Newcomer / Intro What are you up to?

I think for the time being, astrobiology will be a thing of hit and miss or hours in my SRV for me, as skimming across the planet surface in my ship won't be an option due to the low draw distance. But that won't deter me from trying to hunt some salad.
I forgot to mention Night Vision. Even in the day using Night Vision can sometimes outline bios and make them easier to find. Sometimes. :)

Meanwhile, I discovered this little system, just 4 bodies. One of them had 1 bio signal. I almost skipped it, but it turned out to be a Bacterium type I had never seen before, and it was worth about 25 million with the first-discovered bonus. Not so bad after all :)

3309-07-09 14-08-59 Swoiwns MJ-P b38-2-Swoiwns MJ-P b38-2 2.jpg

The planet itself was actually pretty interesting. The atmosphere barely showed up visually, and the place was very dimly lit. There was quite a bit of geological activity, too, geysers and whatnot.

Not much to look at, but still interesting to me -- Bacterium Scopulum.
3309-07-09 13-44-54 Swoiwns MJ-P b38-2-Swoiwns MJ-P b38-2 2.jpg
 
I forgot to mention Night Vision. Even in the day using Night Vision can sometimes outline bios and make them easier to find. Sometimes. :)

Meanwhile, I discovered this little system, just 4 bodies. One of them had 1 bio signal. I almost skipped it, but it turned out to be a Bacterium type I had never seen before, and it was worth about 25 million with the first-discovered bonus. Not so bad after all :)

View attachment 360752
The planet itself was actually pretty interesting. The atmosphere barely showed up visually, and the place was very dimly lit. There was quite a bit of geological activity, too, geysers and whatnot.

Not much to look at, but still interesting to me -- Bacterium Scopulum.
View attachment 360753
I guess I won't make that much money with my finds so far, as I'm walking a well-trodden path.
But still, I'll keep my eyes open for planets with bios on my way. You never know when Fortuna decides to smile at you.

Night vision can be a handy tool in many situations.
 
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These are Fungoida Bullarum, also known as the Pink Poisonous Ballsacks of Doom.
View attachment 360782

There's a lot of them here.
View attachment 360783
Reminds me of those forests of Tussock (I think...) on the planet I'm on at the moment... Landed my ship right in between them - unintentionally, as I saw them a little late...


;) EDIT: Yes, I have proof:
Forest Landing.jpg

This was not far from my landing spot:
Forest.jpg

The lights of my SRV were so bright, I needed to take a photo to realize why the were called "red"...
Indeed Red.jpg

And here we have a view of the planet I found them on - a beautiful Argon atmosphere, if I remember correctly:
Argon Atmosphere.jpg
 
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Get you're self a little app called EDDiscovery, run it open and minimized to the bio section. After mapping a body, it will give you a good idea of what's down there and how much it's worth. You can minimize the game and pop it up to read it, it also gives distances to you're next scan for the three required.

Edit: Nice Fonticuli in your screen shots. (y)
 
Get you're self a little app called EDDiscovery, run it open and minimized to the bio section. After mapping a body, it will give you a good idea of what's down there and how much it's worth. You can minimize the game and pop it up to read it, it also gives distances to you're next scan for the three required.

Edit: Nice Fonticuli in your screen shots. (y)
Given that my CPU is already operating at its limit (if not above), that could prove to be difficult.
Plus, I just had gotten rid of it as it seemingly refused to cooperate.
 
The comp scanner might perhaps work. But seeing something on the ground while hovering above it has proven difficult, so far.
Besides the fact that I don't trust my skills enough (yet) to fly that low without plowing into the next hill, I would have to go even lower as ground features barely show up at about 10 metres...
They definitely are good for this job, but right now, I need some jump range, thus I am travelling in the Star Moth, which itself still is able to land in a forest of whatsitcalled (Those plants that look like giant fungi but aren't)...
As long as you keep the speed low, have at least 3 pips in Sys (for your shields) and the planet is low enough gravity or you don’t get too far off level you shouldn’t fall out of the sky and the ground shouldn’t hurt too much if you do. The comp scanner has a range of about 200 metres as you probably know so isn’t brilliant but it does let you identify what the smudge is so you can decide if landing is worth it.
A DBX is almost as easy to park as the two I suggested and has good visibility, I just don’t like flying them much.

Yeah, even with a good computer the draw times can sometimes be rather long, and certain small bios don't show up unless you're right on top of them, ship belly scraping the dirt.

I think FDEV could have come up with a better system than just using the Mark I Eyeball, but hey. It does give us a reason to get down there and look around, which is a lot of fun in itself.
Yes but it is consistent with the ships main scanners which can also be outperformed by an aging human with dodgy eyes.

