one tac to take I guess. But you do run the risk of giving this minority a sense of power they don't actually have. Just look at all the crying and screaming over the last live stream as proof of that. ;)
 
When the landings on the planets with atmosphere, fauna and flora will be released, the game will extend for many years its life cycle
 
I am starting to worry that all this complaining about. The game it seems at times that Fdev can't seem to get anything right in players eyes. So why would they keep trying so Fdev will not kill the game the players will. I do see some valid points in some of the coments. Most are just complaining about to me seems having to acualy play the game. Me personally I love the fact I may not be done with this game in six months hell even six years that idea exsites me in many ways, because I love playing the game. Their are things I would love to see in the game besides more easy credits and rank. Give me a maket that my commander can acualy use I see things in the market food alcohol performance inhancers that I think why cant my commander use any of this for some sort of small temp buff or the like. Why can't we have a commander trade market where commanders can trade commodities for credits.things like that IMHO would make the game far more interactive.and add to game play more then otherthings. But over all their are many great things in Elite if you just look for them. I love this game and give Fdev credit for their vision of the game. I want to see the game grow and prosper and get better. Good solid input to Fdev can do that constant complaining about the same old stuff will not. With out good solid ideas and efforts from the player base. With out that Fdev is fighting an up hill battle and the true ideas of the game will be lost.

I am fine with constructive criticism and I for sure welcome suggestions and ideas.
It is the shrill childish whiny tone of many complainers that gets to me.
There seems to be a total lack of understanding in some of the forum posters for the enormity of the awesome ED project.

I can't be sure but perhaps ED now also has 10 year olds playing the game?
If that is the case the tone of some of the threads is of course age appropriate.
 
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I am starting to worry that all this complaining about. The game it seems at times that Fdev can't seem to get anything right in players eyes.

I've been on many developer game forums. It's always like this no matter the game.

The issue with Elite is that the fan base is split about the direction of the game. Some want a simulator and others want an MMO/RPG.
 
I've been on many developer game forums. It's always like this no matter the game.

The issue with Elite is that the fan base is split about the direction of the game. Some want a simulator and others want an MMO/RPG.

True. I remember when I was really into GTA Online and perused the forums frequently. Reading the threads over there might make you think that game was total garbage. Yet millions played and still do. Most of the complaints over there were based around not enough MMO type activities, too many greifers, nerfs, exploits, and of course, the cost of in game purchasable items (ie. Shark Cards are evil). There was absolutely no player consensus about what the game should be, but plenty of entertaining flame wars and a ton of trolling[big grin]. Meanwhile, Rockstar and 2k simply raked in the cash while laughing all the way to the bank. Reading those forums though might actually give you a reason to worry, yet the game went on to become a monster, still selling to this day.
 
Oh, GTA Online was horrible. Good thing I switched to Elite after a month or two.
I had good time today collecting some powerplay combat vouchers, and then peacefully scanning some brown dwarfs. Not really using mission board anymore, or planning to use engineers for a while, maybe. I guess you could call it mixed feelings, dunno. It's going to be different again in a few months.
 
I am starting to worry that all this complaining about. The game it seems at times that Fdev can't seem to get anything right in players eyes. So why would they keep trying so Fdev will not kill the game the players will.

The vocal minority are not going to make FDEV give up on their product.
 
Elite has the potential to be a very long running game, but it will die as soon as some real competition comes along. Right now its only competitors are a pre-alpha vaporware, aging grindfest, and a flopped indie game. The moment a good Space Sim gets released, Elite will be in jeopardy. And to be honest, SC is a ticking time bomb for that.

Well as has already been mentioned here, I don't know if we'll ever see that (SC) bomb go off. Chris Roberts may be a visionary but he's lit that fuse so many times and then blew it out only to light it again. Tenacious? Maybe but more likely someone without a good idea of direction or final goal. A human black hole if you will.

