Game Discussions Star Citizen Discussion Thread v12

Lol, they can't help themselves

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"hazy future"

Well, that's no surprise.

Also, Lorville again? I mean, i know they don't have much content, but pumping the same old stuff over and over again is a bit telling.

How long has Lorville been in the game now? 4 years? 5?
It's a bit more bladerunner neon-ish, apparently.

Never been done before.
 
Focusing entirely on content from the only remaining team at Ci¬G not working on Sqn 404...Turbulent :)
It's normal that Turbulent is the main team to provide content for SC, CIG hired them 2 years ago for this reason.

One of the goal of the Lorville revamp is to have larger buildings to be able to host interior missions.

Another one is to have race track in the city.

The third is to get rid of the no fly zone and let players fly near the ground with asset quality on par. This is not really content, but many players will enjoy it.
 
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“Your citizen lies on its back, its belly baking in the hot sun, waving its legs trying to turn itself over, but it can’t…”
Movie masterpiece.

Out of context, the funny thing is in 99% of games the simple answer is "because the game won't let you lie on your back and turn over". In SC you can 😁
 
Star Citizen, the game where you can do everything, and nothing...

Can you go inside the buildings in Lorville? Sure! That was always planned!

Can you actually go inside the buildings in Lorville? No... Because we built them to the wrong size, and now have to re-do all of the fancy assets...

The game certainly is upside down...
 
Out of context, the funny thing is in 99% of games the simple answer is "because the game won't let you lie on your back and turn over". In SC you can 😁
Is there a use for it?

In games I’ve played with the ability to go prone, you are sometimes able to roll side-to-side (ArmA3, a few of the MGS games) which is useful for quickly changing fire position.

I cannot see a use for an avatar lying on its back then being able to turn over onto its belly, unless it’s for sleeping roleplay reasons or something? Playing dead?
 
Is there a use for it?

In games I’ve played with the ability to go prone, you are sometimes able to roll side-to-side (ArmA3, a few of the MGS games) which is useful for quickly changing fire position.

I cannot see a use for an avatar lying on its back then being able to turn over onto its belly, unless it’s for sleeping roleplay reasons or something? Playing dead?
It's never done before because there is no use. Sometimes "never done before" has its good reasons and doing it anyway doesn't make any sense.
 
Is there a use for it?

In games I’ve played with the ability to go prone, you are sometimes able to roll side-to-side (ArmA3, a few of the MGS games) which is useful for quickly changing fire position.

I cannot see a use for an avatar lying on its back then being able to turn over onto its belly, unless it’s for sleeping roleplay reasons or something? Playing dead?
Rainbow Six Siege has the full flipping over, for the same reasons: changing firing position.
 
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