Deleted member 182079
D
I still feel a bit overwhelmed with it all - a bit like sticking to the starter settlement in Bethesda games instead of exploring the map, I do have a small fleet of a handful ships now, but spend most of the time in my small combat ship (Cobra if you will), while I also own a couple of medium ships now (1 trader, 1 miner, the latter of which helps a smaller miner automine a sector for Silicon). Unfortunately the trader's crew isn't advanced enough to autotrade, I assume to upgrade their abilities I have to replace them with better crew, or manually train them with appropriate seminar items, right?I was on an Argon station in contested space when the Xenon attacked it. Running around on a station while a giant Xenon battleship is bombarding it "from orbit" is epic. My only complaint is that NPCs seemed oblivious to the fact they were about to die (EgoSoft needs to take some notes on Skyrim townfolk during a dragon attack). That and I wish X4 had a proper damage model. This is why I'm still a Space Engineers fan, because no other space game I've played has a damage model that comes close. But at least X4 lets me be a part of station attacks (attacker or defender), unlike Elite where it's always "show up after an attack to see the same copy-n-paste damaged station asset".
Anyways, I'm not really sure I grasp the task of commanding a large fleet including L and XL ships. I guess you spend most of the time in map mode for that? I quite like a hands on approach but I'm looking forward to that aspect of the game, later. I also enjoy slowly expanding my base. I haven't really had any experience yet (as a bystander or more actively) in any conflicts. I feel it's best I stick to earning money through non-combat tasks for a while, because whenever I engaged more than a couple of enemy ships, I tended to get my rear handed to me very quickly (and this is what happened to my wingmate last night). It really gives you a sense of real danger though, unlike in Elite which feels like easy mode, even in the early game. Going through Xenon space ... the visuals, the music, and not least the presence of nothing but red icons everywhere (and lots of them) made it a very satisfying experience when I managed to get back to friendlier territory. Like, proper relief.
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