Update 14 Spoiler Thread

Deploying sensors? That would be new behaviour
This thing doesn't behave like a regular interceptor at all. It deploys a shield as soon as it exits hyperspace and then proceeds to either deploy a sensor or collect an existing probe before leaving again. It also leaves a caustic trail behind it that will inflict you if you pass through it.
The instant it detects you it summons some scouts and fires a shutdown pulse that also starts breaking down your guardian modules for as long as the Orthrus is still alive. You can neutralize the shutdown but not the module damage, and apart from this and the caustic trail it doesn't seem to have any other weapons. It also doesn't regenerate from damage, so focusing it down seems to be priority #1 to stop it from collecting what is presumably recon data on human assets.
Stealing or destroying the sensors/probes could also help but I'd need to see that confirmed first before assuming that does anything.

Update: The Orthrus' pulse may be targeted, or maybe this is just a bug. In a wing, only the first ship to aggro it is getting hit by it. Nobody else is getting hit with module damage even after opening fire on it.

Don't the limpets just get killed by the enviroment?
Oddly enough, no. You can use collectors in the cloud and even fly around with a decon limpet attached if you don't mind constantly being spammed about corrosive being applied and removed.
 
Last edited:
This thing doesn't behave like a regular interceptor at all. It deploys a shield as soon as it exits hyperspace and then proceeds to either deploy a sensor or collect an existing probe before leaving again. It also leaves a caustic trail behind it that will inflict you if you pass through it.
The instant it detects you it summons some scouts and fires a shutdown pulse that also starts breaking down your guardian modules for as long as the Orthrus is still alive. You can neutralize the shutdown but not the module damage, and apart from this and the caustic trail it doesn't seem to have any other weapons. It also doesn't regenerate from damage, so focusing it down seems to be priority #1 to stop it from collecting what is presumably recon data on human assets.
Stealing or destroying the sensors/probes could also help but I'd need to see that confirmed first before assuming that does anything.


Oddly enough, no. You can use collectors in the cloud and even fly around with a decon limpet attached if you don't mind constantly being spammed about corrosive being applied and removed.
Roughly speaking, how much HP would you say an Orthus has - more or less than a Cyclops?
 
You dont really need a min/max AX ship imo... corrosion is just pump up ship HP, corrosive resistance doesn't make a huge difference, and a decon/ repair limpet helps.

The fighting options have diversified a lot too, with a lot of npc AX ships helping out in smaller scale fights too.
Yeh ... I need to roll another AX ship up following my move from PlayStation (will require much material gathering and engineering) and then, most likely, find a wing to go try out some of the newer stuff.

This is coming from someone who finds Scouts fairly simple to deal with (but I hate turreted weapons and really wish they'd just to Gimballed AX MCs already - even if they did the same damage as the turret versions!) but is not comfortable solo'ing a Cyclops.

So I kinda want something in between! Hoping that as the Thargoid storyline progresses, more effective shielding, hull, weapons, etc will become available to make it a little less stressful taking on the larger 'goids.

The ability to have an AX loadout that won't leave you ridiculously vulnerable to human enemies would be nice too.
 
Orthrus tissue sample description. Doesn't reveal anything unusual

1670397139840.png
 
Back
Top Bottom