No Single Player offline Mode then?

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Don't count your chichkens before they've hatched. This fiasco will have long lasting reprecussions.

I guess it could have, though I think that drama over ganking, loss of ingame revenue and the unavoidable problems of logging in in the first weeks of going gold will overshadow any of this.
 
No. The wording for the Beta has not changed from when I bought in, like I said, that's why I hesitated buying in to the beta.
You bought access to the beta and have gotten, as stated in the first line, access to all betastages. That's an undeniable fact. The goodiebag is nothing but a list of rewards and you should never, ever base a purchase on the fact that you get a free pack of sourpatch chewing gum. (google that one and have a good laugh. try: 'The Sims 4 sourpatch walmart' as a search.)

With the walmart example it explicitly says the gum is a bonus.
 
Err trying to pull what - and yes offline mode would be HALF the game, for some, or even ALL OF IT for many more.

Offline mode was going to allow people to play the game and progress, but ALSO BE ALLOWED TO TAKE THAT SAVE ONLINE, play some more, make credits, kills, whatever, then GO BACK TO OFFLINE MODE, and carry on.

Not 2 DIFFERENT SAVES ... in 2 different modes

ONE SAVE in 2 DIFFERENT MODES.

HALF. 50/50 - what else do you call it?

Age of Conan did it years ago, storyline was solo offline mode, just you and whatever was part of the story no other players, you could play as long as you like, gain XP, gold, etc etc. When you fancied a change, turn that off and PRESTO! online mode again with all the muppets - you didn't even have to log out/ back in - it was almost seamless and that was hmm 4 years or so ago? It's NOT new, so why can't FDev do it now?

I neither threatened nor insulted. Reading my posts - you're doing it wrong, I said I would insult, if I wasn't concerned about being banned, and frankly it was touch and go.

Seems to me you were the one that insulted a great many posters by accusing them of trying to defraud FDev. Pretty serious accusations. Are you aware that a printed word accusation of fraud, if proven to be a false accusation is called "libel" - that carries with it a monetary fine and a possible jail term? You should be a bit more careful on the net - you're in a place of deep water and there are sharks here....

"the rest of us know what you are trying to pull" no idea what you are referring to - unless it's the bit about getting a refund because the product we paid for IS NOT the product being offered, in which case that's just our consumer rights as laid out by EU law. Nothing sinister going on there - and even FDev acknowledge they have to do this - otherwise THEY WOULD NOT OFFER IT.

Please stop posting inaccurate drivel, young people are reading this and might actually believe what you are saying is true.

Er, sorry Rafe but Solo Offline was never going to be transferable to online play. It's only Solo Online or Open Online. Your offline save would have remained offline.
 
I guess it could have, though I think that drama over ganking, loss of ingame revenue and the unavoidable problems of logging in in the first weeks of going gold will overshadow any of this.

Yes more features (ingame control of ganking) that may not be in at launch. I think launch/pre-release will be essentially like classic Elite.
 
I guess it could have, though I think that drama over ganking, loss of ingame revenue and the unavoidable problems of logging in in the first weeks of going gold will overshadow any of this.

Another painful experience for gamers that online only means online only if the servers work, the net is available and the performance is sufficient... does anyone know of a launch of such a popular game (as in large user base) that wasn't almost an awful fail at start?

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Er, sorry Rafe but Solo Offline was never going to be transferable to online play. It's only Solo Online or Open Online. Your offline save would have remained offline.

Yep, thats what people wanted. No interaction with the dynamic galaxy in their offline singleplayer experience.
 
Another painful experience for gamers that online only means online only if the servers work, the net is available and the performance is sufficient... does anyone know of a launch of such a popular game (as in large user base) that wasn't almost an awful fail at start?

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Yep, thats what people wanted. No interaction with the dynamic galaxy in their offline singleplayer experience.

Dragon Age: Inquisition seems to be dodging the bullet sofar...
 
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