No Single Player Offline Mode then? [Part 2]

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Ah a food analogy. Ok imagine right you order a cheeseburger because well you like cheese. The chef says we don't have cheese right now but we will get some. Now rather than wait you decide to order and then start eating because that burger still looks damn fine tasty. Towards the end the chef comes back and says sorry we won't have any cheese afterall. So the people who just came in at the other table and just ordered hear this and cancel for a refund. You on the other hand demand a refund despite the fact you have already been enjoying that burger!!

I had to laugh at this analogy - as many years ago when Bulgaria was a fledgling ski resort, I once ordered a cheese burger from a mountain restaurant and well, I got a battered deep fried block of cheese in a bun. Turns out, they thought the burger bun was just that, a bun called a "burger bun", so - a cheese burger would be cheese in the bun. A very literal interpretation of it. I was so glad I didn't order the Hot Dog..............
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
I had to laugh at this analogy - as many years ago when Bulgaria was a fledgling ski resort, I once ordered a cheese burger from a mountain restaurant and well, I got a battered deep fried block of cheese in a bun. Turns out, they thought the burger bun was just that, a bun called a "burger bun", so - a cheese burger would be cheese in the bun. A very literal interpretation of it. I was so glad I didn't order the Hot Dog..............

Damn I'm hungry now....

I have had to delete some off topic posts etc so if we could keep it on topic.

Thanks.
 
Purely for discussion:
Offline was not a feature, it was not an added bonus to the game it was a CORE mechanic that was removed.
I wouldn't say it was a core mechanic. If it was a core mechanic would have been in the game descriptions on ED's Kickstarter, website or webshop pages, instead of being merely listed in the KS FAQ and a few Dev Reddit responses.

Its like buying a vacuum that runs on batteries and a powercord and buying it to find out that there is no powercord included because there is no need since you can still use it on batteries. Everything runs better with a powercord instead of batteries. I should not be the one that has to be responsible in making sure that vacuum I bought because it ran off both always has batteries when it should have had the power cord. ED online is like running everything on batteries. Sure it will run and you can use it but you never know when those batteries will die and you will get disconnected.
This made me immediately think of USB Inkjet Printers when bought: none of them come with a USB cable!!
 
Yes, of course, it's all FD's fault for first not considering our own internet stability in the backing we did. Excuse me, but there is no assumption and the sarcasm is obvious. :p

Shok.
Sarcasm is very difficult to convey in written media.
Now that I get it: Ahha. Hah. Ha.

;)
 
I am not saying it said it was a core mechanic i am saying having an offline game is a core mechanic in itself. Every aspect of the game has to be installed on the PC in order to run offline and therefore would be almost like a different game in itself. Elite is a franchise based on the aspect of offline play. Elite dangerous is part of that franchise and was communicated as both an offline and online game.

FD is by no mean an AAA developer by any standards and they are trying to enter a gaming arena they have never entered before and before they even launch they game they not only upset the community they botch the refund process and get bad media press. FD should have followed the franchise focus on making a fantastic offline elite game like they have in the past and then add the online component later. As I have said before this is NOT AN MMO and they can't treat it as one its not going to work.

There is nothing about Solo mode that cannot be done offline.

I apologise Greyshadow, but that is completely incorrect.

The ONLINE element of the game was THE reason for Elite Dangerous. This was never an Offline game with Online as a bolt-on, but very much the other way around. it was communicated as an Online game and then later on during KS as being able to cater for Offline as well. THere are legitimate people who deserve to be upset. I do not want to refute that.

I only loiter to counter-claim to those who I believe had a totally wrong impression of what was supposedly promised. Hopefully respectfully and I do apologise if I offend, its easy to get heated online when cramming it in between work eh!! ;)

Frontier are learning, continuously... stuff goes wrong. The internet crowd though is a harsh mistress.

I think DB is doing the right thing now, voices are being heard and that's good. I am not affected by this issue myself, I have no qualms with the decision to lose offline. I hope down the road the same doesn't happen to Planetary landings or Walking, but heck, its a risk. I knew that when i signed up to a KS project.
 
Gives the mod a massage and a drink of choice
If you could pass that message on to Jessica Alba I'd appreciate it.

I passed your message on to Jessica Alba. She told me to thank you for the massage and the Diet Coke.

My sympathies go out to you, each and every moderator, and everyone involved with Frontier Developments who received this news at the same time as we did.
 
The beta program includes the full game for free... everything else is moot.
It might have been advertised as "for free", but this doesn't make it worth zero, nor makes it cost zero to the customer, nor makes it less part of the deal. The full game was part of the beta program bundle and the beta bundle was priced accordingly. The only way to argue otherwise is to prove that the full game was not part of the original deal and was added as a free item after that the deal for the beta program was made. Ask yourself these questions:

Would the price of the beta have been the same without the full game included? Obviously not, it would have been less. The inclusion of the full game as part of the beta was clearly made to encourage more customers to pay the price of the whole bundle.

Would as many customer have bought the beta program without the full game included, at the same price? Obviously not, less customers would have bought the beta at that price if they were supposed to pay the full game too later on.

