No Single Player Offline Mode then? [Part 2]

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TL: DR verion. You don't need an off-line version because you can't play much and "can't compete" with people who have lots of time to play. We are not in competition anyway, and the universe is not going to be traded and mined out. You can quite happily play at your own pace, and the effects of the other players will just blend in with the actions of the NPCs.

Maybe on that last part, but it is just speculation.

Still, it was well argued. Thank you for that.
 
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We can't even gang up or organize, we won't have EVE-style guilds or corporations, Elite is everyone out for themselves.

I'm pretty sure players will be distinguished from NPCs. Something about being in a pilot's guild or something. I'll dig it up after work.
 
The share price is still unaffected, so shareholders aren't selling on the news released so far. Then again they aren't buying either.

The whole thing will blow over. *shrugs* However, it won't be forgotten and will be raised any time FD talk about feature updates, new projects, etc. The whole thing is future history now - the bad press on the numerous websites, the disgruntled backers... they're still going to exist, be linked to, tell their story, in the future.
 
This might be a surprise to some, but I agree.

In the best of cases players will be outnumbered one hundred thousand to one by stars. A million to one by NPCs. If you only take into account "human Space" we'll have, at best, an average of ten players per star.

Not only that, but the whole Elite concept (if there's anything left of that) and Frontier themselves tell us that players won't be the kind of people who influence things on the grand scale.

We're not potentates, presidents, kings, or crime lords.

We're regular joes.

We're truckers, mercenaries, small crooks, petty criminals.

We're anything but influential. Many of us will have less effect on the galaxy's society and economy than they have in real life.

We can't even gang up or organize, we won't have EVE-style guilds or corporations, Elite is everyone out for themselves.

Player influence on galactic economy and politics makes no sense. It's a mathematical impossibility. Marketspeak. Hogwash.

Elite: Dangerous, except for combat (and this only in non-solo mode), is, like all previous Elite games, a single player game, by sheer mathematical imperative.

So, if a "player influenced dynamic galaxy" will be indistinguishable from a procedurally generated one, I wonder... why the heck even bother!?

Frontier's "VISION™" makes no sense whatsoever, at least as publicly advertised.

Of course, there are plenty of other equally or even more valid reasons to want an offline mode.

By the way, on the "why the heck even bother" (with an online "player-influenced" galaxy) question, Braben's answer to my comment on modding might give a worrying indication of his mindset:

Community/modding content is an interesting point - something I'd like to embrace, but within the game itself. There is a danger of the game branching otherwise.
(Emphasis mine.)

His concern about "branching" (and let's remember that we "offliners" expected precisely such a "branch") seems to indicate, to me, that he intends to keep all the community together, under Frontier's control (good job they're doing of that, too, excuse the irony).

This also makes me concerned for the solo and private modes, but the important thing to consider here is why he sees "branch prevention" as such an important concern.

Food for thought, anyway.
 
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The tally was pushed way past success, with the stretch goals of +10 ships and Mac version. You are making a pretty bold claim in saying that success was completely tied to the off-line version.

You have nothing to complain about anyway. They attempted to add the off-line version. It's a typical KS project and game project. When decisions have to be made, I hope you can see that the on-line MMO was always the primary goal, and the off-line a secondary sub-project.

Firstly I'm apologizing for my childish outburst of threatening terrorist like like behavior, in game and on the forums. You are quite right to highlight it as poor behavior.

A combination of bad mood, bad day and booze lead to a reduction of proper behavior.

With that said, it wasn't ever promoted as just a side feature, it had been confirmed as a can a will, and as of January of this year if not later had been confirmed by a Developer in these forums as being there.

You'll no doubt through the you can go online rebuttal again, my connectivity to the internet is not my issue with this.

The value a game that I'll be playing in the vast majority of time as single player that requires a constant internet connection to function is £0.00

This is a personal principal and valuation you will most likely not understand it, and at times I would have dipped online.

Its been tested before, Diablo 3, loved those games was hugely excited when part 3 was finally announced, it was going to have offline single player all new stuff. then they announced before taking money I may add that it would be online only. I still to this day do not and will not own Diablo 3 on PC, I did purchase it for xbox360 and its great.

FD were aware as alpha went to through to beta that offline was become highly unlikely, I think this was said in the Eurogamer article By Mr Braben.

If they'd had mentioned or posted in the forums I'd of seen that been disappointed and not spent a single penny. But they didn't they should have as it had been advertised promoted not just in kickstarter but in forums and interviews.

I checked before I made my purchase but based on the closing release date of q4, the 2nd beta approaching it is not unreasonable that a large feature such as this if going to be removed would have been indicated as such.
 
Jesus... it's flipping easy to test. Press CTRL B and keep an eye on the bandwidth used. Play in off-line mode.

The character assassination comments are really ugly. Can't we have this discussion like civilized people?

From my last network analysis of the game, it looked a -lot- like glassbox in action. Long periods of no activity with small periods of data being sent back and forth. If you can decrypt what data is going back and forth you can easily create a "private seed" virtual server locally for the game to talk to. So I guess it's going to boil down to the obvious - who has the time and mad skillz to reverse engineer the network data and come up with the relevant database schema the network packets need to talk to at a localhost level.