Chief
 
Chris Roberts may be a visionary

He's not a visionary. He's a dreamer. One has potential, the other shouldn't be given funding... :D Hopefully he'll get enough people around him to actually produce something, but given his rather dubious history in this regard, I don't hold out much hope. Though I will be overjoyed if I am proved wrong.
 
Well as has already been mentioned here, I don't know if we'll ever see that (SC) bomb go off. Chris Roberts may be a visionary but he's lit that fuse so many times and then blew it out only to light it again. Tenacious? Maybe but more likely someone without a good idea of direction or final goal. A human black hole if you will.

Chief

I basically wrote that game off after watching the last live demo of the latest big "Alpha" release. (The one flying over that big city and up into space etc.)

The PC they were running that demo on was the most cutting edge high performance monster you could build at that moment in time. It had dual overclocked 1080tis in SLI and a super expensive Intel Enthusiast CPU. (The 1-2 grand Intel CPU)

Yet... That monster of a PC could not maintain a locked 60fps to save its life!

When I saw that, I gave up on SC for good. The game is never going to be what everyone expects it to be. If it does come out, it will run like dog crap on 98% of the PCs out there. And no better than a locked 30fps on a $7,000 monster.
 
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He's not a visionary. He's a dreamer. One has potential, the other shouldn't be given funding... :D Hopefully he'll get enough people around him to actually produce something, but given his rather dubious history in this regard, I don't hold out much hope. Though I will be overjoyed if I am proved wrong.

I do not disagree ... I was probably just being too 'generous ' ... LOL

I basically wrote that game off after watching the last live demo of the latest big "Alpha" release. (The one flying over that big city and up into space etc.)

The PC they were running that demo on was the most cutting edge high performance monster you could build at that moment in time. It had dual overclocked 1080tis in SLI and a super expensive Intel Enthusiast CPU. (The 1-2 grand Intel CPU)

Yet... That monster of a PC could not maintain a locked 60fps to save its life!

When I saw that, I gave up on SC for good. The game is never going to be what everyone expects it to be. If it does come out, it will run like dog crap on 98% of the PCs out there. And no better than a locked 30fps on a $7,000 monster.

Yea I saw that ... Chris wasn't to happy was he ... well, if we live long enough, we'll see ... On a side note, I think Freelancer turned out fairly well after Big Bad Microsoft ran him off of the project ...

Chief
 
I basically wrote that game off after watching the last live demo of the latest big "Alpha" release. (The one flying over that big city and up into space etc.)

The PC they were running that demo on was the most cutting edge high performance monster you could build at that moment in time. It had dual overclocked 1080tis in SLI and a super expensive Intel Enthusiast CPU. (The 1-2 grand Intel CPU)

Yet... That monster of a PC could not maintain a locked 60fps to save its life!

When I saw that, I gave up on SC for good. The game is never going to be what everyone expects it to be. If it does come out, it will run like dog crap on 98% of the PCs out there. And no better than a locked 30fps on a $7,000 monster.

I built my current PC based on the estimated specs for SC. Then noticed that as they keep getting more and more money to do more and more stuff to the game and came to this conclusion:

They have too much money.

Yes - too much. Every time they get more money, instead of working on what they have and improving the game to the point where they could put it in Beta and then release as a functional game, they find new "things" to add to the game. This requires that they get more money to improve on these new "things" and then show off what new things they're adding. This gets them more money which inspires them to add more and more new things, etc.

I suspect if they had released it at the end of 2014, we'd all have PC's that could run it easily. As they are running now, based on the paragraph above, it will never actually be ready because of that never-ending cycle of more funds/more stuff/more money/more stuff, etc. Solution: Stop funding them and force SC into the world and earn it's bread.

I believe FD is doing this correctly. They release what's ready. Make adjustments. Add better stuff. Continue to develop but at least give us something to play on. I know ED isn't perfect but it's hardly broken (to me, anyway).
 
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