Game Discussions Star Citizen Discussion Thread v12

Well, if its the devs doing the underestimating and management are going off that, then its one thing. Then you have incompetent (or cow manure talking) devs, and you need to solve that. If its the management setting false expectations, then there is the problem, and quite probably, intentionally scummy behaviour, especially after 10 years.

But nothing to do about that, after all, Chris absolved himself for being bad with estimates.

I wonder if the devs also get to absolve themselves. 🤔
No, they get pay cuts and layoffs once the cash stream dries out.
 
Too bad it's muted in the clip but SalteTwerk is react-watching a interview at a con in Asia with Chris and Sandi. Oh my she just asked "how do you prefer playing SQ42 on? PC or console?"


She also showed she can count in chinese. CIG is ready to count your money far-east commandos! Get ready to buy Idrises...
 
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In SC, you spend long time flying in atmos while you mine with a ROC or Prospector. I often follow the 'sun' while mining and cover half the planet during a mining session.
Heading towards the sun is a good technique when you're roving via SRV in Elite collecting mats to stop yourself from ending up losing your bearings and going around in circles. It also helps if the terrain isn't too rough but it's good to have hills and valleys as the SRV kinda handles like the vehicle in the classic game Stunt Car Racer, with the jets to aid sticking landings and stuff the SRV is really a lot of fun to drive once you get used to it, and turn Drive Assist off.​
 
It can work if you ensure you can add stuff to the game with the money given and not adding it won't matter to the delivery of the base game.

When you still don't have anything close to a releasable product 5 years after the kickstarter, then all funds should be going to ensuring the base game is delivered, and then only add stuff to the scope with additional funds once you have that.
Ensuring that a base game is delivered on time and then continuing to develop it would be too much like what Frontier did with Elite, and you know how bad that makes it by default. Waiting 11 years for a base product is waaay better than that, just like everything is in regards to SC vs Elite, especially the stuff that's infinitely better than what Frontier delivered but is still 11 years away from being implemented in SC, but just you wait, it will sooo much better. Buy an Idris.
 
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Too bad it's muted in the clip but SalteTwerk is react-watching a interview at a con in Asia with Chris and Sandi. Oh my she just asked "how do you prefer playing SQ42 on? PC or console?"


Ah that's from this Q&A. [EDIT: It's at 21m30s]

Makes this bit from that claimed dev the other day more interesting ;)

...But in order to do that, the console port would have to be completed (it's not even close).
 
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I was rubbish at that game too :)
Stunt Car Racer was definitely not a pick up and play game but for sure it was worth persevering and I'd say the same for the SRV, especially when you find that you just jumped off a 1km+ high crater rim at full whack, in the dark - just the right time to see how many forward roll flips you can do before trying to stick the landing at the bottom.

Is it possible to do that sort of stuff in SC?
 
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Lol, the jnr Game Dev who got let go, and started the recent kerfuffle, is now back in the CIG fold...

UPDATE:
I'm excited to have negotiated a different position with Cloud Imperium Games on the Player Experience team!

These last few days have been a whirlwind. But I'm excited to get back to the project, and I can't thank you all enough for all of your support and kind words during these past few days.

Back to his old realm, QA.

All is well. CIG will always need QA ;)
 
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Heading towards the sun is a good technique when you're roving via SRV in Elite collecting mats to stop yourself from ending up losing your bearings and going around in circles. It also helps if the terrain isn't too rough but it's good to have hills and valleys as the SRV kinda handles like the vehicle in the classic game Stunt Car Racer, with the jets to aid sticking landings and stuff the SRV is really a lot of fun to drive once you get used to it, and turn Drive Assist off.​
Depends on the sun and the system. If your body rotates fast you can go all over the place. If your day-night cycle is minutes you're going all over the place.
 
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