Which is achievable in about 100 systems or so. The problem with Goids is that they are soaking up huge amounts of dev time, and that for those "for those still just wanting to trade and do the normal missions" are left with nothing new.I think Fdev quiet rightly are trying to achieve a balance of a credible Thargoid war which folks can get involved in, whilst not destroying the bubble too much for those still just wanting to trade and do the normal missions.
O7
Right now the Goid war is still peripheral, even after three, nearly four updates spent on it- if its cost that amount of time and investment it has to be vital to the game otherwise its a questionable addition.
Personally, if the pre jump reticule warning is accurate enough, plus a star map that tells you ahead of time where is dangerous then Goids need to break out more, otherwise whats the point? A visually static BGS that has no real visible changes bar text is not exciting or really 'alive'. The Goids were a chance to inject chaos into the system and so far.....they've splashed the water a bit.