DLC18 discussion and predictions

Going back to hotels in zoos, I would think it's probably down to how tourist heavy and how remote as to whether there's lodging, with Safari parks in particular seeming to be the main intersection (based on Monarto and Dubbo).

There's also staff lodging, though I guess that's covered functionally by the staffrooms. It could be a larger height and footprint, in exchange for a staff buff, like keeping energy longer, or just larger capacity.

Either in combination with that, or on it's own, some sort of small footprint Staff transport might be good (individual stops for a workzone maybe?), maybe a golf cart that uses the path and just pushes people to the side like in the JWEs (staff, and guests on a tour really should have that property).
 
Well we talk so much about what we want but what about thinks we activly do not want for a final pack and update?
More ungulates really. After the last year im just over them.
That being said there are a very select couple few i wouldnt mind getting like a muntjac, but in general im just fed up with hoofstock and would prefer to not get more, sorry to everyone who wants them

Another thing is the bird slot(s) in a final pack being taken up by a "just more of them same" type bird like a penguin, rhea or flamingo, if there is one more bird for PZ i need it to be something new. Again sorry to everyone who wants them
 
For me it's more the combination of animals. I see Arid as a "bad" pack personally because the combination of animals doesn't interest me that much. But I don't actively hate any of the individual animals.

I know we are not gonna get a perfect pack with only heavy hitters, so there's bound to be at least 2 animals that don't interest me that much. I'm at peace with that. But it does matter how many animals are "meh okay" and how many are "really amazing".
 
Okay, time to stir the pot with some nonsense rooted in reality however unlikely it is to be a direct influence on anything:
  • The regularly updated SteamDB files are still being updated. But today, they were updated later than usual. Activity usually dips off around end-of-business. I've noticed in the past (anecdotally) that activity tends to get a little later when crunch time is coming...

  • The latest Community Challenge is for 5-star primates. Monkeys, amiright?

  • Frontier's got a sale right now for Planet Zoo that ends on September 10th. Sometimes these sales hover around reveals. But the game's been on-sale quite a bit lately so this probably means absolutely nothing.
Usually the community challenge is unrelated, though the other two things can be related to dlc release. I hope it means something at least, considering we still have the entire month of September before the unlocked potentially gives us some form of a hint.

I say potentially , but the reality is even then I doubt it. Once again, I could happily be proven wrong.
 
More ungulates really. After the last year im just over them.
That being said there are a very select couple few i wouldnt mind getting like a muntjac, but in general im just fed up with hoofstock and would prefer to not get more, sorry to everyone who wants them
The only ungulate I genuinely would get excited by is the Peere David’s deer. A swimming deer who bathes in mud would be much more unique than the other deer species in game. Yes the moose can swim, but it’s kind of in a class of its own. Not to mention the PDD has a great conservation story.

Otherwise I agree, I am very, very, very, hoofstocked out.
Another thing is the bird slot(s) in a final pack being taken up by a "just more of them same" type bird like a penguin, rhea or flamingo, if there is one more bird for PZ i need it to be something new. Again sorry to everyone who wants them
In general I would agree, but I see it as I would rather get a usable clone than no bird at all. Obviously I would also like as unique of birds as possible, as I posted earlier if we get some form of peaceable bird nest that would be awesome. Still, I’m in the camp of any bird is better than not getting any at all.
 
Going back to hotels in zoos, I would think it's probably down to how tourist heavy and how remote as to whether there's lodging, with Safari parks in particular seeming to be the main intersection (based on Monarto and Dubbo).

There's also staff lodging, though I guess that's covered functionally by the staffrooms. It could be a larger height and footprint, in exchange for a staff buff, like keeping energy longer, or just larger capacity.

Either in combination with that, or on it's own, some sort of small footprint Staff transport might be good (individual stops for a workzone maybe?), maybe a golf cart that uses the path and just pushes people to the side like in the JWEs (staff, and guests on a tour really should have that property).
Staff transports would be great! Not so sure we need staff lodging... But those li'l golf carts would be great!
Usually the community challenge is unrelated, though the other two things can be related to dlc release. I hope it means something at least, considering we still have the entire month of September before the unlocked potentially gives us some form of a hint.

