I asked Chat GPT what a major elite dangerous update could look like, this is it's response

Are you ready to embark on a new adventure in the vast universe of Elite Dangerous? Picture this: the screen fades in and we find ourselves several years into the future. You have just inherited a spaceship from your father/mother, who was a legendary explorer/trader/pirate. The vessel has seen better days and needs some serious repairs, but it's a priceless relic of your parent's legacy. You are now the captain of your own destiny, and the galaxy is your playground.

But this is not just any update, this is "The Handover" - a major Elite Dangerous update that will change the game as we know it. It's not just about inheriting your father's spaceship; it's about inheriting a universe that has evolved beyond recognition. The Handover is the culmination of years of struggle and expansion, a time when humanity has pushed back against the mysterious Thargoid threat and claimed new territory.

The Handover offers a massive overhaul of the Elite Dangerous universe, with larger docking stations, planet surface cities, and spaceports. The galaxy has grown, and with it, the possibilities. The technology has advanced, and with it, the challenges. Your father's spaceship may be an old model, but it's still a reliable vessel. And with the drastically reduced prices for old tech, you can now afford to upgrade and expand your ship collection.

But The Handover is not just about bigger and better ships. It's about the story of humanity's resilience in the face of adversity. It's about the power of inheritance and legacy. It's about the evolution of technology and the uncharted frontiers of space.

And let's not forget the Thargoids. The Handover is a turning point in the war against these enigmatic beings. With the expansion of human territory, we have gained new insights into their biology and behavior. We have developed new weapons and defenses to repel their attacks. And we have discovered the secrets of their mysterious technology, which we can now use to our advantage.

In short, The Handover is an update that will bring new life to Elite Dangerous. It's a time of great change, where the universe is ripe for exploration and adventure. It's a time to honor the legacy of your father/mother and make a name for yourself. It's a time to push the boundaries of science and technology, and discover what lies beyond the stars. So, are you ready for The Handover?

Me:
Can you elaborate on the inherited space ship but make it clear it also includeds all you old gear from before the update?

Response:
Certainly! In this future update, the player's father/mother figure, who was a renowned explorer, trader, or pirate, has passed away and left behind their beloved ship, along with all their accumulated gear, to the player. The old ship may not be the latest and greatest model, but it holds sentimental value and comes equipped with everything the player had before the update. This includes ships, weapons, suits, and any other gear that the player had acquired throughout their journey.

This inherited ship acts as a nod to the player's past experiences in the game, while also providing a starting point for their new adventure. It adds an emotional depth to the game, as players may feel a sense of attachment to their old gear and ships. They may choose to keep and upgrade them or sell them off to make way for new, more advanced equipment.

The inheritance also allows players to continue their gameplay seamlessly, without losing progress or having to start from scratch with new gear. They can jump right back into the game and begin exploring the new features and upgrades that the update has to offer.

Me:
Give us some details on the new technology that might be offered? We currently have freighters and can do on foot missions. But what comes next?

Response:
Certainly! In the Handover update, new technology and features could be introduced to enhance the player experience in Elite Dangerous. Here are some ideas:

Personal Space Stations: Imagine being able to build your own space station, complete with living quarters, a hangar for your ships, and storage for your resources. These stations could be fully customizable and provide players with a permanent home base in the galaxy.

Planetary Settlements: Along with personal space stations, players could also have the ability to establish and manage their own planetary settlements. These could range from small outposts to sprawling cities and would provide a new level of immersion in the game.

Terraforming: As players establish settlements, they could also have the ability to terraform planets and moons to make them more habitable. This could include changing the atmosphere, creating oceans, and altering the temperature.

AI Companions: Players could also have the option to hire AI companions to assist them in their adventures. These companions could be customized with different abilities and personalities and would provide additional support during combat or exploration missions.

Expanded Multiplayer: The multiplayer aspect of Elite Dangerous could be expanded with new features such as player-run factions, collaborative exploration, and cooperative base-building. These additions would further enhance the sense of community within the game.

Overall, the Handover update has the potential to introduce exciting new technology and features to Elite Dangerous, taking the player experience to the next level.
 
I mean
Completely unrealistic looking at what FD have managed to date. Sounds more like something CIG would talk about before spending 10 years working on bedsheet deformation and procedural eggs.
Completely unrealistic looking at what FD have managed to date. Sounds more like something CIG would talk about before spending 10 years working on bedsheet deformation and procedural eggs.
Completely unrealistic looking at what FD have managed to date. Sounds more like something CIG would talk about before spending 10 years working on bedsheet deformation and procedural eggs.
I didn't come up with it lol this is what the language models thinks based on all data available about elite dangerous 2021 and before.
Might be unrealistic but def is in line with what players want.
Completely unrealistic looking at what FD have managed to date. Sounds more like something CIG would talk about before spending 10 years working on bedsheet deformation and procedural eggs.
 
