The Titan Debris Salvage Thread [spoilers without tags!]

I am literally just starting on this part of the game (late to the party i know). is there a decent tutorial video someone can link to for getting an idea what to do. i assume i will be better off going to the already defeated titan which went down a few weeks back rather than venturing near an active one? i have plenty of credits to buy the stuff needed but am lacking in the materials to engineer so i wont have a very strong ship. i am hoping by the time the next attack happens i will have a suitibly engineered bomber to be able to do that properly but i am not there yet!.
 
I am literally just starting on this part of the game (late to the party i know). is there a decent tutorial video someone can link to for getting an idea what to do. i assume i will be better off going to the already defeated titan which went down a few weeks back rather than venturing near an active one? i have plenty of credits to buy the stuff needed but am lacking in the materials to engineer so i wont have a very strong ship. i am hoping by the time the next attack happens i will have a suitibly engineered bomber to be able to do that properly but i am not there yet!.
Titan debris fields differ rather significantly to an active Titan, not so much an activity where you shoot stuff but more sneak around avoiding a few rare-ish Thargoid patrols (you won't be getting swarmed by dozens, at most there's two Scout packs of four or five each, a roaming Interceptor that is seemingly really difficult to aggro unless you shoot at it, plus two Scythes or - apparently, very rarely, because I've never seen any at Titan debris fields - Glaives. Detection range is significantly reduced around a dead Titan too, from my experience (Scythes also should only bother you if you pick up the pods or shoot them).

But you can find some useful materials locally. Caustic shards and crystals for one, but also the corrosive mechanisms you'd need for caustic sink synths... won't find any hardened surface fragments there though, iirc. Those will be found at active Titans only.

Be mindful that the first two weeks(or three?) will have the wreckage surrounded by a caustic remnant still, with only Thargoid NPCs around. Visibility in the environment will not be too great, either. Don't have any video guides directly at hand but the experiences gathered by visiting a Titan debris field will not have that much application for active Titan bombing, though the principle of bringing a cold ship and remaining cold will apply for both.

Once caustic remnant around a Titan debris field clears up you will be looking at human(salvagers, pirates, AX) as well as Thargoid NPC presence. So I would visit Indra's remnant (it probably is dead) this Thursday or the week after (where the caustic remnant will still be around but spread less far and even weaker). Yet you might get some better idea of what to do at an active Titan by doing some pod rescues or just trying the bombing stuff out before it becomes vulnerable... once your ship is ready, of course.
 
My experience might not be reflective of the reality, but visiting a Titan after the caustic cloud had dissipated and the volume of materials had diminished substantially. (Visited Hadad last week in search of caustic crystals and after an hour of searching didn't find a single one.)
 
My experience might not be reflective of the reality, but visiting a Titan after the caustic cloud had dissipated and the volume of materials had diminished substantially. (Visited Hadad last week in search of caustic crystals and after an hour of searching didn't find a single one.)
I do think the spawns diminish over time. I vaguely remember seeing loads spawning wherever I went, compared to the rates which I subsequently encountered when the caustic field weakened and then disappeared completely, around Taranis. It seems like having another player present may cause those spawns to go up a lot even after the cloud is gone, though.
 
I am literally just starting on this part of the game (late to the party i know). is there a decent tutorial video someone can link to for getting an idea what to do. i assume i will be better off going to the already defeated titan which went down a few weeks back rather than venturing near an active one? i have plenty of credits to buy the stuff needed but am lacking in the materials to engineer so i wont have a very strong ship. i am hoping by the time the next attack happens i will have a suitibly engineered bomber to be able to do that properly but i am not there yet!.
As another VR player ...

I like the Type 7 for this activity. It's cheap (just in case, though if you're cold enough, it's not really an issue), large enough for plenty of limpets, maneuverable enough to avoid most floating obstacles and has a great view out of the canopy in VR. Jump range isn't terrible either.

Fit a B rated collector; the extra distance over the A is useful in this situation and since you will likely be using 1 limpet at a time rather than just gathering any and all, the lifetime of the limpet doesn't matter. I fly into the debris, pull up the left hand panel and watch the radar/panel for new entries as I fly about under thrust (not boost) as this should afford you plenty of time at this speed to spot things without flying too fast that you miss them. As mentioned, there will be interceptors around but they usually leave you alone or are too busy with the security patrols. Depending on what you pick up, pirates can become a problem however. Then it's the usual collection activity; find something you want, fly closer (B rated class 5 is about 1.8km), pick it up and move onto the next. Reach the end of the field, turn around and fly back through for new spawns, wash, rinse, repeat.

I agree that spawns appear to be less in older fields, but I've personally not had issues finding things like caustic shards and crystals in any of them. The exception to that is a few times they have spawned inside the larger debris fragments making them impossible to get.

It's a pretty chill activity all in all, and doesn't take long to get what you want (RNG being forgiving) and I'd honestly love to see human debris fields on this scale in the game, along with said pirates and minor skirmishes, perhaps with small station/capital ship remains along with the usual ship debris.
 
Hey guys, a honest "all-things-AX noob" question:

Now we have Class 6 CRCR, I'm looking into builds for a cold Clipper to visit Indra's debris field and start collecting all these exotic stuff... but I scratch my head. WHY DO IT?

I understand some of those materials are for synthesizing ammo 'n stuff, necessary for serious distant combat with high-end baddies. Respect to all who needs it. But if someone's not still good at AX combat (me) nor is right now willing to learn this really complicated and long fight with Glaives and all the top nasties (eerm, again me), why farming the debris field?

Is there anything for unlocking new weapons/modules found only there?