I say potentially , but the reality is even then I doubt it. Once again, I could happily be proven wrong.
Like I said, I was just stirring the pot a bit. Haha. I do know the last few DLC releases did have community challenges that were linked just before their announcement... If you squinted your eyes hard enough. :ROFLMAO: It probably means nothing.

But the other two things... Who knows? It could just as easily mean something as it could mean nothing. So it's all probably nothing.

The wait is clearly getting to people but even if the DLC is planned for the anniversary date? That means we're only ~2 months away! And we're one week away from the next financial results presentation.
 
I get it wouldn’t be the most popular dlc, but for terms of my uses I would love to get a tropical house style dlc. Can have some monkeys, birds, reptiles, and some other cool oddballs. Maybe it can even give us some useful props too!
Given the animals it would bring to the game, I would absolutely love this. It could have a heavy emphasis on Latin American critters, the tree kangaroo, a new Asian monkey and so on. The scenery/props would be fantastic too.

The one qualm I have with the idea is that the naming conventions Frontier has chosen to go with wouldn't quite align. If they were more in the habit of naming DLC around zoo features then I think it would make sense along with several other pack ideas we could have gotten along the way: Parks & Gardens. Night House. Play & Learn. Greenhouse. Aviary. Small Animal House. Packs like this rather than being purely biome or region focused could have busted scenery wide open.

I'm sure there's others but those stick out to me. I steered away from things that got too specific (e.g., primate house, small mammal house, world of birds, and so on). Some of these ideas remind me of Sims DLC names. Hah.
 
Given the animals it would bring to the game, I would absolutely love this. It could have a heavy emphasis on Latin American critters, the tree kangaroo, a new Asian monkey and so on. The scenery/props would be fantastic too.

The one qualm I have with the idea is that the naming conventions Frontier has chosen to go with wouldn't quite align. If they were more in the habit of naming DLC around zoo features then I think it would make sense along with several other pack ideas we could have gotten along the way: Parks & Gardens. Night House. Play & Learn. Greenhouse. Aviary. Small Animal House. Packs like this rather than being purely biome or region focused could have busted scenery wide open.

I'm sure there's others but those stick out to me. I steered away from things that got too specific (e.g., primate house, small mammal house, world of birds, and so on). Some of these ideas remind me of Sims DLC names. Hah.
Yeah the only thing that would “make or break” a tropical house dlc is the bird selection and how they are implemented. When I say “make or break” I mostly mean in the sense of: will this be in the top 10 DLCs for me, or the easy #1?

Getting monkeys or a tree kangaroo is a no brainer and is something we have seen in game already. Likewise getting something like a red footed tortoise or African dwarf crocodiles are easy tropical reptiles to get. The thing with birds in a tropical house there is an obvious answer: tropical waterfowl. Mute swans work in game, so in that note we can easily get tropical duck species. My main thing, is to make this dlc the best it can be is we would need more than a tropical duck species.

The thing is, many of the other bird species could benefit from using the climbing structures in game. The issue being we have no basis for that yet. Likewise, as we can see with modding, we can add unique behaviors to enrichment structures alone. So, that basically asks the question of what species would be left? And would Frontier actually do it?

After going to some more zoos in recent memory, I am unfortunately doubtful we could get the roseate spoonbill or scarlet ibis. I think they can work in game, but after seeing them more in person it would require frontier to do some work. Namely they would need to be able to perch, which would require new climbing structures or enrichment items. At the Bronx zoo both the spoonbill and ibis will perch in trees, but also forage on the ground. So as I said, they could work in game. The problem is would Frontier put in the effort for that. Now despite what everyone thought, we did get brachiation. Likewise if modders can do it, Frontier can too. I unfortunately just think it is supremely unlikely at this point. Now adding some cool “pseudo- aviary” features would be awesome for a final dlc, I just don’t think it’s likely at all.

So that leaves birds we already have in game, that mostly spend time on the ground. Which in my opinion we still have some great options for a tropical house style dlc:
  1. As stated before, tropical ducks would still work. So whistling ducks, Muscovy ducks, Brazilian teals, and others could get in game.
  2. I think a very large stork species, such as the saddle bill stork, can work.
  3. Likewise, I think a grey crowned crane could still work.
  4. Ground birds, like the Congo peafowl, red jungle fowl, elegant crested tinamou, Victoria pigeon, and wood rail can work.
So with that being said, and TLDR: I don’t think the more popular tropical house birds can work, not because they can’t be in game, but due to Frontier having to put in some work. There are still some great options available to us, and regardless a tropical house style pack may be my favorite ever.