I mean



I didn't come up with it lol this is what the language models thinks based on all data available about elite dangerous 2021 and before.
Might be unrealistic but def is in line with what players want.

You quoted me 4 times, might want to fix that.

Yeah, i get what it is, although I wouldn't say "in line with what players want". Some players, probably. I don't care for the whole "legacy" aspect.

Don't see the point of owned space stations when we have ownable fleet carriers, which are effectively movable space stations anyway.
 
You quoted me 4 times, might want to fix that.

Yeah, i get what it is, although I wouldn't say "in line with what players want". Some players, probably. I don't care for the whole "legacy" aspect.

Don't see the point of owned space stations when we have ownable fleet carriers, which are effectively movable space stations anyway.
Sorry about that I'm still learning the forum stuff .
And yeah that's true but freighters are 5 bill lolol I've been playing pretty regularly for 4 years and am not where close plus it cost a lot to maintain. I could see a small personal space dock costing a few hundred mil and a few hundred or thousand to maintain. It's more achievable.
 
I didn't come up with it lol this is what the language models thinks based on all data available about elite dangerous 2021 and before.
Might be unrealistic but def is in line with what players want.
You wrote a long prompt akin to asking an extremely leading question and chose to post it here, yet you accept no responsibility for the content?

You can't make the AI say basically anything and pass it off as wisdom handed down from god that people should approach uncritically.
 
AI Companions: Players could also have the option to hire AI companions to assist them in their adventures. These companions could be customized with different abilities and personalities and would provide additional support during combat or exploration missions.
Yes, but would they be able to sit in the cockpit? ;)
 
So I asked chatGPT what feature overhaul it would propose and it went with trade and exploration. When I asked "What about powerplay?" it took a few seconds to think but then came up with this:
Powerplay is an existing feature in Elite: Dangerous that could benefit from an overhaul. Powerplay is a complex political and economic system that allows players to align themselves with one of ten major factions and participate in various activities to influence their faction's power and standing within the game's lore. However, the system has received criticism for being confusing and lacking in compelling gameplay mechanics, which has led to a decline in player engagement.

To overhaul Powerplay, developers could consider adding more meaningful and diverse gameplay mechanics, such as faction-specific missions, events, and challenges. This could include incentivizing players to work together in groups to accomplish objectives, such as expanding territory, building structures, or fighting other factions.

Another potential improvement to Powerplay could be to streamline and clarify the system's various mechanics, as the current system can be confusing and overwhelming for new players. Developers could consider redesigning the user interface and improving in-game tutorials to help players better understand the system's intricacies.

Finally, developers could consider adding more dynamic and engaging narrative elements to Powerplay, such as faction-specific storylines, in-game events, and other content that helps to immerse players in the game's lore. This could help to make Powerplay feel more meaningful and rewarding for players who are invested in the game's political and economic systems.

Overall, an overhaul of Powerplay could help to revitalize this feature and make it more engaging and enjoyable for players who enjoy this aspect of the game.
 
Wow. Everywhere I look, ChatGPT is producing so much hallucinating hot air that you could easily mistake it for being a politician. Perhaps we should get rid of the real ones and replace 'em with that AI crap. What could possibly go wrong?
 
And what if my character didn’t have any kids/doesn’t want any? Guess I’d better stop playing the game for the sake of roleplay.

I’m joking, by the way. About the stopping to play part, that is.

(Inexplicably, I get really annoyed by all this stupid chat bot stuff floating around. Why are those things so popular?)
 
(Inexplicably, I get really annoyed by all this stupid chat bot stuff floating around. Why are those things so popular?)
It's a current fad, especially after doomsday advocates shouted from the roofs that AI will kill us all or some industry, jobs or some other. It is a really useful tool when you know how to use it and interpret the results, but for anyone who does not know what salt is good for, it becomes a delusion machine.
 
Interesting and i don't mean to knock your post, but you could have equally asked it what could ED be if Frontier had an unlimited budget and didn't need to maintain their own financial viability. I think these ideas are what every one would mention if finance wasn't an option / issue.

Of course CIG for example has a much bigger budget, but they are trying to maintain an increasing profit margin as first priority while relying on the ambition of their game and minor updates to keep the fans following, they know the game has an amazing skeleton despite its appalling state, and they rely on that and promises to keep people following along and shovel money into it. At least Frontier are relying on improving the game as first priority to then improve the finance aspect of it and not the other way around.
 
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