Elite / Frontier ZX Spectrum 128k Elite "3" - 1993

Thanks @Arioch. On those star systems that appear close enough each other (making it impossible to make a jump between them directly). There are similar issue in Elite Plus too. That's probably because star chart isn't 2-dimensional, all systems have 3 coordinates. If X and Y are close enough to mark same spot, Z still differs. If systems A and B are close enough not to allow direct jump, going via C allows jump to either system. Can't recall how it is exactly in Elite Plus, but I think there must be at least 0.8ly between systems to allow direct jump. Shorter than that and galactic navigation chart cannot make difference between systems if being either of those.

It think this feature is present in every version of Classical Elite.
I was unable to jump to Cecees (as per post #36) even from an outside system - I always ended at the "underneath" star. I tried typing the name into the GalMap, which selected it and set it as destination but the game would still display the system info for Esusale and only jump there.

An unreachable system, hidden in plain sight. I'm sure it's a total coincidence that Cecees has exactly the same amount of letters as Raxxla...
:D
 
There's also a system called (I think) Oresrati in the 8th galaxy which is a dead end. You can only get to it from Galactic Chart 7 via galactic hyperspace because it's more than 7 light years from the next nearest system and its tech level is too low to buy a GH when you're there, so you're effectively stuck forever. :)

Cheers,

Drew.
 
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There's also a system called (I think) Oresrati in the 8th galaxy which is a dead end. You can only get to it from Galactic Chart 7 via galactic hyperspace because it's more than 7 light years from the next nearest system and its tech level is too low to buy a GH when you're there, so you're effectively stuck forever. :)

Cheers,

Drew.
You are correct, I flew past there yesterday - it’s in the SW corner of the map:
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I’m sure their unusual casinos are based in hotels named “California” and the deadly earthquakes are caused by Cobra III’s who have misjudged an attempted Torus drive slingshot manoeuvre :)
 
There's also a system called (I think) Oresrati in the 8th galaxy which is a dead end. You can only get to it from Galactic Chart 7 via galactic hyperspace because it's more than 7 light years from the next nearest system and its tech level is too low to buy a GH when you're there, so you're effectively stuck forever. :)

Cheers,

Drew.
If galaxy generation algorithm are same for this version of Elite than they are for Oolite and Elite Plus as immediate examples, then there are unreachable star systems in galaxies 3, 6, 7, and 8 not counting possible version-specific systems in a X or Y galaxy. If there are systems too close each other, but still theoretically reachable (within 7.0 ly) from some system in some galaxy in various versions of Classical Elite, I don't know, but at least following star charts contain unreachable systems/clusters in Elite Plus too.


A route via witch space misjump could maybe still possible way to get across those >7.0ly ruptures of the space time continuum. That's what I try get triggered (for years already) in Elite plus (in which The Witch Space is not the place to hang too long if you can avoid it - probably the most lethal Witch Space of all classical Elite versions, even if the game itself is the easiest one). :)
 
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Nearly 36 years after buying the game for my brother’s Electron and 34 since I got it for my Speccy...
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...I’ve finally done it!

A Galactic Hyperdrive was soon purchased for the trip back to Gal Chart 1 and the circle was completed upon arrival at Lave. Just two further jumps were required of my trusty Cobra III...
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...which seems a fitting resting place for the old ferrum bum. Should any descendant of my Commander find the old gal in the Graveyard, I hope they find the secret compartment...
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:)
 
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