(though somehow I can picture making a tropical house dlc with no birds)
 
The thing is, many of the other bird species could benefit from using the climbing structures in game. The issue being we have no basis for that yet. Likewise, as we can see with modding, we can add unique behaviors to enrichment structures alone. So, that basically asks the question of what species would be left? And would Frontier actually do it?

After going to some more zoos in recent memory, I am unfortunately doubtful we could get the roseate spoonbill or scarlet ibis. I think they can work in game, but after seeing them more in person it would require frontier to do some work. Namely they would need to be able to perch, which would require new climbing structures or enrichment items. At the Bronx zoo both the spoonbill and ibis will perch in trees, but also forage on the ground. So as I said, they could work in game. The problem is would Frontier put in the effort for that. Now despite what everyone thought, we did get brachiation. Likewise if modders can do it, Frontier can too. I unfortunately just think it is supremely unlikely at this point. Now adding some cool “pseudo- aviary” features would be awesome for a final dlc, I just don’t think it’s likely at all.
I'd tend to agree that this shouldn't be expected in the current game. but I can see a sequel implementing something akin to what we have for "climbing" now where you can tick things on/off as "perch points."

That approach would work much better than the enrichment item hack which... Is fantastic for mods but would have some "hurdles" as far as implementing it formally in-game. And, as you said, it would be quite the undertaking to bring that into play for the current game.
 
I'd tend to agree that this shouldn't be expected in the current game. but I can see a sequel implementing something akin to what we have for "climbing" now where you can tick things on/off as "perch points."

That approach would work much better than the enrichment item hack which... Is fantastic for mods but would have some "hurdles" as far as implementing it formally in-game. And, as you said, it would be quite the undertaking to bring that into play for the current game.
Yeah which is why I doubt it would happen anytime soon. Still some birds being hard to implement is not a valid excuse IMO for having poor bird selections in game.

I’ll stand by that the best bird group, that would be new for PZ, would be seabirds and related animals. They don’t climb, and they don’t perch either. In captivity they may not even fly much at all! They even nest on the ground, which makes some easy work for the “baby situation”. Some highlights would be:
  1. Any puffin species
  2. Any pelican species
  3. Oystercatchers
  4. Pied avocets
  5. Masked lapwings
  6. Sea ducks like the harlequin or eider
Now would we get these guys either? Outside of the pelican probably not. But I think seabirds have a good chance of “adding something new” in terms of building and improving bird selection in game. Of course, that’s not considering where we could get new crane and other waterfowl species as well.
 
I get a lot of people feel we have more than enough hoofstock - and even though I like hoofstock, would totally agree we could lose a few(Black Wildebeest/Springbok come to mind quickly). But there are a few key species that are either highly requested or would help fill a niche that could use more representation.
  • Alpine region - Markhor would be the best choice
  • We really could use one more deer species - NA Elk or one of the asiatic deer species would be great
  • Blackbuck - quite popular

I think in a finale pack where we can realistically expect 8-10 habitat animals, a combination of 2 of the above would be good, while still leaving plenty of room for other species.
 
  • Alpine region - Markhor would be the best choice
  • We really could use one more deer species - NA Elk or one of the asiatic deer species would be great
  • Blackbuck - quite popular
  • For alpine/ mountain ungulates honestly the ibex and takin are good for me. I do love the markhor and auodad! I just don’t know if I need another mountain ungulate, especially if it’s another caprine.
  • I wouldn’t mind the wapiti, seeing them at the North Carolina Zoo made me a fan! Like the moose it would be a NA and Asian deer species, but if we had to do that again I would prefer a full deer species from Asia. Going that route we could have a muntjac, which would be a great small deer species. Still, my vote is on the Peere David’s Deer! Would love me that semi-aquatic endangered mammal.
  • Not gonna disagree on the blackbuck either. Personally I don’t have a ton of interest. I think for an Asian ungulate the guar or PDD would be cooler. Still, I would definitely use it if I had it. Considering how popular it is, it’s very likely we will get it.
 