Ah. That sounds quite helpful. Thanks.
From what I've picked up here, not all species are as easy to collect as those I found so far...
How easy things are to collect depends on several factors such as the type and colour of the terrain and the variety of the species and what colour it looks like*, bacterium are often hard to spot as they are not much more than a surface texture however if the colours contrast nicely they can be a piece of cake. Fungoida are often brightly coloured so stand out but often tuck into rough terrain so are hidden that way. There is one thing that looks a little like a weeping willow bush that I found one time because the ships landing gear hit it, I hadn’t seen it.

But yes you need to decide how much time you want to spend on the search for these things, what can help is to pick one of the smaller blue areas to search as there are fewer places for the things to hide.

* The colour in the variety name is rarely a prominent feature of the thing when you look at it.
 
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Get you're self a little app called EDDiscovery, run it open and minimized to the bio section. After mapping a body, it will give you a good idea of what's down there and how much it's worth. You can minimize the game and pop it up to read it, it also gives distances to you're next scan for the three required.

Edit: Nice Fonticuli in your screen shots. (y)

Given that my CPU is already operating at its limit (if not above), that could prove to be difficult.
Plus, I just had gotten rid of it as it seemingly refused to cooperate.
There are a couple of other apps that can tell you about the bios likely to be present etc. one which I use is called EliteObservatory which I use with a plug-in called BioInsights another one is Elite Exploration Buddy which I know little about as I am happy with what I have. I don’t know if knowing there could be something worth nearly 20 million for a sample (not including first discovery bonus) down there is worth the extra load on your machine or even how much extra work they are.
 
There are a couple of other apps that can tell you about the bios likely to be present etc. one which I use is called EliteObservatory which I use with a plug-in called BioInsights another one is Elite Exploration Buddy which I know little about as I am happy with what I have. I don’t know if knowing there could be something worth nearly 20 million for a sample (not including first discovery bonus) down there is worth the extra load on your machine or even how much extra work they are.
I've heard a few things about EliteObservatory that sound favorable. Thus I would like to ask for a link.
Even if I won't be able to use the tool right now, it is still good to have it at hand.
I will keep it in my collection of tools for the time I return to having a desktop PC again.


Right now, exobiology is an interesting side project to my archaeological mission that might give me some extra money.
I see this entire mission as a means to get comfortable with being out there in the void for longer periods, learn all the tricks to survive and save for a ship that can carry all the tools one needs for exploration.
 
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Well, this morning, I returned to my trip to Synuefe TP-F B44-0. First sytem on my route only had a single star. It was here that I realized that Galroute doesn't expect you to top off at every opportunity, as my next jump didn't happen because it exeeded the allowed fuel limit per jump. After replotting the route, I jumped to the next system, honked, FSSed and found some bios, three planets with 1, and one with 2, which I decided to check on.
This is how the "heatmap" after DSSing looked like. Switching between the bios* didn't do anything.
Heatmap.jpg

But the DSS revealed that there was some Stratum and some Bacterium down there, So I landed.
I jumped into my trusty Scarab and started to roam around. At first, the scanner was eerily silent, the only signal being my ship.
But I went on and after some (quite slow) driving, some of these ghostly blips (as seen in the pink frame in the picture below) appeared and I decided to follow them. But before I took off, I swiftly checked the Codex for what I'm looking for. Believe it or not, but following those blips actually led me to my first stratum:
Blip.jpg

And it worked as well for the other two sample locations I needed:
Stratum Tectonitas.jpg

Having the comp scanner ready helped sometimes, but not that reliably, I guess the movement of the SRV makes it sometimes difficult to properly indicate them...
This reminds me, I totally forgot to scan these with said scanner. But as I am still at the location of the last sample, this should be doable next time I log in.




*: On the XBox 360 pad, this is done with [LB] and [RB]
 
This is an interesting concept - one that could sort of "crawl" over very rough and steep terrain which would be handy at digging out those hard-to-get high altitude species.
Yeah, I envisioned it with slightly larger wheels (ground clearance!) and at least one more set of them (traction!). And some rear mounted support boosters* to get up these slightly slippier inclines.



*: These are not as strong as the jumpjets, but still can get you going.
 
Galroute doesn't expect you to top off at every opportunity, as my next jump didn't happen because it exeeded the allowed fuel limit per jump.
It has nothing to do with you topping up on every opportunity; this has been a long standing bug that the recalculation of your route when you log back in results in a first jump that exceeds fuel usage. It has been discussed at length here.
 
It has nothing to do with you topping up on every opportunity; this has been a long standing bug that the recalculation of your route when you log back in results in a first jump that exceeds fuel usage. It has been discussed at length here.

This can also occur if you started out with less than a full tank, plotted a route and then scooped fuel til the tank was sufficiently full to exceed mass for a jump...
 
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