Would you pay to unlock Cutter/Corvette?

This is exactly why I don't work.

I live quite modestly...well, relative to people in upper-middle class neighborhoods that are married to PhDs, which is probably the lap of luxury relative to 96% of the human population...but I'm still largely willfully unemployed cause I can't think of any skills I have that would command the sort of absurd wages (say...five-thousand dollars an hour) needed to convince me that my time is better spent gathering money I don't really need than playing video games, reading, walking my dog, or blowing stuff up in my back yard with improvised explosives.

As someone famous once said, “They deem me mad because I will not sell my days for gold; and I deem them mad because they think my days have a price.”

As for the Cutter, I sold it. It's fat and slow (acceleration wise) and doesn't do the things I like to do, mainly turning, very well.

That's all very well until you want £2000 for a gaming rig and then want VR and HOTAS and whatever games you want to play.

The research wasn't about being a hippy it was about people who have money (not necessarily rich folk) choosing to pay other people to do the dull stuff rather than buy "things" with it.

I used to fix my own cars, these days i'd rather pay a mate of mine to work on my car when it needs it, as for jobs, i like mine, i don't have Monday morning dread and it's short hours i'm usually back home for most of the afternoon so i have plenty of time.

There has to be balance in life and that's kind of what ED is lacking in many areas, it forces you to sink time in to the game to get stuff when it would probably make many people happier to just pay money instead.

I've sunk plenty of hours in to the game doing mainly exploring but that doesn't really get you anything much compared to what you need to get the top ships or engineered parts, those you have to grind for.
 
Just no.
Regardless if it's real or in-game money.

But... why not in-game money? If the game said 'you ca either grind the ranks or pay more' I wouldn't mind paying more. Far better than grinding ranks.

That said, I have nothing against current system though I'll probably never see either of the ships.
 
This is exactly why I don't work.

I live quite modestly...well, relative to people in upper-middle class neighborhoods that are married to PhDs, which is probably the lap of luxury relative to 96% of the human population...but I'm still largely willfully unemployed cause I can't think of any skills I have that would command the sort of absurd wages (say...five-thousand dollars an hour) needed to convince me that my time is better spent gathering money I don't really need than playing video games, reading, walking my dog, or blowing stuff up in my back yard with improvised explosives.

As someone famous once said, “They deem me mad because I will not sell my days for gold; and I deem them mad because they think my days have a price.”

As for the Cutter, I sold it. It's fat and slow (acceleration wise) and doesn't do the things I like to do, mainly turning, very well.

This is a good example of why we should keep real life out of game talk.
 
I wouldn't advocate paying to unlock the Corvette or Cutteror any other pay to play scheme.

I WOULD, however, like it if my second (PCMac) and maybe third (Xbox) accounts could be granted some things from my main account such as rank. If this could be done in a verified way, I would like that very much!
 
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I think I would disagree with the option to just pay outright for the ships, but the current system of Federation/Empire rank grind needs to change. It is just a really waste of time, doesn't make sense and just terribly implemented. Before I might get a angry owner of both screaming 'u just want it ez'. I've already done the Federation grind to Rear Admiral and the Empire I sit at Earl. So I am almost done with it, but it doesn't change the fact it's a terrible system.

After 2.4 Frontier said they would start looking at the basic gameplay and what changes they might do, this is a very important one for them to checkbox. Instead of the monotonous boardhopping nonsense to only pick up data courier missions going back and forth like a dog chained down in a terrible 4x4 outdoor enclosure. Atleast put some effort in and make a really long quest-line of missions starting off with minimal tasks that get gradually until final mission would be something along the side of helping that side out taking out a Majestic Class Interdictor or the Farragut Battle Cruiser.

That's just something I came up with and I am sure if I thought more on the other ways to do it, I could come up with something better. But as things are now, anything would be.
 
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