Having had two online games that I was enjoying playing pulled on me, I also backed the KS campaign purely as a decoupled offline mode was promised.
I cannot square the comments from Michael Brookes regarding 'vision' etc with this eleventh hour withdrawal from the promise.
I am lucky enough to have an extremely robust internet connection (although that's not stopped me suffering the freezes, disconnects, 'cannot connect to server' etc that everyone else has, and still continues to suffer) - however I am mortified that those people who had a NEED for a wholly offline mode JUST TO PLAY THE GAME are being effectively cauterised from the game by what, when you look below the PR, is a "we didn't have time/inclination to do it and there are not enough of them for us to care about financially" reason.
It's not helped that it's looking increasingly likely that the launch will not go well (both technically and review-wise) and so the business model which I was already extremely concerned about (whereby the online server component is not paid for with a subscription model but by game sales and microtransactions) means that game will most likely not last very long before the vaunted 'dynamic galaxy' component delivered by the online connection, is pulled - leaving us all with installation media and a client, but no game.
IF there were to be a new promise - that in the event of the online connection being withdrawn (along with all the usual trite marketingspeak of "it's been an amazing journey..." etc) that a final update WOULD give players the opportunity to play on in a wholly offline capacity, then this may keep me away from the refund option at this stage. Although I'd have to weigh the possibility for that promise to be given the Orwellian treatment too.
In short: VERY DISAPPOINTED with the producers behaviour in this, VERY CONCERNED about the long-term prospects for the game, and VERY LIKELY to request a full refund of my KS pledge as a result.