Well I used to think that way, until 5 weeks elapsed with nothing further to even speculate on regarding what's going on, what the big picture is, the moral aspect - are we heroes or villains etc. Now with a CG to kill them, the likelihood of some plot twist where we find these to be 'good Thargoids' fell to pretty much nil in my mind, so I thought I'd kill a few for the challenge since clearly Fdev put a lot of effort into making this a very sophisticated and exhilarating combat scenario. The mechanics were great but I can't say I feel good about it until I have either a story motive to murder more of these or a proper reward, one that at least covers repair costs...
Very interesting. While FD insisted from the very beginning on the idea of choosing your own way (trail blazing blablabla), I always had the feeling that if you decided to pewpew mindlessly, you got the meaty stuff (new wing combat mechanics / opponents right now) while everyone else would get the same old A to B fedex, push-one-button-and-wait gameplay.
It is particularly obvious in 2.4 which is probably the most useless expansion (for me) I ever had in E : D and a lot of other games.
Frankly, it is FD at its best : design a great new type of combat then make PERFECTLY sure only a small fraction of the player base will use it. Less than 500 players so far in the Andronicus CG !
Even the most irritated hater knows this game has a much larger player base.
Problem : all those CUSTOMERS are NOT having fun in THIS cg.
Does it mean the CG is bad ? No, it is actually quite good But only for the selected few, only for the-cherry-on-the-ice-on-the-top-on-the-edge players. Well, guess what, the other guys (also known as CUSTOMERS) *ALSO* would like to have fun. I know, incredible, right ?
OK, let's be fair here : two or three white knights are enjoying their (*VERY*) interesting mini-game (drop cargo, watch thargo scooping cargo, write it down in some excell spreadsheet) and will probably post 20 msgs saying how their wet dreams have been fullfilled by 2.4.
But ultimately, numbers will tell FD that the majority of their player base did NOT take part in this (good) CG. Too bad FD doesn't care : the 2.4 expansion could have been quite enjoyable.
Yes, I know, these disgruntled players could still go to YouTube and watch the CANONN pilots while they find a new bunch of shaunty towns in space with 4 or 5 brand new audio logs to listen to. No doubt this would keep them busy until the next micro change to mining / exploration / whatever non combat stuff is made.
Still ... They complain on the forum. Unbelievable, isn't it ?.