Doesn't matter how much people say it, it's meaningless if there's nothing to do there. You can literally sit in an alert system for hours and not see an orthrus signal. So of course people can't be bothered doing it. If you've been saying it for weeks then it's obvious that you haven't actually attempted it.I've been saying for weeks we need to go after the alert systems, even in an fdev stream fdev said we should focus where they are going, not where they are
I believe this is the general problem with USS-related gameplay. So much time supercruising around for very little combat.Here is my experience with Alerts.
I jump into the Alert, and scan for threat 4 signal sources to find an orthrus. None are present, so I check the others, and find a threat 5 a few thousand Ls out. This takes me a few minutes to cross, and then I drop at the signal source, where I find 3 scouts and a thargoid sensor. I kill the scouts and nothing else spawns, so I blow up the sensor and leave. Total time spent, maybe 10 minutes, to get 3 scout kills. No orthruses have spawned yet, so I repeat this process. This gives me a total of around 15 scout kills per hour.
After a few hours, I still haven't found an orthrus, so I log off for the day.
Am I missing something? Please let me know if there's something obvious I should be doing.
I am not so sure. They have pointed us in the direction of alert systems for weeks. Hinted that there is something we're missing about alert systems. And now they upped the payout for killing interceptors only found in said systems.Doesn't really match with the payouts for killing them being increased from 25M to 40M, does it? I think that sends a very clear message.
Certainly not by reducing the overall number of them dramatically, which is the other main effect of these changes.Short of spilling the beans, how would you go about nudging the playerbase towards alert systems otherwise?
I don't really credit the assumption that there is something we're missing. Given how fundamentally insulting the galnet article is, the only explanation is that the dev team just doesn't realize what trying to make progress in Alert systems is like.Short of spilling the beans, how would you go about nudging the playerbase towards alert systems otherwise?
Makes you think that there aren't too many staff playing the game, or they'd be tapping the devs on the shoulder.only explanation is that the dev team just doesn't realize what trying to make progress in Alert systems is like
You might get away with a few snipes or wumpuses in place of unicorns.After reviewing this information I have some feedback for "Aegis":
It's not that we aren't willing or able to kill Orthrus ships, it's the fact that they simply do not show up anywhere near often enough to make a difference to the war effort.
They are basically telling us the key to winning the war is to go hunt unicorns.
Seeing as they were initially 50m, the message is clear that they are not considered key - nor is blowing up any other Thargoid content.Doesn't really match with the payouts for killing them being increased from 25M to 40M, does it? I think that sends a very clear message.
Yeah, that was pretty straight forward. Turns out players weren't too stupid, they just felt this was a waste of time or not fun compared to other activities.I've been saying for weeks we need to go after the alert systems, even in an fdev stream fdev said we should focus where they are going, not where they are
I did that. Checked all signal sources several times in different alert systems. Ran some missions. collected Orthrus scan data and tissue samples. There is nothing. Nothing happens. I even ejected some guardian relics - the new converted green ones. NOTHING. Orthrus was not interestedI've been saying for weeks we need to go after the alert systems, even in an fdev stream fdev said we should focus where they are going, not where they are
Possibly directive for lack of content. If the spawn rates of Orthrus, on a path of least resistance, is doubled or tripled, then maybe we'll see players spawn to hunt Orthrus. Right now there's no evidence tending either side, no evidence to suggest that there are more Orthrus in one system than the other and no evidence that disproves that we have found everything there is to the Orthrus.Yeah, that was pretty straight forward. Turns out players weren't too stupid, they just felt this was a waste of time or not fun compared to other activities.
Have you found an Orthrus in a system other than an alert system?Maybe alerts and orthus are not connected?
You humans do like your assumptions, after all.
Have fun.
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