Arguing that customers didn't buy the full game with the beta when the full game was explicitly part of the beta offer is simply ridiculous: it's a clear case of bundling.
 
So to sum up, having advertised the feature of off-line play being possible or be it less dynamic during the kick-starter and afterwards when preselling some here think Frontier where then under no obligation to incorporate that feature in the design and development of the product and where fine to see it as a nice to have that would be bolted on at the end if it wasn’t too much trouble.

Interesting….

Anyway until tomorrow.
 
... will be contacting them so that we can fully understand their individual situation before making a more informed decision ...

Thats good to hear. I hope there are not many feeling the need for a refund, but it's good to hear frontier are looking closer now. For some people it's a game breaker.

For people who say "I don't know why it's a big deal", or "It's not important" or "everyone has internet", you are not in the same circumstances as everyone else. Most people will be fine with a low bandwidth online mode, but not everyone.

And it's not just a single missing feature, as has been said. It's a fundamental part of the game, which was changed. It's fine, games update and change during development, but some people were counting on that fundamental part of the game, and are entitled to at least a fair review of their situation.

I hope FDEV can get this all sorted in the fairest way possible (which is not everyone gets a refund, some people might be trying to get onto a bandwagon). Then we can all move on, and enjoy the game that is being developed, which so far, is phenomenal.
 
No it isn't their fault what is their fault is saying that it would have an off-line mode and then not delivering that. Because if it had an off-line mode the stability of their internet connection would not be something people would have to take into account.

I see forgiveness is a word lost on many here. You're telling me that even some of the worst third world nations that can run this game in solo online mode, yet westernized ones cannot! May I ask who or where on this planet you're referring to? Check global speeds for internet on average: http://www.netindex.com/download/allcountries/

Note: these speeds are mbps and not the less kbps of which this game needs for solo (singleplayer) mode.

Shok.
 
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Yes it was intended but not promised. There is a very clear linguistic distinction. Alas on top of it, a so called promise or promise of intent is not enforceable in a court of law (morally and lawful being a clear distinction).

And yes they could have delayed the decision, but then everyone would be screaming absolute blue murder if later down the line they failed to deliver. Better upfront and now whilst those who legitimately can't get online can hopefully get refunds.

EDIT: Good to hear Mr Braben! I am sure many on here will be very appreciative.

Yea, it's the sort of distinction that little kids use and think they're being smart. It was in the kickstarter FAQs and when potential donors asked before donating the answer was an explicit yes. There's a kickstarter process for engaging with backers when goals need to change and if they'd just done this properly at an earlier time this issue would have been dead and buried a long time ago and with a good deal less aggravation.

I backed it for offline but personally I am happy with the current product. If consulted I would have understood the reasons and agreed if during discussion there seemed no way forward. I'd have suggested they do a couple if phone apps to make tethering easy. There would have been wats and means to soften the blow.

All they had to do was engage honestly. Instead they presented a done bad deal in an offhand manner and then compounded their error with ill judged combative posts and a hard-nosed refund policy based on grounds that have no legal standing in most of Europe as even Steam concede.

I just hope a lesson in communication has been learned. It's a shame so much goodwill and reputation was squandered in the process.
 
Damn I'm hungry now....

I have had to delete some off topic posts etc so if we could keep it on topic.

Thanks.

I'm genuinely curious if comments about mod hunger and mod duties are on-topic or not? What is the deciding factor of what is on-topic and not? Should that post I quoted be deleted based on whatever rules you are following when deleting off-topic posts?
 
I see forgiveness is a word lost on many here. You're telling me that even some of the worst third world nations that can run this game in solo online mode, yet westernized ones cannot! May I ask who or where on this planet you're referring to? Check global speeds for internet on average: http://www.netindex.com/download/allcountries/

Note: these speeds are mbps and not the less kbps of which this game needs for solo (singleplayer) mode.

Shok.

Again, it's not the point. It could be 1kbs and it's still more than the zero that was promised.
 
Check global speeds for internet on average: http://www.netindex.com/download/allcountries/

Shok.

You are refering to an average. For an average you nead peaks and lows. I am sure in any country you can get high speed internet (whatever you consider being high speed) as well as 0 speed, depending on your location.

So why do you neglect the fact that there are people out there who can't get any internet. There have been more than enough examples in the original thread, even in the UK there are areas, you can't get any internet at all. Just read through the 10k posts. That is also true in some areas in Germany. I know that for a fact.
 
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You are refering to average. For an average you nead peaks and lows. I am sure in any country you can get high speed internet (whatever you consider being high speed) as well as 0 speed, depending on your location.

So why do you ignore the fact that there are people out there who can't get any internet. There have been more than enough examples in the original threads, even in the UK there are areas, you can't get any internet at all. Just read through the 10k posts.

Again, which people are you referring to? Are these people that are in the beta, alpha? Or those who have not yet even heard of the game or viewed it? I've had a 56k modem before this and even I could run it, I'm not in the city either.

Shok.
 
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Seems like the lack of (decent)internet keeps being brought up as the sole reason for thinking people want an offline mode.
Do all you online-only supporters play all your games that offer both an offline and online component exclusively online?
 
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