I get a lot of people feel we have more than enough hoofstock - and even though I like hoofstock, would totally agree we could lose a few(Black Wildebeest/Springbok come to mind quickly). But there are a few key species that are either highly requested or would help fill a niche that could use more representation.
I mean i dont nessecarily disagree but i will make the argument that there are usually pretty decent non ungulate alternatives for maybe not the exact same niche, but a similar one.
Like instead of the markhor you could do gelada, marmot or monal as mountain animals.
Instead of a deer you could do a phesant, mandarin or yellow throated marten for temperate asia.
And a filler animal for india could also be a grey langur or rhesus macaque
 
I mean i dont nessecarily disagree but i will make the argument that there are usually pretty decent non ungulate alternatives for maybe not the exact same niche, but a similar one.
Like instead of the markhor you could do gelada, marmot or monal as mountain animals.
Instead of a deer you could do a phesant, mandarin or yellow throated marten for temperate asia.
And a filler animal for india could also be a grey langur or rhesus macaque
For even suggesting that monkeys or birds could be used to fill niches instead of ungulates in PZ I know Frontier is sending the secret police to your house. It was nice knowing you while it lasted 🫡
 
North American animals.

In fact, I wouldn't even be interested in most South American animals.

Really though I'm just hoping for the Hamadryas baboon. I don't care too much beyond that.
1725475141710.png
1725475150574.png
1725475162198.png
 
I mean i dont nessecarily disagree but i will make the argument that there are usually pretty decent non ungulate alternatives for maybe not the exact same niche, but a similar one.
Like instead of the markhor you could do gelada, marmot or monal as mountain animals.
Instead of a deer you could do a phesant, mandarin or yellow throated marten for temperate asia.
And a filler animal for india could also be a grey langur or rhesus macaque
1725475498532.png
 
I mean i dont nessecarily disagree but i will make the argument that there are usually pretty decent non ungulate alternatives for maybe not the exact same niche, but a similar one.
Like instead of the markhor you could do gelada, marmot or monal as mountain animals.
Instead of a deer you could do a phesant, mandarin or yellow throated marten for temperate asia.
And a filler animal for india could also be a grey langur or rhesus macaque
Don't really rock with the Rhesus Macaque, Lion-Tailed is way more better IMO for Indian Representation, Rhesus Macaque is just something you would see on YouTube pick pocketing people.
 
I get a lot of people feel we have more than enough hoofstock - and even though I like hoofstock, would totally agree we could lose a few(Black Wildebeest/Springbok come to mind quickly). But there are a few key species that are either highly requested or would help fill a niche that could use more representation.
  • Alpine region - Markhor would be the best choice
  • We really could use one more deer species - NA Elk or one of the asiatic deer species would be great
  • Blackbuck - quite popular

I think in a finale pack where we can realistically expect 8-10 habitat animals, a combination of 2 of the above would be good, while still leaving plenty of room for other species.
I agree that three more hoofstock species wouldn't hurt.
  • Alpine region I'd choose either Aoudad (its yet another caprine yes but its a hot weather version which we don't have) or Japanese Serow (its just from my personal wishlist...) Or, maybe a Chinese Goral since it is as unique as a Serow but could be found in subtropical forests towards the extreme South of their range.
  • I think Elk are near essential. They're beautiful and NA could use a more typical version of Deer than the giant Moose and the Northern Caribou IMO. That said, I'd love Asian Deer. Pere David's Deer has the best/interesting conservation story and is elegant looking. Reeve's Muntjac would add a smaller ungulate which is pretty necessary! Plus its among the most unique deer ever. Greater Malayan Chevrotain is also unique (not even an actual deer) and is tiny and is from the SE Asia forests.
  • Blackbuck I think is almost a given. Its elegant and adds an antelope to warm weather Asia. I think an oddball instead could be a Nilgai with pretty coloration and unique build among the antelopes.
I'd personally pick of those: Aoudad, Chevrotain and Nilgai.
As far as non hoofstock animals filling similar niche I think Rock Hyrax is the best!
 
Back
Top Bottom