Newcomer / Intro What are you up to?

Because you're doing it wrong.

Go shieldless in a T7 in open and bring it from 5 jumps away.
Screenshot 2023-02-06 050116.jpg

AI version. lol.
 
I used to go by that same rule (Because of you, of course as you're the one that taught me that), but these new and improved Codex payoffs have changed my mind. If it's a possible new Codex entry, I'll fly to the planet and scan it. If it's still marked new Codex, I go get it.
That third party program you use, does it tell you before hand if it's a new codex without scanning after landing? If so, I might have to try it, might be a big time saver.
 
That third party program you use, does it tell you before hand if it's a new codex without scanning after landing?
Yes.

When you first D-scan it, it will have a blue diamond next to it and tell you that it may be a new codex entry. When you get to the planet and Surface Scan it, if the blue diamond is still there, it's almost always a new codex entry. I've only had it not be once.

new-codex-entries.jpg
 
Quain has just made it to Livingstone Point and landed on the outer most planet in the system. Livingstone Point is the most 'southerly' system in the galaxy you can get to. It took a few FSD injected jumps to get here, although the last jump was less than 16ly. This was the goal of this trip out of the bubble. Quain will slowly make his way back to the bubble after an overnight stay, taking some exobiology samples on the way. There is nothing else particularly special about this system.
Z6YUWMw.jpg
 
Hmm. Not for me they don't. I'm enquiring over on the MattG thread as I'm obviously missing a trick...
I thought you were one of those hi-powered software engineers.

Quain has just made it to Livingstone Point and landed on the outer most planet in the system. Livingstone Point is the most 'southerly' system in the galaxy you can get to. It took a few FSD injected jumps to get here, although the last jump was less than 16ly. This was the goal of this trip out of the bubble. Quain will slowly make his way back to the bubble after an overnight stay, taking some exobiology samples on the way. There is nothing else particularly special about this system.
Reading this, I get the impression you did it the old-fashioned way, without a carrier. Is that a Krait Mark II or a Phantom? Cool picture.
 
I ran across a couple of interesting things today. I found a little moon orbiting a gas giant, and the moon was very close to the gas giant's ring. I went down to see how it looked from the surface. It was a bit dim, but still pretty cool to see.
sdsd.jpg


I also found a planet with a nested moon, and the two of them looked interesting to me. I landed on the moon (.03G, so quite small) but could barely see the planet, it was too dark. I did find a large crater, though. Seemed like a good place to rest.
rgt.jpg
 
Reading this, I get the impression you did it the old-fashioned way, without a carrier. Is that a Krait Mark II or a Phantom? Cool picture.
The Fleet Carrier is back in the bubble serving the needs of my alt account, who is taking care of any of my player faction BGS activity. My last big exploration trip was with the carrier. This time I wanted old school - just Quain and the Silver Phoenix - a Krait Phantom with something like 650,000ly on the clock.
 
So I bought this:
Spectral Anomaly.jpg

... To use for courier missions around Kuk.

I'm not entirely sure if it was a good idea, though.

"Core Dynamics pushed its expertise to the limit when creating the Vulture, employing sophisticated techniques to integrate two large hardpoints into the ship's compact frame."
Yeah, right, but they forgot to make room for a power plant of befitting size...
Unengineered, the PP struggles to deliver enough power for its core components - no weapons installed, yet.

And the engine sound is quite obnoxious, to be honest. It is okay at low speeds, but as soon as the throttle goes past half, it is as if there would be some cutouts activated to circumvent the mufflers... It got so loud that my cat raised her head, looking at me - she lies across the room and I wear headphones. Yikes. Thank goodness the volume wheel is easily accessible...
 
Every ship in the game has something distinctive about its engine sound, how that affects our experience in the cockpit is why I suggest picking ships you enjoy being in for exploration.

The Vulture is a ship I don’t own and despite riding in a few of them used as battle taxis don’t recall the engine sound. A ship that sometimes has a really objectionable sound is the Clipper occasionally when boosting at full throttle it sounds like the engines are tearing apart.
 
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