when SC will be released, will be already old game in old engine.SC is nowhere near release,
when SC will be released, will be already old game in old engine.SC is nowhere near release,
The moment a good Space Sim gets released, Elite will be in jeopardy. And to be honest, SC is a ticking time bomb for that.
FDev has been given more than enough feedback to improve the game. For years, reviewers and players have talked about the lack of depth in the game and yet the Dev's still haven't done anything about it. Same with combat logging. Even ObsidianAnt brought up some issies with the game and he's the most die-hard Elite player I can think of. People call it a "Wallpaper simulator".
If the complaints seem old, its because they've gone unaddressed for the better part of 3 years now.
Elite has the potential to be a very long running game, but it will die as soon as some real competition comes along. Right now its only competitors are a pre-alpha vaporware, aging grindfest, and a flopped indie game. Most reviews for Elite Dangerous only praise the graphics and give low marks for the rest. The moment a good Space Sim gets released, Elite will be in jeopardy. And to be honest, SC is a ticking time bomb for that. We don't even know who else is making a space sim right now.
As for the negativity, its coming from the frequent "exploit" nerfs and the relative lack of gameplay. Its unacceptable in 2018 for a game that's been released for 3 years to be this buggy and remain this shallow. When you look at the spread of video games available, this looks REALLY bad.
What compunds the problem further is that FDev haven't said much about the major problems in game, only the minor changes and updates they plan to make. Big topics like gameplay or Combat Logging have been almost completely ignored. Not even a general roadmap for what it should be like. This leaves us with nothing but speculation about where the game is headed, and most gamers don't feel comfortable buying a game with no perceived direction.
I don't use the forum.Nah mate, the over the top complaining comes from a loud but small majority who wouldn't be happy whatever.
Remember most players dont use the forums and FDEV know this.
I am starting to worry that all this complaining about. The game it seems at times that Fdev can't seem to get anything right in players eyes. So why would they keep trying so Fdev will not kill the game the players will. I do see some valid points in some of the coments. Most are just complaining about to me seems having to acualy play the game. Me personally I love the fact I may not be done with this game in six months hell even six years that idea exsites me in many ways, because I love playing the game. Their are things I would love to see in the game besides more easy credits and rank. Give me a maket that my commander can acualy use I see things in the market food alcohol performance inhancers that I think why cant my commander use any of this for some sort of small temp buff or the like. Why can't we have a commander trade market where commanders can trade commodities for credits.things like that IMHO would make the game far more interactive.and add to game play more then otherthings. But over all their are many great things in Elite if you just look for them. I love this game and give Fdev credit for their vision of the game. I want to see the game grow and prosper and get better. Good solid input to Fdev can do that constant complaining about the same old stuff will not. With out good solid ideas and efforts from the player base. With out that Fdev is fighting an up hill battle and the true ideas of the game will be lost.
I am starting to worry that all this complaining about. The game it seems at times that Fdev can't seem to get anything right in players eyes.
I've been on many developer game forums. It's always like this no matter the game.
The issue with Elite is that the fan base is split about the direction of the game. Some want a simulator and others want an MMO/RPG.
I am starting to worry that all this complaining about. The game it seems at times that Fdev can't seem to get anything right in players eyes. So why would they keep trying so Fdev will not kill the game the players will.
Elite has the potential to be a very long running game, but it will die as soon as some real competition comes along. Right now its only competitors are a pre-alpha vaporware, aging grindfest, and a flopped indie game. The moment a good Space Sim gets released, Elite will be in jeopardy. And to be honest, SC is a ticking time bomb for that.
Chris Roberts may be a visionary
When the landings on the planets with atmosphere, fauna and flora will be released, the game will extend for many years its life cycle
Well as has already been mentioned here, I don't know if we'll ever see that (SC) bomb go off. Chris Roberts may be a visionary but he's lit that fuse so many times and then blew it out only to light it again. Tenacious? Maybe but more likely someone without a good idea of direction or final goal. A human black hole if you will.
Chief
He's not a visionary. He's a dreamer. One has potential, the other shouldn't be given funding...Hopefully he'll get enough people around him to actually produce something, but given his rather dubious history in this regard, I don't hold out much hope. Though I will be overjoyed if I am proved wrong.
I basically wrote that game off after watching the last live demo of the latest big "Alpha" release. (The one flying over that big city and up into space etc.)
The PC they were running that demo on was the most cutting edge high performance monster you could build at that moment in time. It had dual overclocked 1080tis in SLI and a super expensive Intel Enthusiast CPU. (The 1-2 grand Intel CPU)
Yet... That monster of a PC could not maintain a locked 60fps to save its life!
When I saw that, I gave up on SC for good. The game is never going to be what everyone expects it to be. If it does come out, it will run like dog crap on 98% of the PCs out there. And no better than a locked 30fps on a $7,000 monster.
I basically wrote that game off after watching the last live demo of the latest big "Alpha" release. (The one flying over that big city and up into space etc.)
The PC they were running that demo on was the most cutting edge high performance monster you could build at that moment in time. It had dual overclocked 1080tis in SLI and a super expensive Intel Enthusiast CPU. (The 1-2 grand Intel CPU)
Yet... That monster of a PC could not maintain a locked 60fps to save its life!
When I saw that, I gave up on SC for good. The game is never going to be what everyone expects it to be. If it does come out, it will run like dog crap on 98% of the PCs out there. And no better than a locked 30fps on a $7,000 monster.