As David already said - it was a Creative and Design decision, not a technical one, because of THE VISIONᵀᴹ, from a network analysis side, this one looks dangerously like once you figure out -what- it's saying and how it's saying it, the arms race is simply how to create the virtual machine at the other end.
 
to 1: yes.
to 2: won't happen. get over it.
to 3: Hmmm, make the IP of my company public because of reasons? Nope. Won't happen either.

So how can people get over it when FD does NOTHING of the above?

regarding 1: Yes, but.... I've read HUNDREDS over HUNDREDS of post pages. I'm yet to see ONE case where a refund was granted.

regarding 2: I'm trying.
Everyone who's happy with the current situation can just go back and play online.
Nobody here said that online should be removed. So the only reason you continue posting here is trolling (and this is the last bite you'll get from me).

regarding 3: Networking protocols ARE NOT INTELLECTUAL PROPERTY. You can legally reverse engineer them in order to provide functionality to your purchased product. And somebody will. So just giving them out would only be a gesture of good-will from FD.
 
If you can't get a refund, sell your account on ebay and forget ED.

That might not actually be possible:

A quick reminder to people suggesting people sell accounts over ebay

Please refer to the terms and conditions and you will find that this is expressly forbidden, your license is not transferrable. If you do this you will put any redress you have at risk and you will risk the buyer of the account being banned in the future.

Do not make the mistake people on World of Warcraft and other MMO's have done, know that FDEV -will- enforce the rules and -will- ban people if they get the slightest idea that this kind of thing is going on.

You may continue shouting angrily at each other now.
 
I'm pretty sure players will be distinguished from NPCs. Something about being in a pilot's guild or something. I'll dig it up after work.

Yeah. We are a better class of people, with lost of privilege. Look up my "headcanon" thread if you want to see my take on what the players are like. Still, the universe is vast, and if you play solo you get to enjoy the status of a prince or princess without suffering the others.

Now, changing the outcome of a trade embargo or such will of course be quite unlikely when playing solo, but that is true wether or not other players get drawn into it. A single space trucker just isn't enough to decide if a blockade succeeds or fails anyway... though I suppose it might, if you're out on the far frontier, and the worlds in question are quite sparcely populated.
 
I'm pretty sure players will be distinguished from NPCs. Something about being in a pilot's guild or something. I'll dig it up after work.

Yes, but the Pilots Federation is not controlled by the players (and we're all in it, it's not really a faction in any significant sense).
 
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The whole thing will blow over. *shrugs* However, it won't be forgotten and will be raised any time FD talk about feature updates, new projects, etc. The whole thing is future history now - the bad press on the numerous websites, the disgruntled backers... they're still going to exist, be linked to, tell their story, in the future.

I'm not too worried about that. If Elite delivers a good net code and NPC / Faction interaction it will be a phenomenal game. There are always people who don't like a game, some of them will be vocal. In the balance, this will not really be a long term problem for Elite. The more content is added in the future, the less this will matter or even be remembered.
 
A better analogy:
I wanted a battery powered xyz. I had one when I was a kid.
Vendor offer a much improved xyx that could work either plugged on mainpower or on battery,with warning that it wont work as well on battery.
I decide to buy it, it look like it will be a great product.
I also get the offer to beta test the product while I wait for the finished one, but only in plugged in mode.
I also agree.
1 year later and 3 weeks before delivery, I am told that
-the product will not work on battery.
-since I tried the experimental one, I am not entitled a refund for the (mostly useless to me) finished product.
-And I am told that it doesnt use much power anyway and there are power plug everywere so why am I complaining or even wanting a battery operated xyz.
And you expect me to be happy ?
It may be legal, it may even have been done in good faith to deliver a better product, but it still stink.

Doesn't sound legal in any way. Seems there trying to cut losses by pointing to loopholes that wouldn't stand a trial, to me.

I'm not a lawyer, though. If you have a legal protection insurance ask them to cover the case and/or give you legal advise. Usually they have specialist lawyers on a list, for such cases, as it is in their interest no to be loosing at the court and only covering valid cases.

Please, everybody also make your mind up, if you really want to go down that road or not, before making hasty decisions.
 
i still cant believe it. all that talk about offline?

lol for real?

A 10,000-post thread has come and gone, and this new one, at maybe 6 hours old, is already into its 14th page, but you can't believe it?

I'd say that says more about you than it does about the offline mode, to be honest.
 
I'd like to quickly interject that apparently my recent posting in this thread was deleted without explanation. Dear mods, if this wasn't a mistake, please at least poke the user when you do that. Otherwise I have no idea why and can't avoid repeating whatever prompted this. Thanks.
 
How about for those of us who have not downloaded, installed or played anything?

Well then, ask for a refund. It sounds like you would qualify.

From the Newsletter 50: http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=6b99a1d038

Will you give people refunds?
We have started responding to requests where there is a clear outcome:
- Those who have pre-ordered an Elite: Dangerous release version from our online store and have therefore not yet played the game are eligible for a refund.
- Those who have already been playing the game online in the Alpha and/or Beta phases, regardless of whether they backed the project via Kickstarter or purchased access to Alpha and/or Beta through our online store, are not eligible for a refund.
 
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