General / Off-Topic XBOX ONE Discussion

rumour has it that Xbone has done a 180

in my opinion the fact that they wanted DRM in the first place hasn't changed my mind about their next console.


source:

The tug-of-war between Microsoft and Sony just got more interesting. Multiple sources inform me Microsoft will announce what amounts to a complete reversal on its DRM policies for Xbox One today.

What does this mean?
•No more always online requirement
•The console no longer has to check in every 24 hours
•All game discs will work on Xbox One as they do on Xbox 360
•An Internet connection is only required when initially setting up the console
•All downloaded games will function the same when online or offline
•No additional restrictions on trading games or loaning discs
•Region locks have been dropped

It is unclear what caused this huge change in policy right after E3, a week where Microsoft executives spent days explaining, justifying, and talking about its policies to the press. I suspect Microsoft’s official announcement will say something to the effect of “we've been closely listening to consumer feedback.”
 
I guess that after all the big negative press and that Amazon pole that showed 38,000 for PS4 vs 2000 for Xbone, they have had to,

this will lessen the blow but I think most of the damage has been done, the only way to bring them back into the game is to sell the console at £299.
 
rumour has it that Xbone has done a 180

in my opinion the fact that they wanted DRM in the first place hasn't changed my mind about their next console.


source:

The tug-of-war between Microsoft and Sony just got more interesting. Multiple sources inform me Microsoft will announce what amounts to a complete reversal on its DRM policies for Xbox One today.

What does this mean?
•No more always online requirement
•The console no longer has to check in every 24 hours
•All game discs will work on Xbox One as they do on Xbox 360
•An Internet connection is only required when initially setting up the console
•All downloaded games will function the same when online or offline
•No additional restrictions on trading games or loaning discs
•Region locks have been dropped

It is unclear what caused this huge change in policy right after E3, a week where Microsoft executives spent days explaining, justifying, and talking about its policies to the press. I suspect Microsoft’s official announcement will say something to the effect of “we've been closely listening to consumer feedback.”
It must have been the publishers who caused this change in policy .... that was what M$ said was the reason for it? "It is not us, it is the publishers ..." ;)
 
I suspect Microsoft’s official announcement will say something to the effect of “we've been closely listening to consumer feedback.”

It certainly does say something along those lines. But that's not as laugh-out-loud funny as their comment "Thank you again for your candid feedback. "
 
So Microsoft has announced that they are dropping virtually all their DRM requirements for the X1, Yay!!!!!! Umm, not for me. I was initially against the system they proposed, but the more I looked into it the more excited I became. Sure, the system wasn't perfect and maybe 24hrs was too short a time period for checking in, but the check-in was required to use the other features that I was looking forward to. Share my library with 10 friends? Sweet! Play my games without requiring my disk? Nice! Have all my games backed up on the cloud? Awesome! But not any more. Apparently the Internet has spoken and they want the same thing they have had for as long as consoles have been around. Now, I'm not saying that this is a bad thing, or that I am championing change for the sake of change, but I think that new ideas and systems are a great way to evolve the product. The way I seen it was that you had one company offering your standard family car with a bigger motor, safe and proven but kinda boring (Sony) and then had the other offering a luxury car, more expensive, more bells and whistles and more of a pain to maintain, but exciting (Microsoft). Now we have two virtually identical sedans only one has a turbo hanging off the side. I'm sorry if this offends anybody and I'm sure I'll be told that I am wrong, but I feel this as a loss, and that makes me sad

Cheers,

Smithy
 
Microsoft original restrictions would have been on balance bad for the consumer.

I thought Microsft would have to drop them all and did say that in an earlier post.

There are still however several points.
1) Microsofts console is much more expensive and only really justified if you are inside the US and want Kinect.
2) The PS2 was supported much better than the Xbox years after the next gen. This shows Sony has better legacy support which is important if you want more than six years from your investments.
3) Microsoft I feel are not as good on the hardware quality side as Sony and have had more hardware issues in the past.
 
Microsoft deal with Software and software licences, their choice of hardware has never been reliable or popular,

Sony on the other hand has always been about the hardware,

example Xbox 360 had a 54.2% failure rate, where Sonys PS3 only had a 10% failure rate.

Sale results for the hardware has it pretty close with sonys late starter taking the lead at the bigining of this year.

I would like to know the real user base figures for the 360 as i imagine that many brought 2 maybe even 3 xboxs because of the failure rate.


XBOX 360 March 2013 77.2 Million sold
PS3 January 2013 77.2 Million sold
 
Well i don't mind DRM and no used and always online or on.
I also believe in the long run it doesn't matter much. MS will go to a more digital online distribution for games. As a gamer I prefere that way to. Ms is going the steam bussness model. Mayby as the market firces to do the 1 80 they might push that harder.

As for always on. Maybe the whole military gamers who game wenn not on duty have the bigget problem with it. And that feedback reached MS.
But I Guess the pre-order ratio between the competition was a huge win for sony. Something that is a huge feedback to MS that they have a problem.
 
Enough fanboyism in here?

example Xbox 360 had a 54.2% failure rate, where Sonys PS3 only had a 10% failure rate.

... in a biased GameInformer survey. Meanwhile, other warranty information sites put the early batches of 360s at a high failure rate (>50%) but put all post-2007 360s at 14.7%, with PS3s at 10.6%.

I would like to know the real user base figures for the 360 as i imagine that many brought 2 maybe even 3 xboxs because of the failure rate.

They came with a three year warranty for hardware failure. Most consoles that failed did so in a short space of time. I very much doubt that many people ignored the warranty and just went happily splashing more money about.

In fact, I deliberately "broke" my 360 so I could get a new one.
 
well I've had 5 Xbox 360's. 3 of which are still in working order & get used every day. Also have a PS3, a Wii, & a PC or 3. Still not prepared to commit to a Xbone/Xb180 yet. Still suspicious of what M$ aren't telling us, and happy to reside with the knowledge that by the time the price drops significantly all the hidden caveats will have become public.
 
... Still suspicious of what M$ aren't telling us, and happy to reside with the knowledge that by the time the price drops significantly all the hidden caveats will have become public.

If they can reverse course this easily, what's stopping them re-enabling those 'unfavorable' features later on, once they have a large user base? :rolleyes:
 
Microsoft are making a good deal of U-turns in the face of popular opinion these days. Windows 8.1, Xbox ONE DRM, I think all they need to do is reverse the decision to push "renting" Microsoft Office over actually owning it, and they'll be 3 for 3.

They've forgotten that making their customers' lives easier and attracting new customers is a more reliable way of making money than locking their existing customer base into punitive DRM. They also seem to have decided that their main competition for their console is not Sony or Nintendo, but TV box makers like Apple or Google, forgetting that most people receive TV through other means already and even current generation consoles can receive streamed TV services without any problems. As soon as the PS4 looked to be a hell of a lot more convenient than the XBOX ONE, they were stuck with either remaining true to their beliefs and selling like five consoles worldwide, or matching Sony and looking "Weak".
 
MS got too used to doing well on sales, now the tide has turned on many of their products to some degree. It shows with windows how near monopolies cave in as competitors drive in when the leader becomes arrogant and complacent.
 
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VG Cats comment on the E3 situation:

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