PS
not interested in earning credits, I make moneyz elsewhere
 
well am now 1 jump out of one of the systems with a destroyed titan in. it's a hasily out together anaconda. hopefully runs cool enough to not be attacked as it's far from meta.

I have heatsinks, caustic sinks, a classic 6 caustic racks and a beam laser with caustic vent along with ax cannons, an abrasion blaster and collector limits. have I forgotten anything or any final tips?
thanks.
 
ok so I finally went in... after 20 mins of searching for the option to assign a key to the caustic sinks, then googling to realise you can't.

I started in Indra. I figured an old one would be easy. it all started ok, picked up deep tissue samples and a load of other stuff which was new to me, all floating about. I didn't get to use my abrasion blaster.

then after maybe 10 mins one of the little scouts saw me. good time to try my ax weapons. however the ships I can almostn1 shot in my thargoid killing ship took a LOT less damage and this woke up a larger mother ship.

next thing I know I am down at 50% and melting fast. typically my caustic sink is empty and I need to power a new one up, I am in the wrong firegroup and voice attack isn't working
possibly noting the panic in my voice as I have forgotten my alt keys she eventually obeyed.

but my anaconda even with class 5 legacy dirty drives is slow. I can't get away. luckily my module reinforcement does it's job and my hull reinforcement which is all level 3 just about hold out. I escape with 18% health , a story to tell and a realisation that I need a faster ship to do this.
good fun tho!
 
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Went to Indra with Krait II Salvage build with 6E CRCR and could stay quite a while, but needs CSL synth to stay any length of time there as caustic cloud is very bad.
I went mostly for the 'pretty rare' Titan Drives but in 2 runs only found 1 - lots of other stuff tho.
(I have 2 CSL's with extra ammo engineered)

So, with same ship went back to see Taranis, and yes there is no Caustic field but there are plenty AX NPC'S on the 'lookout' for Thargoids, BUT there are also many Pirate NPC's to attack you as soon as you pick up any cargo (not mats).
I had EAXMC's and TVBeam as per Titan Bomber/Fighter setup in case of Thargoids, but these were absolutely useless in defence against the pirates - does almost no (or very little) damage.
There are also Scouts and Interceptors sniffing around but if you keep cold and distanced, they don't attack unless you accidentally nudge one or get too close - then they attack and take out your Bio Pods.

Next went back to Hadad (4th Titan?). Same here - lots pirates and so you need both AX guns and Human Pirate NPC guns, KII no good for this but can't be bothered to set up my AX/Human combat/salvage 'Conda, but if I'm bored I may do sometime.

Interesting though, as it is 'Dangerous' and great edge of the seat gameplay.
(going back to Indra for salvage as Thargoids don't attack you there)
 
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Went to Indra with Krait II Salvage build with 6E CRCR and could stay quite a while, but needs CSL synth to stay any length of time there as caustic cloud is very bad.
I went mostly for the 'pretty rare' Titan Drives but in 2 runs only found 1 - lots of other stuff tho.
Use repair limpets, they can fix the ship faster than the caustic cloud damages it. Class 5 recommended but you can get away with class 3 in a pinch. You also want the longest range sensors to see stuff around you, I find at least 2 titan drives each time I go with 6A sensors engineered with long range g5. Chances of finding titan drives at another dead titan are next to nill.
 
Use repair limpets, they can fix the ship faster than the caustic cloud damages it.
Hmmm, tried it and it works fine.

I took 128 limpets in 2 x 6E CRCR and let the caustic build up in the 2 CSL's and then just left them both full and let damage happen - then launched decontamination limpets continuously whilst skipping around collecting all the stuff from Titan Indra, never went below 97%, although you do have to keep eye on the repair and launch another, so extra work required but very good.

Means I am continuously building up caustic mats for the CSL synth, for when I do need it sometime, instead of using them up synthin CSL's each run.

When I had enough of that, just logged out and when I next log in will hopefully be just outside Indra with no need to travel, etc.
 
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launched decontamination limpets continuously
they don't work as well as repair limpets. I don't bother with decontomination, only repair ones, my hull can drop below 90% and a single repair limpet will fix it up to 100% inside the caustic cloud without caustic sink protection. It should work even better now since the caustic cloud is dissipating.
 
they don't work as well as repair limpets. I don't bother with decontomination, only repair ones, my hull can drop below 90% and a single repair limpet will fix it up to 100% inside the caustic cloud without caustic sink protection. It should work even better now since the caustic cloud is dissipating.
I think it depends on the ship. Hull repair comes in percentages and on my Cutter it's over 5k.
And all repair droids always repair a fixed number. So for example I don't have time to repair in acid cloud even with a class 7.

Sometimes I don't understand the logic of the game.
Cargo rack 7A = 128 tons, 5A = 32 tons
normal logarithmic dependence and no questions asked.

Repair droid 7A = 450 repair resource, 5A = 310.

And where here is at least a 2-fold increase ?
 
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ok really silly question (and big of necro but that seems apt when talking about grave robbing)

is there a list of the order the titans went down because I am stuffed if I can find one.

I am guessing the last one to go down (excluding this morning's) will have the tastiest pickings)

thanks
 
ok really silly question (and big of necro but that seems apt when talking about grave robbing)

is there a list of the order the titans went down because I am stuffed if I can find one.

I am guessing the last one to go down (excluding this morning's) will have the tastiest pickings)

thanks
Taranis > Leigong > Oya > Hadad > Indra > Thor > Raijin > Cocijo

(With Taranis being the first, of course)

As the caustic remnant only lasts about two weeks after the Titan becomes accessible, be prepared to deal with occasional pirate disturbances at Raijin's wreck. Either blow them out into the void or lure them near a Thargoid, they'll quickly scuttle off when they see one.
 
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